Player Matchup

Arachne
Arachne
BLACK-styleh
Arachne
Level 118
God Stats
31W - 13L
1,620 SR
Queue Stats
247W - 223L
1,484 Elo+
Solo
Anubis
Anubis
Estego6780
Anubis
Level 125
God Stats
2W - 1L
1,267 SR
Queue Stats
163W - 165L
1,519 Elo+
Party 1
Khepri
Khepri
I-SchnitzelPlus
Khepri
Level 168
God Stats
1W - 4L
1,339 SR
Queue Stats
71W - 75L
1,511 Elo+
Solo
Heimdallr
Heimdallr
Redcanary
Heimdallr
Level 146
God Stats
14W - 10L
1,885 SR
Queue Stats
155W - 152L
1,592 Elo+
Party 1
Gilgamesh
Gilgamesh
zedt12
Gilgamesh
Level 69
God Stats
14W - 10L
1,482 SR
Queue Stats
180W - 174L
1,486 Elo+
Party 1
Team Averages
Level 125
1,519 SR
1,518 Elo+

VS

Team Averages
Level 118
1,444 SR
1,471 Elo+
Sylvanus
Sylvanus
Caffz7
Sylvanus
Level 144
God Stats
2W - 5L
1,305 SR
Queue Stats
35W - 55L
1,441 Elo+
Party 2
Sun Wukong
Sun Wukong
DripCrunchyKekZ_
Sun Wukong
Level 121
God Stats
8W - 10L
1,348 SR
Queue Stats
533W - 515L
1,470 Elo+
Party 3
Kukulkan
Kukulkan
DripViruZ_
Kukulkan
Level 46
God Stats
51W - 39L
1,535 SR
Queue Stats
407W - 413L
1,438 Elo+
Party 3
Anhur
Anhur
Lilviper
Anhur
Level 155
God Stats
6W - 4L
1,555 SR
Queue Stats
52W - 69L
1,495 Elo+
Party 2
Poseidon
Poseidon
Shinobi1KinObi
Poseidon
Level 124
God Stats
11W - 18L
1,476 SR
Queue Stats
155W - 142L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BLACK-styleh
Arachne
10
1 / 3 / 1
6,339
423
4,616
10,658
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
Estego6780
Anubis
14
1 / 2 / 0
8,277
552
2,120
7,131
3,249
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 2 / 1
6,045
403
1,697
6,568
2,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
Redcanary
Heimdallr
13
0 / 2 / 1
7,038
469
4,087
9,628
3,041
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
zedt12
Gilgamesh
12
0 / 1 / 0
7,200
480
8,645
16,708
16,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Caffz7
Sylvanus
13
1 / 1 / 5
8,332
555
4,495
6,564
5,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
DripCrunchyKekZ_
Sun Wukong
15
2 / 0 / 0
9,607
640
11,133
13,651
10,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kukulkan
DripViruZ_
Kukulkan
15
1 / 1 / 0
8,659
577
1,969
3,511
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Lilviper
Anhur
17
5 / 1 / 2
10,178
679
10,848
10,704
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
15
1 / 0 / 3
8,193
546
3,132
10,220
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
10
10
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
BLACK-styleh
Arachne
1
3
1
0.5
W
Sylvanus
Caffz7
Sylvanus
1
1
5
3.5
W
Sun Wukong
DripCrunchyKekZ_
Sun Wukong
2
0
0
2
W
Kukulkan
DripViruZ_
Kukulkan
1
1
0
1
L
Anubis
Estego6780
Anubis
1
2
0
0.5
L
1
2
1
0.75
W
Anhur
Lilviper
Anhur
5
1
2
6
L
Heimdallr
Redcanary
Heimdallr
0
2
1
0.25
W
Poseidon
1
0
3
2.5
L
Gilgamesh
zedt12
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,165
Damage
31,577
50,693
Taken
44,650
29,144
Mitigated
25,386
12,074
Healing
25,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BLACK-styleh
Arachne
4,616
3,359
0
1,276
10,658
3,745
0
2,373
8,192
0
34,544
W
Sylvanus
Caffz7
Sylvanus
4,495
1,482
2,508
2,236
6,564
5,156
112
1,469
5,047
24,837
0
W
Sun Wukong
DripCrunchyKekZ_
Sun Wukong
11,133
3,782
0
7,571
13,651
10,595
276
73
12,505
153
83,992
W
Kukulkan
DripViruZ_
Kukulkan
1,969
273
0
1,083
3,511
1,356
0
1,280
2,231
68,777
208
L
Anubis
Estego6780
Anubis
2,120
417
0
3,147
7,131
3,249
0
2,536
4,595
69,957
2,084
L
1,697
230
0
2,191
6,568
2,924
0
1,444
5,124
10,902
0
W
Anhur
Lilviper
Anhur
10,848
5,858
0
5,705
10,704
4,533
977
971
9,733
0
96,238
L
Heimdallr
Redcanary
Heimdallr
4,087
2,085
0
3,292
9,628
3,041
0
1,175
8,453
0
62,452
W
Poseidon
3,132
844
0
6,471
10,220
3,746
0
311
9,865
73,405
1,854
L
Gilgamesh
zedt12
Gilgamesh
8,645
2,676
0
2,168
16,708
16,185
0
2,084
13,375
0
55,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,899
Gold Earned
44,969
438
Minions Killed
561
0
Camps Cleared
0
1,272,286
Distance Traveled
1,508,649
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,339
423
50
3
0
265,171
5
W
Sylvanus
8,332
555
36
2
0
306,609
4
W
Sun Wukong
9,607
640
138
9
0
287,775
1
W
Kukulkan
8,659
577
124
8
0
278,483
1
L
Anubis
8,277
552
152
10
0
267,547
0
L
Khepri
6,045
403
15
1
0
161,301
0
W
Anhur
10,178
679
153
10
0
282,014
6
L
Heimdallr
7,038
469
111
7
0
288,022
1
W
Poseidon
8,193
546
110
7
0
353,768
0
L
Gilgamesh
7,200
480
110
7
0
290,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role