Player Matchup

Discordia
Discordia
 
Discordia
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
CahirMawr
Cabrakan
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 193L
1,504 Elo+
Solo
Nox
Nox
SIDAMAXIMO
Nox
Level 128
God Stats
119W - 94L
1,650 SR
Queue Stats
144W - 124L
1,556 Elo+
Party 1
Bastet
Bastet
Shaqou
Bastet
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 63L
1,491 Elo+
Solo
Osiris
Osiris
SmasH_Pasty24-7
Osiris
Level 50
God Stats
48W - 55L
1,470 SR
Queue Stats
182W - 211L
1,433 Elo+
Solo
Team Averages
Level 88
1,524 SR
1,497 Elo+

VS

Team Averages
Level 136
1,612 SR
1,486 Elo+
Nox
Nox
 
Nox
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
kaan068
Cu Chulainn
Level 156
God Stats
37W - 28L
1,579 SR
Queue Stats
1,617W - 1,661L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
onew_tae
Kuzenbo
Level 177
God Stats
1W - 1L
1,875 SR
Queue Stats
98W - 85L
1,547 Elo+
Solo
Guan Yu
Guan Yu
pawilon12
Guan Yu
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 100L
1,503 Elo+
Solo
Danzaburou
Danzaburou
xRonco10
Danzaburou
Level 100
God Stats
3W - 3L
1,605 SR
Queue Stats
38W - 44L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 0 / 2
6,187
1,031
5,641
2,683
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
CahirMawr
Cabrakan
11
0 / 0 / 1
6,626
1,104
5,269
5,005
3,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 0 / 1
6,556
1,093
3,280
1,196
467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Shaqou
Bastet
11
1 / 0 / 0
6,286
1,048
3,089
3,032
1,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 0 / 2
5,975
996
4,605
4,067
3,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

379

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 2 / 0
6,107
1,018
2,629
3,995
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
kaan068
Cu Chulainn
10
0 / 0 / 0
5,513
919
176
173
95
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
onew_tae
Kuzenbo
10
0 / 0 / 0
5,838
973
5,546
7,490
8,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
pawilon12
Guan Yu
11
0 / 0 / 0
6,050
1,008
1,396
8,576
7,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
xRonco10
Danzaburou
11
0 / 0 / 0
6,154
1,026
2,326
4,062
1,792
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
2
Kills
0
0
Deaths
2
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
2
1
L
Nox
 
Nox
0
2
0
0
W
Cabrakan
CahirMawr
Cabrakan
0
0
1
0.5
W
1
0
1
1.5
W
Bastet
Shaqou
Bastet
1
0
0
1
W
0
0
2
1
L
Cu Chulainn
kaan068
Cu Chulainn
0
0
0
0
L
Kuzenbo
onew_tae
Kuzenbo
0
0
0
0
L
Guan Yu
pawilon12
Guan Yu
0
0
0
0
L
Danzaburou
xRonco10
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,884
Damage
12,073
15,983
Taken
24,296
10,451
Mitigated
18,640
2,121
Healing
2,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,641
153
0
0
2,683
1,040
0
1,041
1,474
21,480
0
L
Nox
 
Nox
2,629
479
0
0
3,995
1,636
0
1,866
2,050
17,639
56
W
Cabrakan
CahirMawr
Cabrakan
5,269
751
0
892
5,005
3,805
0
2,582
2,225
10,690
297
W
3,280
109
0
0
1,196
467
0
369
752
19,548
0
W
Bastet
Shaqou
Bastet
3,089
782
0
445
3,032
1,254
0
1,401
1,590
0
11,846
W
4,605
901
0
784
4,067
3,885
0
1,832
2,123
0
8,379
L
Cu Chulainn
kaan068
Cu Chulainn
176
115
0
91
173
95
0
149
24
0
1,327
L
Kuzenbo
onew_tae
Kuzenbo
5,546
2,114
0
794
7,490
8,001
0
4,835
2,442
8,380
300
L
Guan Yu
pawilon12
Guan Yu
1,396
371
760
598
8,576
7,116
0
4,827
3,487
0
11,586
L
Danzaburou
xRonco10
Danzaburou
2,326
857
0
225
4,062
1,792
0
2,365
1,623
0
16,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,630
Gold Earned
29,662
102
Minions Killed
117
6
Camps Cleared
3
566,032
Distance Traveled
464,555
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,187
1,031
28
5
0
99,373
1
L
Nox
6,107
1,018
28
5
0
102,290
0
W
Cabrakan
6,626
1,104
11
2
1
118,057
0
W
Nox
6,556
1,093
33
6
0
118,662
0
W
Bastet
6,286
1,048
19
3
5
104,334
0
W
Osiris
5,975
996
11
2
0
125,606
0
L
Cu Chulainn
5,513
919
5
1
0
22,543
0
L
Kuzenbo
5,838
973
6
1
1
112,308
0
L
Guan Yu
6,050
1,008
32
5
2
129,476
0
L
Danzaburou
6,154
1,026
46
8
0
97,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role