Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DFG_Bacon123
Thanatos
Level 46
God Stats
5W - 9L
1,481 SR
Queue Stats
53W - 47L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
DMitten
Danzaburou
Level 181
God Stats
7W - 13L
1,507 SR
Queue Stats
127W - 117L
1,621 Elo+
Solo
Bacchus
Bacchus
I_Destroy_420
Bacchus
Level 44
God Stats
1W - 2L
1,649 SR
Queue Stats
6W - 16L
1,227 Elo+
Party 1
Scylla
Scylla
MRDUDE9
Scylla
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 34L
1,578 Elo+
Solo
Team Averages
Level 93
1,527 SR
1,488 Elo+

VS

Team Averages
Level 116
1,457 SR
1,472 Elo+
Horus
Horus
JustaClam
Horus
Level 88
God Stats
2W - 3L
1,673 SR
Queue Stats
20W - 27L
1,501 Elo+
Party 2
Nut
Nut
MoonBlade_Yautja
Nut
Level 125
God Stats
16W - 23L
1,500 SR
Queue Stats
107W - 106L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
SkyDecay5354
Ao Kuang
Level 125
God Stats
1W - 1L
1,293 SR
Queue Stats
70W - 70L
1,546 Elo+
Solo
Sol
Sol
darkkaze13
Sol
Level 156
God Stats
16W - 15L
1,639 SR
Queue Stats
33W - 39L
1,389 Elo+
Solo
Ravana
Ravana
tantastic1
Ravana
Level 86
God Stats
1W - 4L
1,178 SR
Queue Stats
22W - 36L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
5
0 / 3 / 0
3,292
658
2,367
5,270
3,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
DFG_Bacon123
Thanatos
5
1 / 2 / 1
3,509
702
2,176
4,564
1,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
DMitten
Danzaburou
7
2 / 0 / 0
3,333
667
1,905
2,329
643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
1
0 / 0 / 0
916
183
0
0
0
Scylla
MRDUDE9
Scylla
5
0 / 1 / 0
3,094
619
407
1,693
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JustaClam
Horus
6
0 / 2 / 2
3,678
736
593
4,843
2,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

6
1 / 0 / 0
3,873
775
1,193
2,807
806
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
SkyDecay5354
Ao Kuang
7
0 / 1 / 0
3,459
692
668
3,626
1,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
2 / 0 / 0
4,214
843
2,127
2,127
532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
tantastic1
Ravana
7
3 / 0 / 0
4,336
867
3,092
3,337
1,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
6
6
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
L
Thanatos
DFG_Bacon123
Thanatos
1
2
1
0.75
L
Danzaburou
DMitten
Danzaburou
2
0
0
2
L
Bacchus
0
0
0
0
W
Horus
JustaClam
Horus
0
2
2
0.5
L
Scylla
MRDUDE9
Scylla
0
1
0
0
W
1
0
0
1
W
Ao Kuang
SkyDecay5354
Ao Kuang
0
1
0
0
W
2
0
0
2
W
Ravana
tantastic1
Ravana
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,855
Damage
7,673
13,856
Taken
16,740
5,951
Mitigated
5,940
4,660
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,367
821
0
820
5,270
3,145
0
0
4,866
0
16,945
L
Thanatos
DFG_Bacon123
Thanatos
2,176
1,058
0
2,176
4,564
1,616
0
1,494
3,070
0
15,538
L
Danzaburou
DMitten
Danzaburou
1,905
649
0
1,164
2,329
643
0
0
2,329
0
13,136
L
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Horus
JustaClam
Horus
593
265
200
1,084
4,843
2,158
45
0
4,843
332
6,699
L
Scylla
MRDUDE9
Scylla
407
84
0
500
1,693
547
0
1,301
392
12,583
0
W
1,193
513
0
1,228
2,807
806
390
0
2,807
0
25,968
W
Ao Kuang
SkyDecay5354
Ao Kuang
668
430
0
2,130
3,626
1,029
527
0
3,626
17,886
894
W
2,127
430
0
812
2,127
532
746
407
1,720
21,303
0
W
Ravana
tantastic1
Ravana
3,092
1,246
0
1,692
3,337
1,415
0
0
3,337
0
21,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,144
Gold Earned
19,560
102
Minions Killed
180
0
Camps Cleared
0
391,522
Distance Traveled
479,687
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,292
658
31
6
0
92,447
0
L
Thanatos
3,509
702
33
7
0
114,692
0
L
Danzaburou
3,333
667
12
2
0
92,229
0
L
Bacchus
916
183
0
0
0
0
0
W
Horus
3,678
736
9
2
0
107,311
0
L
Scylla
3,094
619
26
5
0
92,154
1
W
Nut
3,873
775
43
9
0
81,409
0
W
Ao Kuang
3,459
692
50
10
0
111,832
0
W
Sol
4,214
843
36
7
0
86,080
0
W
Ravana
4,336
867
42
8
0
93,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role