Player Matchup

Morgan Le Fay
Morgan Le Fay
Brntnf
Morgan Le Fay
Level 126
God Stats
3W - 4L
1,253 SR
Queue Stats
229W - 223L
1,546 Elo+
Solo
Maui
Maui
ObamaTookMyFrogs
Maui
Level 156
God Stats
3W - 3L
1,421 SR
Queue Stats
48W - 37L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
Tidewell
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,499 Elo+
Solo
Ratatoskr
Ratatoskr
WolfSavant
Ratatoskr
Level 142
God Stats
0W - 2L
1,193 SR
Queue Stats
37W - 24L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
skoots7
Heimdallr
Level 159
God Stats
7W - 4L
1,500 SR
Queue Stats
308W - 314L
1,443 Elo+
Solo
Team Averages
Level 134
1,373 SR
1,496 Elo+

VS

Team Averages
Level 136
1,494 SR
1,551 Elo+
Sylvanus
Sylvanus
AdderallXR831
Sylvanus
Level 133
God Stats
11W - 14L
1,506 SR
Queue Stats
240W - 216L
1,574 Elo+
Solo
Hades
Hades
FocusPoint 0
Hades
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 68L
1,540 Elo+
Solo
Hera
Hera
Korosen3897
Hera
Level 108
God Stats
4W - 5L
1,484 SR
Queue Stats
128W - 115L
1,552 Elo+
Solo
Ymir
Ymir
Luislive98
Ymir
Level 109
God Stats
7W - 8L
1,481 SR
Queue Stats
18W - 20L
1,561 Elo+
Solo
Izanami
Izanami
lulualberto16
Izanami
Level 176
God Stats
13W - 9L
1,500 SR
Queue Stats
534W - 561L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brntnf
Morgan Le Fay
14
2 / 3 / 3
8,564
504
7,017
9,463
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 5
7,895
464
8,174
14,202
14,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
Tidewell
Cthulhu
15
4 / 2 / 1
9,443
555
9,743
16,128
11,441
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
WolfSavant
Ratatoskr
13
2 / 4 / 4
7,889
464
6,641
13,300
5,655
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
skoots7
Heimdallr
14
1 / 5 / 3
7,758
456
5,819
11,163
4,822
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AdderallXR831
Sylvanus
17
6 / 1 / 7
9,428
555
10,138
16,390
10,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 4
8,984
528
8,766
16,449
8,135
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 5 / 3
8,468
498
7,928
9,026
3,833
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 1 / 5
7,580
446
5,351
13,509
11,575
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
15
4 / 1 / 4
9,186
540
10,483
9,032
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
10
Kills
17
17
Deaths
10
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AdderallXR831
Sylvanus
6
1
7
9.5
L
Morgan Le Fay
Brntnf
Morgan Le Fay
2
3
3
1.17
W
2
2
4
2
W
3
5
3
0.9
W
2
1
5
4.5
L
1
3
5
1.17
L
Cthulhu
Tidewell
Cthulhu
4
2
1
2.25
L
Ratatoskr
WolfSavant
Ratatoskr
2
4
4
1
W
Izanami
4
1
4
6
L
Heimdallr
skoots7
Heimdallr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,394
Damage
42,666
64,256
Taken
64,406
40,535
Mitigated
37,366
11,788
Healing
24,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AdderallXR831
Sylvanus
10,138
2,872
933
8,970
16,390
10,000
59
5,148
11,242
70,153
4,066
L
Morgan Le Fay
Brntnf
Morgan Le Fay
7,017
781
0
524
9,463
4,460
612
6,169
3,294
63,689
0
W
8,766
1,347
140
7,992
16,449
8,135
0
7,318
9,131
60,913
3,625
W
7,928
2,249
31
1,511
9,026
3,833
298
5,235
3,791
57,084
2,109
W
5,351
569
52
934
13,509
11,575
126
3,719
9,790
20,420
186
L
8,174
1,640
0
2,352
14,202
14,157
0
6,267
7,935
27,202
4,816
L
Cthulhu
Tidewell
Cthulhu
9,743
1,383
106
3,069
16,128
11,441
657
9,739
6,389
59,172
1,982
L
Ratatoskr
WolfSavant
Ratatoskr
6,641
1,912
0
3,317
13,300
5,655
0
4,551
8,749
0
63,798
W
Izanami
10,483
6,987
0
3,512
9,032
3,823
984
2,075
6,957
0
94,353
L
Heimdallr
skoots7
Heimdallr
5,819
3,199
0
2,420
11,163
4,822
0
4,727
6,436
0
67,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,549
Gold Earned
43,646
427
Minions Killed
497
0
Camps Cleared
0
1,594,234
Distance Traveled
1,540,015
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,428
555
117
7
0
353,923
0
L
Morgan Le Fay
8,564
504
103
6
0
319,524
0
W
Hades
8,984
528
108
6
0
311,663
10
W
Hera
8,468
498
96
6
0
273,514
2
W
Ymir
7,580
446
26
2
0
321,639
4
L
Maui
7,895
464
41
2
0
302,026
6
L
Cthulhu
9,443
555
89
5
0
285,831
0
L
Ratatoskr
7,889
464
86
5
0
396,411
2
W
Izanami
9,186
540
150
9
0
279,276
0
L
Heimdallr
7,758
456
108
6
0
290,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role