Player Matchup

Bacchus
Bacchus
Davadis
Bacchus
Level 29
God Stats
17W - 11L
1,875 SR
Queue Stats
52W - 57L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
Goose990
Danzaburou
Level 86
God Stats
4W - 2L
1,379 SR
Queue Stats
51W - 48L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
NestorofPylos
Baron Samedi
Level 79
God Stats
10W - 3L
1,576 SR
Queue Stats
82W - 89L
1,499 Elo+
Party 1
Team Averages
Level 65
1,610 SR
1,501 Elo+

VS

Team Averages
Level 59
1,524 SR
1,426 Elo+
Heimdallr
Heimdallr
AdriftMicrobe33
Heimdallr
Level 63
God Stats
44W - 41L
1,516 SR
Queue Stats
193W - 204L
1,416 Elo+
Party 2
Baron Samedi
Baron Samedi
HiraBlaze
Baron Samedi
Level 45
God Stats
3W - 3L
1,655 SR
Queue Stats
36W - 40L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
SkyeF
Danzaburou
Level 69
God Stats
8W - 7L
1,400 SR
Queue Stats
27W - 28L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Davadis
Bacchus
13
2 / 1 / 10
8,131
739
6,934
8,867
9,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Goose990
Danzaburou
15
5 / 2 / 7
9,007
819
8,182
6,887
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
NestorofPylos
Baron Samedi
15
6 / 3 / 7
9,340
849
9,640
9,373
5,555
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AdriftMicrobe33
Heimdallr
13
0 / 5 / 6
7,710
701
7,046
9,666
4,371
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
HiraBlaze
Baron Samedi
13
3 / 5 / 2
8,053
732
7,033
9,394
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SkyeF
Danzaburou
15
3 / 3 / 3
9,172
834
6,411
9,841
4,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
13
Kills
6
6
Deaths
13
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AdriftMicrobe33
Heimdallr
0
5
6
0.6
W
Bacchus
Davadis
Bacchus
2
1
10
7
W
Danzaburou
Goose990
Danzaburou
5
2
7
4.25
L
Baron Samedi
HiraBlaze
Baron Samedi
3
5
2
0.8
W
Baron Samedi
NestorofPylos
Baron Samedi
6
3
7
3.17
L
Danzaburou
SkyeF
Danzaburou
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,756
Damage
20,490
25,127
Taken
28,901
18,792
Mitigated
14,002
6,845
Healing
6,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AdriftMicrobe33
Heimdallr
7,046
3,198
0
818
9,666
4,371
0
4,351
5,063
0
25,679
W
Bacchus
Davadis
Bacchus
6,934
530
0
734
8,867
9,823
243
2,057
6,794
9,660
2,443
W
Danzaburou
Goose990
Danzaburou
8,182
3,487
0
1,532
6,887
3,414
671
1,807
5,072
0
36,502
L
Baron Samedi
HiraBlaze
Baron Samedi
7,033
259
713
2,141
9,394
5,302
0
4,950
4,196
25,530
658
W
Baron Samedi
NestorofPylos
Baron Samedi
9,640
590
987
3,592
9,373
5,555
441
2,954
6,411
33,717
208
L
Danzaburou
SkyeF
Danzaburou
6,411
2,492
0
2,990
9,841
4,329
72
5,302
4,372
0
35,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,478
Gold Earned
24,935
130
Minions Killed
139
0
Camps Cleared
0
565,646
Distance Traveled
545,889
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,710
701
38
3
0
187,498
0
W
Bacchus
8,131
739
22
2
0
171,063
1
W
Danzaburou
9,007
819
59
5
0
175,923
3
L
Baron Samedi
8,053
732
42
4
0
173,994
0
W
Baron Samedi
9,340
849
49
4
0
218,660
0
L
Danzaburou
9,172
834
59
5
0
184,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role