Player Matchup

Awilix
Awilix
Bolog57as
Awilix
Level 122
God Stats
2W - 2L
1,706 SR
Queue Stats
157W - 153L
1,453 Elo+
Party 2
Surtr
Surtr
JokerB43
Surtr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,384 Elo+
Party 2
Hachiman
Hachiman
iiDiZus
Hachiman
Level 96
God Stats
13W - 10L
1,570 SR
Queue Stats
64W - 71L
1,401 Elo+
Party 1
Yemoja
Yemoja
turajoycremosy
Yemoja
Level 15
God Stats
4W - 7L
1,258 SR
Queue Stats
10W - 19L
1,268 Elo+
Party 1
Anubis
Anubis
x_xdawa_zonex_x
Anubis
Level 154
God Stats
554W - 521L
1,512 SR
Queue Stats
581W - 563L
1,469 Elo+
Solo
Team Averages
Level 83
1,509 SR
1,395 Elo+

VS

Team Averages
Level 67
1,459 SR
1,451 Elo+
Danzaburou
Danzaburou
Blackoo-_69
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,503 Elo+
Party 3
Atlas
Atlas
FvM0uS
Atlas
Level 42
God Stats
6W - 3L
1,500 SR
Queue Stats
40W - 47L
1,311 Elo+
Solo
Guan Yu
Guan Yu
Happymonster86
Guan Yu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,490 Elo+
Party 3
Fenrir
Fenrir
SonOfUthred
Fenrir
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,469 Elo+
Solo
Scylla
Scylla
TrimusNexus
Scylla
Level 67
God Stats
0W - 2L
1,294 SR
Queue Stats
113W - 97L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bolog57as
Awilix
11
5 / 0 / 0
6,089
554
3,476
4,984
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
JokerB43
Surtr
12
4 / 2 / 0
7,363
669
8,407
10,153
5,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
iiDiZus
Hachiman
9
0 / 1 / 3
5,334
485
5,651
6,498
2,446
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 1
5,162
469
3,346
6,077
3,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 0 / 1
7,465
679
1,226
3,109
1,652
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blackoo-_69
Danzaburou
9
0 / 1 / 2
5,182
471
2,656
5,748
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
FvM0uS
Atlas
8
0 / 2 / 2
5,210
474
3,918
10,205
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 4 / 1
5,185
471
4,505
10,749
9,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
12
3 / 0 / 1
6,361
578
3,090
6,582
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
10
0 / 2 / 0
5,417
492
1,575
5,686
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
9
Kills
4
4
Deaths
9
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Blackoo-_69
Danzaburou
0
1
2
1
W
Awilix
Bolog57as
Awilix
5
0
0
5
L
Atlas
FvM0uS
Atlas
0
2
2
0.5
L
1
4
1
0.38
W
Surtr
JokerB43
Surtr
4
2
0
2
L
Fenrir
3
0
1
3.5
L
Scylla
0
2
0
0
W
Hachiman
iiDiZus
Hachiman
0
1
3
1.5
W
0
1
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,106
Damage
15,744
30,821
Taken
38,970
14,847
Mitigated
22,532
11,831
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Blackoo-_69
Danzaburou
2,656
1,087
0
2,039
5,748
2,282
0
1,658
4,090
0
32,155
W
Awilix
Bolog57as
Awilix
3,476
971
0
984
4,984
2,001
0
152
4,832
0
33,830
L
Atlas
FvM0uS
Atlas
3,918
1,578
0
3,213
10,205
6,382
0
1,688
8,517
16,402
0
L
4,505
297
0
2,161
10,749
9,161
0
286
9,536
0
22,052
W
Surtr
JokerB43
Surtr
8,407
3,088
0
3,049
10,153
5,438
0
0
10,153
501
49,853
L
Fenrir
3,090
888
0
1,931
6,582
3,060
0
0
6,582
0
52,169
L
Scylla
1,575
31
0
1,274
5,686
1,647
0
1,182
4,504
39,596
0
W
Hachiman
iiDiZus
Hachiman
5,651
3,922
0
2,943
6,498
2,446
0
1,909
4,589
0
33,204
W
3,346
302
1,420
1,030
6,077
3,310
0
1,857
4,220
15,644
0
W
1,226
0
0
2,405
3,109
1,652
0
1,351
1,534
67,803
1,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,413
Gold Earned
27,355
375
Minions Killed
252
0
Camps Cleared
0
1,101,915
Distance Traveled
1,080,609
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,182
471
51
5
0
191,275
3
W
Awilix
6,089
554
52
5
0
284,059
0
L
Atlas
5,210
474
10
1
0
228,777
3
L
Guan Yu
5,185
471
30
3
0
221,502
0
W
Surtr
7,363
669
89
8
0
202,812
0
L
Fenrir
6,361
578
84
8
0
239,967
0
L
Scylla
5,417
492
77
7
0
199,088
2
W
Hachiman
5,334
485
56
5
0
195,091
0
W
Yemoja
5,162
469
26
2
0
210,764
2
W
Anubis
7,465
679
152
14
0
209,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role