Player Matchup

Hun Batz
Hun Batz
Minnesota1717
Hun Batz
Level 70
God Stats
4W - 3L
1,500 SR
Queue Stats
88W - 82L
1,459 Elo+
Solo
Anubis
Anubis
NateDiddlyD
Anubis
Level 145
God Stats
2W - 0L
1,801 SR
Queue Stats
64W - 33L
1,725 Elo+
Party 1
Ares
Ares
QSev
Ares
Level 84
God Stats
9W - 7L
1,531 SR
Queue Stats
35W - 34L
1,452 Elo+
Solo
Artemis
Artemis
Regireaper
Artemis
Level 109
God Stats
4W - 0L
1,887 SR
Queue Stats
37W - 14L
1,749 Elo+
Party 1
Mulan
Mulan
THE realJAKE0FF
Mulan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 60L
1,445 Elo+
Solo
Team Averages
Level 103
1,644 SR
1,566 Elo+

VS

Team Averages
Level 152
1,387 SR
1,443 Elo+
Baron Samedi
Baron Samedi
EmmanuelCC
Baron Samedi
Level 146
God Stats
4W - 2L
1,736 SR
Queue Stats
26W - 33L
1,460 Elo+
Solo
Persephone
Persephone
Mr_WigglesPie
Persephone
Level 193
God Stats
0W - 1L
1,302 SR
Queue Stats
69W - 80L
1,430 Elo+
Solo
Nut
Nut
SuperSayinDrizz
Nut
Level 146
God Stats
3W - 6L
1,362 SR
Queue Stats
49W - 52L
1,487 Elo+
Solo
Surtr
Surtr
euskal_kali
Surtr
Level 147
God Stats
4W - 9L
1,339 SR
Queue Stats
52W - 111L
1,404 Elo+
Solo
Cabrakan
Cabrakan
nartmon1
Cabrakan
Level 129
God Stats
10W - 8L
1,197 SR
Queue Stats
96W - 105L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Minnesota1717
Hun Batz
16
3 / 1 / 8
9,335
849
4,480
10,026
5,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
17
8 / 2 / 9
10,206
928
11,906
6,562
4,326
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ares
QSev
Ares
17
2 / 1 / 14
10,166
924
7,521
11,305
13,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
Regireaper
Artemis
17
6 / 2 / 8
9,770
888
13,311
9,819
5,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 3 / 9
8,853
805
9,128
14,940
15,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EmmanuelCC
Baron Samedi
15
1 / 2 / 3
8,451
768
7,732
8,002
4,604
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Persephone
Mr_WigglesPie
Persephone
16
2 / 1 / 2
9,278
843
9,619
7,548
3,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 5 / 2
9,415
856
12,105
11,926
4,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 3 / 1
8,472
770
5,245
14,500
14,210
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
nartmon1
Cabrakan
13
0 / 10 / 3
8,228
748
4,331
18,231
18,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
22
Kills
9
9
Deaths
21
48
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
EmmanuelCC
Baron Samedi
1
2
3
1.25
W
Hun Batz
Minnesota1717
Hun Batz
3
1
8
7
L
Persephone
Mr_WigglesPie
Persephone
2
1
2
3
W
Anubis
8
2
9
6.25
W
Ares
QSev
Ares
2
1
14
9
W
Artemis
Regireaper
Artemis
6
2
8
5
L
5
5
2
1.2
W
3
3
9
2.5
L
1
3
1
0.5
L
Cabrakan
nartmon1
Cabrakan
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,346
Damage
39,032
52,652
Taken
60,207
45,044
Mitigated
45,241
6,689
Healing
10,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
EmmanuelCC
Baron Samedi
7,732
528
779
977
8,002
4,604
0
2,679
5,161
23,622
0
W
Hun Batz
Minnesota1717
Hun Batz
4,480
650
26
589
10,026
5,894
447
3,958
6,034
0
31,097
L
Persephone
Mr_WigglesPie
Persephone
9,619
861
0
2,266
7,548
3,136
771
2,682
4,709
31,125
0
W
Anubis
11,906
523
0
1,126
6,562
4,326
464
3,966
2,505
29,128
530
W
Ares
QSev
Ares
7,521
616
0
2,207
11,305
13,860
419
3,970
7,276
16,382
364
W
Artemis
Regireaper
Artemis
13,311
7,202
0
494
9,819
5,290
1,359
3,932
5,825
0
45,133
L
12,105
8,623
0
1,491
11,926
4,866
0
4,254
7,578
0
36,113
W
9,128
986
0
2,247
14,940
15,674
98
6,124
8,749
0
21,055
L
5,245
1,420
0
3,356
14,500
14,210
34
4,350
9,880
2,903
22,440
L
Cabrakan
nartmon1
Cabrakan
4,331
386
686
660
18,231
18,425
0
5,074
12,928
13,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,330
Gold Earned
43,844
237
Minions Killed
199
0
Camps Cleared
0
1,129,696
Distance Traveled
950,629
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,451
768
32
3
0
199,560
5
W
Hun Batz
9,335
849
60
5
0
238,494
0
L
Persephone
9,278
843
53
5
0
215,077
0
W
Anubis
10,206
928
58
5
0
192,293
0
W
Ares
10,166
924
18
2
0
255,014
0
W
Artemis
9,770
888
71
6
0
207,584
0
L
Nut
9,415
856
53
5
0
157,426
0
W
Mulan
8,853
805
30
3
0
236,311
0
L
Surtr
8,472
770
43
4
0
195,479
0
L
Cabrakan
8,228
748
18
2
0
183,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role