Player Matchup

Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Silver IV
KiraSC1
Ra
Silver IV
Level 94
God Stats
8W - 10L
1,510 SR
Queue Stats
32W - 44L
1,327 MMR
Solo
Chaac
Chaac
Silver I
bew6re
Chaac
Silver I
Level 119
God Stats
1W - 0L
1,590 SR
Queue Stats
38W - 40L
1,282 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,533 SR
1,370 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,422 SR
1,358 MMR
Anubis
Anubis
Gold V
Shadii_20
Anubis
Gold V
Level 122
God Stats
6W - 7L
1,483 SR
Queue Stats
61W - 71L
1,356 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
mochaa1211
Hou Yi
Gold IV
Level 126
God Stats
14W - 20L
1,459 SR
Queue Stats
63W - 72L
1,415 MMR
Party 2
Sobek
Sobek
Bronze V
ySebxs
Sobek
Bronze V
Level 91
God Stats
0W - 3L
1,323 SR
Queue Stats
1W - 6L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
1 / 1 / 3
11,429
635
12,966
14,941
14,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

19
3 / 1 / 2
12,732
707
9,322
9,195
4,426
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
bew6re
Chaac
18
2 / 1 / 4
11,977
665
8,065
12,173
18,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AtlasAchillesAresBake KujiraNe Zha

VS

Bans
VulcanKuzenboHachimanGebNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Shadii_20
Anubis
17
1 / 2 / 2
11,440
636
9,934
8,081
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
mochaa1211
Hou Yi
17
2 / 2 / 1
11,291
627
10,898
11,705
5,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
ySebxs
Sobek
17
0 / 2 / 3
10,368
576
5,304
15,417
18,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
6
Kills
3
3
Deaths
6
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
3
2.5
W
3
1
2
4
L
Anubis
Shadii_20
Anubis
1
2
2
1
W
Chaac
bew6re
Chaac
2
1
4
4
L
Hou Yi
mochaa1211
Hou Yi
2
2
1
1.25
L
Sobek
ySebxs
Sobek
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,353
Damage
26,136
36,309
Taken
35,203
36,778
Mitigated
28,310
15,231
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,966
2,184
0
4,282
14,941
14,157
797
4,386
9,885
0
55,771
W
9,322
1,145
3,351
4,603
9,195
4,426
639
4,966
3,725
73,219
149
L
Anubis
Shadii_20
Anubis
9,934
194
0
2,178
8,081
4,702
196
785
6,838
50,418
204
W
Chaac
bew6re
Chaac
8,065
556
0
2,995
12,173
18,195
622
3,351
8,468
0
44,168
L
Hou Yi
mochaa1211
Hou Yi
10,898
5,542
0
488
11,705
5,461
850
3,038
8,008
0
44,128
L
Sobek
ySebxs
Sobek
5,304
349
422
4,187
15,417
18,147
0
5,349
9,238
18,415
1,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,138
Gold Earned
33,099
252
Minions Killed
210
0
Camps Cleared
0
1,061,028
Distance Traveled
927,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,429
635
67
4
0
365,718
0
W
Ra
12,732
707
133
7
0
343,506
0
L
Anubis
11,440
636
115
6
0
330,674
0
W
Chaac
11,977
665
52
3
0
351,804
0
L
Hou Yi
11,291
627
69
4
0
297,464
0
L
Sobek
10,368
576
26
1
0
299,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role