Player Matchup

Achilles
Achilles
HashibaToyotomi
Achilles
Level 255
God Stats
18W - 9L
1,512 SR
Queue Stats
1,489W - 1,549L
1,495 Elo+
Solo
Poseidon
Poseidon
IsTie_Jason
Poseidon
Level 136
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 149L
1,518 Elo+
Party 2
Hel
Hel
Jester_Clarke
Hel
Level 155
God Stats
1W - 2L
1,247 SR
Queue Stats
232W - 263L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KapotteLever
Ah Muzen Cab
Level 87
God Stats
3W - 1L
1,827 SR
Queue Stats
72W - 81L
1,499 Elo+
Party 2
Xing Tian
Xing Tian
Stirlinz
Xing Tian
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 153L
1,513 Elo+
Solo
Team Averages
Level 152
1,517 SR
1,508 Elo+

VS

Team Averages
Level 108
1,537 SR
1,498 Elo+
Yemoja
Yemoja
Disturbedcamel1
Yemoja
Level 122
God Stats
1W - 0L
1,812 SR
Queue Stats
64W - 48L
1,573 Elo+
Solo
Hera
Hera
Losmi021
Hera
Level 154
God Stats
8W - 5L
1,500 SR
Queue Stats
722W - 724L
1,448 Elo+
Solo
Ymir
Ymir
PinGvinChik127
Ymir
Level 107
God Stats
7W - 4L
1,500 SR
Queue Stats
572W - 552L
1,498 Elo+
Solo
Jormungandr
Jormungandr
Pirney
Jormungandr
Level 64
God Stats
4W - 0L
1,500 SR
Queue Stats
74W - 63L
1,454 Elo+
Party 1
Charon
Charon
ZmeiX
Charon
Level 95
God Stats
14W - 6L
1,372 SR
Queue Stats
205W - 191L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
3 / 1 / 7
9,251
712
5,044
12,197
22,114
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
IsTie_Jason
Poseidon
15
2 / 6 / 5
8,604
662
10,009
12,593
6,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 3 / 8
8,015
617
6,001
12,558
7,055
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
KapotteLever
Ah Muzen Cab
17
3 / 3 / 6
9,012
693
19,606
13,162
7,134
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Stirlinz
Xing Tian
14
1 / 3 / 7
8,785
676
6,875
16,630
22,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 7
9,850
758
6,619
12,939
11,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hera
17
1 / 2 / 6
10,135
780
14,668
7,968
4,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 9
9,805
754
9,453
22,153
26,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Pirney
Jormungandr
17
10 / 3 / 5
10,797
831
13,231
14,630
18,728
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
ZmeiX
Charon
17
2 / 1 / 11
9,694
746
17,766
13,384
9,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
54
10
Kills
16
16
Deaths
11
33
Assists
38
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Achilles
3
1
7
6.5
L
Poseidon
IsTie_Jason
Poseidon
2
6
5
0.75
L
1
3
8
1.67
L
Ah Muzen Cab
KapotteLever
Ah Muzen Cab
3
3
6
2
W
Hera
1
2
6
2
W
2
5
9
1.3
W
Jormungandr
Pirney
Jormungandr
10
3
5
4.17
L
Xing Tian
Stirlinz
Xing Tian
1
3
7
1.5
W
Charon
ZmeiX
Charon
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,535
Damage
61,737
67,140
Taken
71,074
65,319
Mitigated
70,431
26,326
Healing
28,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,619
2,098
12,937
4,855
12,939
11,306
56
4,954
7,985
13,982
1,109
L
Achilles
5,044
606
31
3,445
12,197
22,114
0
9,764
1,988
0
17,121
L
Poseidon
IsTie_Jason
Poseidon
10,009
605
578
1,650
12,593
6,763
0
11,434
992
24,862
0
L
6,001
133
8,016
6,179
12,558
7,055
0
11,529
568
10,910
313
L
Ah Muzen Cab
KapotteLever
Ah Muzen Cab
19,606
6,104
157
2,047
13,162
7,134
0
11,502
1,477
0
38,404
W
Hera
14,668
2,223
0
910
7,968
4,248
737
2,726
5,242
33,142
2,167
W
9,453
792
701
2,295
22,153
26,900
0
5,154
16,999
14,815
1,493
W
Jormungandr
Pirney
Jormungandr
13,231
1,492
484
2,190
14,630
18,728
0
4,263
10,367
22,438
327
L
Xing Tian
Stirlinz
Xing Tian
6,875
333
1,194
3,029
16,630
22,253
0
12,666
3,595
13,041
1,781
W
Charon
ZmeiX
Charon
17,766
1,453
2,007
2,505
13,384
9,249
23
4,786
8,598
28,972
1,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,667
Gold Earned
50,281
120
Minions Killed
144
0
Camps Cleared
0
1,163,420
Distance Traveled
1,194,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,850
758
23
2
0
222,306
0
L
Achilles
9,251
712
22
2
0
256,437
0
L
Poseidon
8,604
662
31
2
0
219,322
0
L
Hel
8,015
617
12
1
0
225,712
0
L
Ah Muzen Cab
9,012
693
46
4
0
227,962
0
W
Hera
10,135
780
46
4
0
240,778
0
W
Ymir
9,805
754
24
2
0
226,660
0
W
Jormungandr
10,797
831
18
1
0
237,844
0
L
Xing Tian
8,785
676
9
1
0
233,987
0
W
Charon
9,694
746
33
3
0
266,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role