Player Matchup

Kuzenbo
Kuzenbo
SonOfUthred
Kuzenbo
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,497 Elo+
Solo
Eset
Eset
bprzybyla8967
Eset
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
397W - 379L
1,479 Elo+
Solo
Kali
Kali
ragiohh
Kali
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 23L
1,349 Elo+
Party 2
Odin
Odin
redonuhlol
Odin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,404 Elo+
Party 2
Jing Wei
Jing Wei
victorsoler
Jing Wei
Level 4
God Stats
0W - 2L
1,274 SR
Queue Stats
1W - 5L
1,132 Elo+
Party 2
Team Averages
Level 62
1,455 SR
1,372 Elo+

VS

Team Averages
Level 84
1,618 SR
1,436 Elo+
Nike
Nike
Bolog57as
Nike
Level 122
God Stats
2W - 1L
1,702 SR
Queue Stats
157W - 152L
1,444 Elo+
Party 1
Nut
Nut
CroCkss
Nut
Level 42
God Stats
6W - 3L
1,482 SR
Queue Stats
30W - 34L
1,452 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JokerB43
Tsukuyomi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,268 Elo+
Party 1
Hades
Hades
Ownedbitach
Hades
Level 121
God Stats
50W - 27L
1,688 SR
Queue Stats
459W - 425L
1,498 Elo+
Solo
Charon
Charon
Zhulda
Charon
Level 108
God Stats
4W - 0L
1,716 SR
Queue Stats
79W - 66L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SonOfUthred
Kuzenbo
8
0 / 0 / 1
4,876
488
2,291
7,136
6,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 4 / 0
4,963
496
2,849
6,956
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
ragiohh
Kali
11
1 / 2 / 0
5,634
563
4,515
10,265
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 5 / 0
4,495
450
2,799
8,895
7,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
victorsoler
Jing Wei
8
0 / 7 / 0
4,850
485
1,411
8,527
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
4 / 0 / 3
6,825
683
5,182
7,800
3,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nut
10
5 / 1 / 1
6,162
616
4,444
3,867
1,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
JokerB43
Tsukuyomi
10
5 / 1 / 2
5,945
595
4,194
8,324
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 3
5,773
577
5,684
7,194
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
Zhulda
Charon
9
3 / 1 / 3
5,727
573
5,962
6,806
2,107
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
18
18
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nike
4
0
3
5.5
W
Nut
5
1
1
5.5
W
Tsukuyomi
JokerB43
Tsukuyomi
5
1
2
6
W
1
1
3
2.5
L
Kuzenbo
SonOfUthred
Kuzenbo
0
0
1
0.5
W
Charon
Zhulda
Charon
3
1
3
4.5
L
2
4
0
0.5
L
Kali
ragiohh
Kali
1
2
0
0.5
L
0
5
0
0
L
Jing Wei
victorsoler
Jing Wei
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,865
Damage
25,466
41,779
Taken
33,991
22,494
Mitigated
13,206
9,534
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
5,182
1,241
0
2,440
7,800
3,497
0
0
7,476
0
41,668
W
Nut
4,444
2,266
0
910
3,867
1,495
929
0
3,867
0
28,255
W
Tsukuyomi
JokerB43
Tsukuyomi
4,194
1,206
0
3,736
8,324
2,566
26
918
7,350
0
30,628
W
5,684
730
140
2,721
7,194
3,541
135
3,868
3,028
39,396
1,071
L
Kuzenbo
SonOfUthred
Kuzenbo
2,291
1,116
0
1,842
7,136
6,189
0
3,476
3,660
13,803
0
W
Charon
Zhulda
Charon
5,962
1,416
0
1,059
6,806
2,107
676
0
6,684
31,107
0
L
2,849
556
355
1,005
6,956
2,407
0
3,388
3,568
22,997
0
L
Kali
ragiohh
Kali
4,515
2,493
0
5,359
10,265
4,248
0
727
9,538
0
47,910
L
2,799
949
0
250
8,895
7,084
63
214
8,681
0
16,130
L
Jing Wei
victorsoler
Jing Wei
1,411
1,005
0
723
8,527
2,566
0
3,620
4,907
0
20,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,818
Gold Earned
30,432
202
Minions Killed
276
0
Camps Cleared
0
959,478
Distance Traveled
1,001,287
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,825
683
63
6
0
211,596
0
W
Nut
6,162
616
69
7
0
181,393
0
W
Tsukuyomi
5,945
595
50
5
0
221,089
2
W
Hades
5,773
577
71
7
0
199,488
0
L
Kuzenbo
4,876
488
10
1
0
198,075
4
W
Charon
5,727
573
23
2
0
187,721
4
L
Eset
4,963
496
59
6
0
169,624
0
L
Kali
5,634
563
82
8
0
228,600
0
L
Odin
4,495
450
23
2
0
198,515
0
L
Jing Wei
4,850
485
28
3
0
164,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role