Player Matchup

Sol
Sol
ELiYahBen
Sol
Level 99
God Stats
1W - 1L
1,760 SR
Queue Stats
20W - 19L
1,507 Elo+
Party 2
Bacchus
Bacchus
Hyphy inF
Bacchus
Level 49
God Stats
3W - 2L
1,180 SR
Queue Stats
106W - 122L
1,255 Elo+
Solo
Bastet
Bastet
J_o_k_e_r__1001
Bastet
Level 84
God Stats
24W - 14L
1,389 SR
Queue Stats
144W - 134L
1,422 Elo+
Party 1
Artemis
Artemis
Muravey_085
Artemis
Level 79
God Stats
12W - 13L
1,500 SR
Queue Stats
113W - 95L
1,407 Elo+
Party 1
Nemesis
Nemesis
iamtrenash
Nemesis
Level 75
God Stats
6W - 5L
1,400 SR
Queue Stats
13W - 14L
1,399 Elo+
Party 2
Team Averages
Level 77
1,446 SR
1,398 Elo+

VS

Team Averages
Level 78
1,463 SR
1,430 Elo+
Kuzenbo
Kuzenbo
Bee12345
Kuzenbo
Level 37
God Stats
2W - 3L
1,744 SR
Queue Stats
4W - 4L
1,740 Elo+
Solo
Kukulkan
Kukulkan
FlungPuPanda69
Kukulkan
Level 68
God Stats
77W - 78L
1,521 SR
Queue Stats
552W - 561L
1,404 Elo+
Solo
Anubis
Anubis
RustlessCoast97
Anubis
Level 122
God Stats
30W - 32L
1,421 SR
Queue Stats
49W - 51L
1,432 Elo+
Solo
Thanatos
Thanatos
YAMI6600
Thanatos
Level 129
God Stats
17W - 9L
1,535 SR
Queue Stats
122W - 109L
1,485 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kouzuke6969
Ah Muzen Cab
Level 34
God Stats
8W - 7L
1,094 SR
Queue Stats
115W - 144L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
7,482
340
3,142
6,094
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
Hyphy inF
Bacchus
13
2 / 5 / 1
8,487
386
8,500
22,586
22,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
7 / 3 / 1
10,891
495
10,515
19,212
7,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Muravey_085
Artemis
16
0 / 4 / 4
8,908
405
9,779
17,974
6,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
iamtrenash
Nemesis
7
0 / 2 / 0
6,762
307
146
3,104
926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bee12345
Kuzenbo
14
1 / 2 / 3
10,121
460
5,137
16,732
20,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
17
1 / 1 / 3
11,745
534
10,880
9,451
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 2 / 5
13,235
602
7,530
13,816
7,157
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
YAMI6600
Thanatos
18
9 / 3 / 1
12,123
551
13,417
20,931
10,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Muzen Cab
kouzuke6969
Ah Muzen Cab
17
1 / 3 / 5
11,239
511
11,879
14,470
7,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
10
Kills
16
16
Deaths
11
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bee12345
Kuzenbo
1
2
3
1.25
L
1
2
1
0.75
W
Kukulkan
1
1
3
2.5
L
Bacchus
Hyphy inF
Bacchus
2
5
1
0.5
L
7
3
1
2.5
L
Artemis
Muravey_085
Artemis
0
4
4
0.5
W
4
2
5
3.25
W
Thanatos
YAMI6600
Thanatos
9
3
1
3.17
L
Nemesis
iamtrenash
Nemesis
0
2
0
0
W
Ah Muzen Cab
kouzuke6969
Ah Muzen Cab
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,082
Damage
48,843
68,970
Taken
75,400
39,087
Mitigated
50,181
11,977
Healing
25,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bee12345
Kuzenbo
5,137
2,501
0
3,104
16,732
20,873
124
2,226
14,506
32,989
0
L
3,142
1,087
0
2,705
6,094
1,636
0
2,695
3,399
23,208
0
W
Kukulkan
10,880
795
0
1,010
9,451
4,232
4,509
3,380
6,071
83,318
2,460
L
Bacchus
Hyphy inF
Bacchus
8,500
1,819
0
3,339
22,586
22,957
0
5,333
17,253
35,527
2,729
L
10,515
2,827
0
3,376
19,212
7,301
0
7,012
12,200
0
75,004
L
Artemis
Muravey_085
Artemis
9,779
3,360
0
2,557
17,974
6,267
0
7,308
10,666
0
60,753
W
7,530
298
38
5,902
13,816
7,157
5,221
275
13,541
99,540
1,898
W
Thanatos
YAMI6600
Thanatos
13,417
3,629
239
14,746
20,931
10,739
3,037
2,133
18,798
0
84,665
L
Nemesis
iamtrenash
Nemesis
146
0
0
0
3,104
926
0
1,106
1,998
0
13,575
W
Ah Muzen Cab
kouzuke6969
Ah Muzen Cab
11,879
3,977
0
377
14,470
7,180
3,027
3,395
11,075
0
91,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,530
Gold Earned
58,463
350
Minions Killed
583
0
Camps Cleared
0
1,476,880
Distance Traveled
2,013,738
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,121
460
31
1
0
412,462
0
L
Sol
7,482
340
52
2
0
129,771
0
W
Kukulkan
11,745
534
140
6
0
396,035
1
L
Bacchus
8,487
386
60
3
0
376,204
2
L
Bastet
10,891
495
124
6
0
459,355
0
L
Artemis
8,908
405
89
4
0
398,918
0
W
Anubis
13,235
602
150
7
0
318,708
0
W
Thanatos
12,123
551
131
6
0
486,923
0
L
Nemesis
6,762
307
25
1
0
112,632
0
W
Ah Muzen Cab
11,239
511
131
6
0
399,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role