Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dripk0ng
Bellona
Level 124
God Stats
2W - 2L
1,705 SR
Queue Stats
41W - 36L
1,557 Elo+
Party 2
Neith
Neith
MexNorte99
Neith
Level 32
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 64L
1,343 Elo+
Solo
Anubis
Anubis
TATIDIOS
Anubis
Level 39
God Stats
2W - 3L
1,875 SR
Queue Stats
35W - 31L
1,488 Elo+
Solo
Atlas
Atlas
blackflame12
Atlas
Level 114
God Stats
2W - 1L
1,715 SR
Queue Stats
63W - 56L
1,519 Elo+
Party 2
Team Averages
Level 93
1,659 SR
1,481 Elo+

VS

Team Averages
Level 72
1,434 SR
1,484 Elo+
Amaterasu
Amaterasu
KumaYoshii
Amaterasu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Surtr
Surtr
cawblen_yc
Surtr
Level 138
God Stats
2W - 3L
1,177 SR
Queue Stats
76W - 88L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
muiryy
Morgan Le Fay
Level 48
God Stats
4W - 10L
1,274 SR
Queue Stats
72W - 78L
1,476 Elo+
Solo
Rama
Rama
rcnumba9
Rama
Level 48
God Stats
4W - 3L
1,490 SR
Queue Stats
21W - 19L
1,418 Elo+
Solo
Nut
Nut
tsunakhan
Nut
Level 125
God Stats
4W - 5L
1,726 SR
Queue Stats
16W - 18L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 1 / 3
6,493
1,299
5,938
6,352
3,030
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Dripk0ng
Bellona
11
2 / 5 / 4
6,802
1,360
6,132
12,898
15,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
9
0 / 0 / 0
4,006
801
0
0
0
Anubis
TATIDIOS
Anubis
11
0 / 3 / 4
6,233
1,247
8,254
6,074
2,995
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 3
7,894
1,579
7,770
9,146
8,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

306

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KumaYoshii
Amaterasu
12
3 / 1 / 7
6,990
1,398
5,693
7,827
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Surtr
12
3 / 1 / 7
7,048
1,410
5,238
7,991
5,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
muiryy
Morgan Le Fay
12
0 / 1 / 10
6,308
1,262
7,801
4,462
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
12
5 / 1 / 5
7,719
1,544
6,305
5,818
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 8
6,584
1,317
4,908
5,210
2,210
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
6
Kills
12
12
Deaths
6
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
1
3
2.5
L
Bellona
Dripk0ng
Bellona
2
5
4
0.8
W
Amaterasu
KumaYoshii
Amaterasu
3
1
7
6.5
L
Neith
0
0
0
0
L
Anubis
TATIDIOS
Anubis
0
3
4
0.67
L
3
3
3
1.5
W
Surtr
3
1
7
6.5
W
Morgan Le Fay
muiryy
Morgan Le Fay
0
1
10
5
W
Rama
5
1
5
7.5
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,094
Damage
29,945
34,470
Taken
31,308
29,889
Mitigated
18,543
3,570
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,938
5,004
0
355
6,352
3,030
0
1,021
5,284
0
20,969
L
Bellona
Dripk0ng
Bellona
6,132
2,075
0
845
12,898
15,836
0
3,372
9,163
0
14,417
W
Amaterasu
KumaYoshii
Amaterasu
5,693
2,029
0
2,288
7,827
6,898
0
3,942
3,721
0
10,236
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
TATIDIOS
Anubis
8,254
395
0
1,476
6,074
2,995
0
1,414
4,574
21,588
0
L
7,770
3,343
0
894
9,146
8,028
0
2,102
6,786
15,939
0
W
Surtr
5,238
2,060
0
458
7,991
5,253
0
4,298
3,559
142
12,305
W
Morgan Le Fay
muiryy
Morgan Le Fay
7,801
545
0
386
4,462
1,895
0
2,440
2,022
14,570
0
W
Rama
6,305
5,232
0
1,246
5,818
2,287
0
3,001
2,607
0
18,374
W
4,908
2,549
202
935
5,210
2,210
0
2,343
2,735
0
12,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,428
Gold Earned
34,649
109
Minions Killed
100
4
Camps Cleared
2
433,809
Distance Traveled
557,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,493
1,299
38
8
0
125,938
0
L
Bellona
6,802
1,360
17
3
1
111,792
0
W
Amaterasu
6,990
1,398
15
3
0
120,342
0
L
Neith
4,006
801
0
0
0
0
0
L
Anubis
6,233
1,247
31
6
1
88,113
0
L
Atlas
7,894
1,579
23
5
2
107,966
0
W
Surtr
7,048
1,410
16
3
2
116,005
0
W
Morgan Le Fay
6,308
1,262
16
3
0
119,530
0
W
Rama
7,719
1,544
27
5
0
101,863
0
W
Nut
6,584
1,317
26
5
0
99,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role