Player Matchup

Ra
Ra
Blaystor
Ra
Level 118
God Stats
73W - 68L
1,619 SR
Queue Stats
387W - 379L
1,517 Elo+
Solo
Mulan
Mulan
Ensets
Mulan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,732 Elo+
Party 1
Nut
Nut
Kwult
Nut
Level 117
God Stats
4W - 0L
1,321 SR
Queue Stats
29W - 20L
1,500 Elo+
Party 1
Maui
Maui
M A j 8 N X
Maui
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 1
Arachne
Arachne
meliodas593
Arachne
Level 86
God Stats
80W - 79L
1,705 SR
Queue Stats
123W - 119L
1,691 Elo+
Solo
Team Averages
Level 111
1,529 SR
1,588 Elo+

VS

Team Averages
Level 106
1,474 SR
1,561 Elo+
Tiamat
Tiamat
HecticPsyche
Tiamat
Level 176
God Stats
0W - 5L
1,083 SR
Queue Stats
123W - 142L
1,537 Elo+
Party 2
Nut
Nut
M1K3STR4725
Nut
Level 109
God Stats
6W - 14L
1,627 SR
Queue Stats
84W - 213L
1,501 Elo+
Party 2
Mulan
Mulan
SaltedTriscuit
Mulan
Level 108
God Stats
8W - 4L
1,844 SR
Queue Stats
80W - 65L
1,514 Elo+
Party 3
Cerberus
Cerberus
armedTeresterial
Cerberus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,690 Elo+
Solo
Lancelot
Lancelot
gamefreak2099
Lancelot
Level 105
God Stats
0W - 3L
1,318 SR
Queue Stats
30W - 27L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
7,605
691
5,137
6,111
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Ensets
Mulan
13
3 / 1 / 1
7,333
667
5,804
7,133
5,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nut
Kwult
Nut
11
2 / 0 / 2
6,348
577
4,453
4,879
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 0 / 3
6,236
567
3,081
6,721
3,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
meliodas593
Arachne
11
3 / 0 / 4
6,209
564
5,696
10,547
4,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 2 / 0
5,983
544
3,872
7,421
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,879
444
4,153
6,952
2,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 0
6,735
612
4,992
12,200
7,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 0
5,090
463
2,232
7,146
4,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
gamefreak2099
Lancelot
8
0 / 3 / 0
4,842
440
3,090
8,650
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
11
Kills
1
1
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Mulan
Ensets
Mulan
3
1
1
3.5
L
Tiamat
0
2
0
0
W
Nut
Kwult
Nut
2
0
2
3
W
1
0
3
2.5
L
0
3
0
0
L
1
3
0
0.33
L
0
1
0
0
L
Lancelot
gamefreak2099
Lancelot
0
3
0
0
W
Arachne
meliodas593
Arachne
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,171
Damage
18,339
35,391
Taken
42,369
18,836
Mitigated
22,313
15,179
Healing
13,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,137
587
360
3,041
6,111
2,934
0
2,850
3,261
68,726
2,004
W
Mulan
Ensets
Mulan
5,804
1,414
0
3,084
7,133
5,456
0
156
6,977
0
53,704
L
Tiamat
3,872
160
0
2,802
7,421
4,297
0
2,997
4,167
49,969
0
W
Nut
Kwult
Nut
4,453
2,951
0
2,193
4,879
1,960
176
999
3,880
0
46,441
W
3,081
1,234
951
2,184
6,721
3,816
0
926
5,795
20,201
1,678
L
4,153
2,666
0
968
6,952
2,367
0
1,901
5,051
0
33,079
L
4,992
738
0
3,969
12,200
7,697
0
0
11,765
156
47,768
L
2,232
322
0
2,443
7,146
4,650
0
624
6,522
19,346
0
L
Lancelot
gamefreak2099
Lancelot
3,090
863
0
3,334
8,650
3,302
0
2,070
6,299
0
27,840
W
Arachne
meliodas593
Arachne
5,696
3,271
0
3,366
10,547
4,670
0
1,329
9,218
0
43,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,731
Gold Earned
27,529
430
Minions Killed
345
0
Camps Cleared
0
1,201,824
Distance Traveled
1,112,864
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,605
691
140
13
0
259,133
0
W
Mulan
7,333
667
95
9
0
212,229
0
L
Tiamat
5,983
544
98
9
0
220,383
0
W
Nut
6,348
577
93
8
0
214,969
0
W
Maui
6,236
567
40
4
0
225,934
0
L
Nut
4,879
444
54
5
0
202,155
0
L
Mulan
6,735
612
89
8
0
199,419
1
L
Cerberus
5,090
463
44
4
0
214,991
4
L
Lancelot
4,842
440
60
5
0
275,916
0
W
Arachne
6,209
564
62
6
0
289,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role