Player Matchup

Jormungandr
Jormungandr
SirXudo
Jormungandr
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 30L
1,013 Elo+
Party 2
Hun Batz
Hun Batz
cliffhaanger
Hun Batz
Level 76
God Stats
5W - 3L
1,278 SR
Queue Stats
45W - 52L
1,021 Elo+
Party 2
Ullr
Ullr
feed0ran
Ullr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,021 Elo+
Party 2
Team Averages
Level 31
1,426 SR
1,018 Elo+

VS

Team Averages
Level 44
1,528 SR
1,507 Elo+
Nut
Nut
 
Nut
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Quinncidences
Chang'e
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 40L
1,545 Elo+
Party 1
Chaac
Chaac
Shindairu
Chaac
Level 24
God Stats
17W - 15L
1,583 SR
Queue Stats
51W - 44L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SirXudo
Jormungandr
13
0 / 3 / 1
7,275
606
3,159
11,237
11,593
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
cliffhaanger
Hun Batz
12
1 / 4 / 0
7,508
626
5,078
11,137
6,162
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
12
0 / 4 / 1
7,162
597
4,363
10,896
4,704
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
7 / 0 / 4
10,099
842
11,933
5,900
2,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
13
1 / 0 / 7
8,784
732
6,935
7,219
2,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Shindairu
Chaac
15
3 / 1 / 7
9,720
810
8,471
11,377
13,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
7
0
4
9
W
Chang'e
1
0
7
4.5
W
Chaac
Shindairu
Chaac
3
1
7
6.5
L
Jormungandr
SirXudo
Jormungandr
0
3
1
0.17
L
Hun Batz
cliffhaanger
Hun Batz
1
4
0
0.25
L
Ullr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,600
Damage
27,339
33,270
Taken
24,496
22,459
Mitigated
18,549
1,752
Healing
9,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
11,933
5,270
0
1,277
5,900
2,544
1,853
1,155
4,745
0
53,702
W
Chang'e
6,935
721
1,962
3,724
7,219
2,808
24
1,778
5,441
29,894
857
W
Chaac
Shindairu
Chaac
8,471
902
0
2,137
11,377
13,197
0
1,420
9,957
0
31,251
L
Jormungandr
SirXudo
Jormungandr
3,159
367
0
250
11,237
11,593
0
2,918
8,183
24,180
15
L
Hun Batz
cliffhaanger
Hun Batz
5,078
1,176
0
750
11,137
6,162
0
1,687
9,360
0
21,277
L
Ullr
4,363
2,604
0
752
10,896
4,704
0
2,303
8,481
0
23,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,945
Gold Earned
28,603
102
Minions Killed
157
0
Camps Cleared
0
526,750
Distance Traveled
712,761
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,099
842
70
6
0
228,393
0
W
Chang'e
8,784
732
45
4
0
226,579
0
W
Chaac
9,720
810
42
4
0
257,789
2
L
Jormungandr
7,275
606
34
3
0
170,670
0
L
Hun Batz
7,508
626
29
2
0
200,467
0
L
Ullr
7,162
597
39
3
0
155,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role