Player Matchup

Kukulkan
Kukulkan
Phasemangler
Kukulkan
Level 64
God Stats
5W - 2L
1,699 SR
Queue Stats
217W - 212L
1,532 Elo+
Solo
Neith
Neith
RAINBOLA
Neith
Level 63
God Stats
3W - 6L
1,314 SR
Queue Stats
177W - 178L
1,465 Elo+
Party 3
Kuzenbo
Kuzenbo
Schattentänzer
Kuzenbo
Level 65
God Stats
24W - 12L
1,613 SR
Queue Stats
193W - 184L
1,426 Elo+
Party 2
Ratatoskr
Ratatoskr
Snowkaio
Ratatoskr
Level 89
God Stats
15W - 13L
1,527 SR
Queue Stats
105W - 107L
1,457 Elo+
Party 3
Bellona
Bellona
ZY123Darkness
Bellona
Level 29
God Stats
1W - 2L
1,158 SR
Queue Stats
39W - 51L
1,412 Elo+
Party 2
Team Averages
Level 62
1,462 SR
1,458 Elo+

VS

Team Averages
Level 66
1,557 SR
1,465 Elo+
Arachne
Arachne
DrunkThundrGod
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MightyMughal
Nu Wa
Level 48
God Stats
10W - 13L
1,608 SR
Queue Stats
99W - 129L
1,492 Elo+
Solo
Aphrodite
Aphrodite
Raggz-P
Aphrodite
Level 124
God Stats
13W - 7L
1,677 SR
Queue Stats
154W - 136L
1,509 Elo+
Solo
Hel
Hel
TOMBULPENGUEN
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,402 Elo+
Party 1
Izanami
Izanami
xxcrazykatil2005
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Phasemangler
Kukulkan
10
0 / 2 / 1
5,849
650
1,893
5,782
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
RAINBOLA
Neith
10
6 / 0 / 1
6,340
704
10,194
6,563
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

9
0 / 1 / 6
5,513
613
3,297
8,979
7,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
Snowkaio
Ratatoskr
11
2 / 0 / 0
5,527
614
2,202
7,928
3,291
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
9
0 / 1 / 0
4,952
550
3,529
8,352
7,324
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,981
442
471
4,960
1,524
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 0 / 1
5,962
662
4,811
5,263
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Raggz-P
Aphrodite
10
1 / 0 / 0
5,451
606
5,798
6,817
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 2 / 1
4,411
490
2,467
8,163
3,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

8
1 / 4 / 0
4,582
509
5,540
7,733
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
3
4
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
0
1
1.5
W
Kukulkan
Phasemangler
Kukulkan
0
2
1
0.25
W
Neith
RAINBOLA
Neith
6
0
1
6.5
L
Aphrodite
Raggz-P
Aphrodite
1
0
0
1
W
0
1
6
3
W
Ratatoskr
Snowkaio
Ratatoskr
2
0
0
2
L
0
2
1
0.25
W
Bellona
0
1
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,115
Damage
19,087
37,604
Taken
32,936
22,704
Mitigated
10,877
8,106
Healing
14,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
471
389
0
1,005
4,960
1,524
0
86
4,874
0
14,981
L
4,811
1,987
0
1,417
5,263
1,807
0
1,893
3,370
39,927
1,067
W
Kukulkan
Phasemangler
Kukulkan
1,893
46
0
875
5,782
1,659
0
3,116
2,398
47,080
0
W
Neith
RAINBOLA
Neith
10,194
5,508
0
3,997
6,563
2,438
515
1,114
5,381
0
47,469
L
Aphrodite
Raggz-P
Aphrodite
5,798
1,073
0
5,016
6,817
2,140
0
0
6,817
32,351
1,270
W
3,297
1,608
0
600
8,979
7,992
502
1,860
7,057
13,666
0
W
Ratatoskr
Snowkaio
Ratatoskr
2,202
464
0
260
7,928
3,291
0
1,642
6,162
0
50,749
L
2,467
795
2,351
4,186
8,163
3,066
0
1,569
6,594
9,147
0
W
Bellona
3,529
1,029
0
2,374
8,352
7,324
0
4,737
3,565
0
28,776
L
5,540
4,470
0
621
7,733
2,340
0
1,642
6,091
0
33,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,181
Gold Earned
24,387
323
Minions Killed
236
0
Camps Cleared
0
896,086
Distance Traveled
811,238
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,981
442
30
3
0
155,849
0
L
Nu Wa
5,962
662
79
9
0
165,145
0
W
Kukulkan
5,849
650
100
11
0
167,720
0
W
Neith
6,340
704
77
9
0
156,950
0
L
Aphrodite
5,451
606
59
7
0
173,925
4
W
Kuzenbo
5,513
613
16
2
0
151,323
2
W
Ratatoskr
5,527
614
81
9
0
234,442
0
L
Hel
4,411
490
9
1
0
167,275
3
W
Bellona
4,952
550
49
5
0
185,651
0
L
Izanami
4,582
509
59
7
0
149,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role