Player Matchup

Cabrakan
Cabrakan
BSL95
Cabrakan
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 186L
1,542 Elo+
Solo
Ishtar
Ishtar
EditPanda
Ishtar
Level 170
God Stats
6W - 7L
1,391 SR
Queue Stats
256W - 257L
1,550 Elo+
Party 1
Horus
Horus
Madio4772
Horus
Level 123
God Stats
6W - 7L
1,322 SR
Queue Stats
126W - 129L
1,492 Elo+
Party 1
Ravana
Ravana
deer killer38
Ravana
Level 109
God Stats
16W - 22L
1,464 SR
Queue Stats
115W - 142L
1,402 Elo+
Party 1
Anubis
Anubis
lts Gmoney
Anubis
Level 124
God Stats
6W - 4L
1,629 SR
Queue Stats
194W - 195L
1,522 Elo+
Party 1
Team Averages
Level 130
1,461 SR
1,502 Elo+

VS

Team Averages
Level 103
1,528 SR
1,511 Elo+
Neith
Neith
CalPlush
Neith
Level 48
God Stats
6W - 7L
1,803 SR
Queue Stats
64W - 54L
1,513 Elo+
Solo
Geb
Geb
GeorgeLaCrak
Geb
Level 129
God Stats
12W - 8L
1,512 SR
Queue Stats
191W - 194L
1,495 Elo+
Party 2
Hel
Hel
MexicanJoe456
Hel
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
151W - 139L
1,583 Elo+
Solo
Zhong Kui
Zhong Kui
VLpatate
Zhong Kui
Level 144
God Stats
1W - 6L
1,323 SR
Queue Stats
293W - 273L
1,466 Elo+
Party 2
Eset
Eset
imatoumi97
Eset
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
57W - 53L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BSL95
Cabrakan
15
2 / 1 / 6
8,268
517
6,180
15,094
13,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
EditPanda
Ishtar
17
7 / 0 / 4
10,776
674
13,803
9,520
4,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Madio4772
Horus
14
4 / 0 / 10
9,164
573
7,266
11,989
10,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

16
2 / 0 / 2
9,665
604
10,044
8,334
7,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
lts Gmoney
Anubis
15
4 / 1 / 5
9,113
570
9,088
9,272
5,327
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CalPlush
Neith
14
0 / 5 / 0
7,981
499
7,296
11,541
3,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 6 / 1
7,143
446
5,634
16,174
6,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 0
7,629
477
7,036
9,913
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
VLpatate
Zhong Kui
16
1 / 2 / 1
9,253
578
6,563
15,235
14,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 2 / 1
7,496
469
5,172
12,135
10,191
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
19
Kills
2
2
Deaths
19
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BSL95
Cabrakan
2
1
6
5
L
Neith
CalPlush
Neith
0
5
0
0
W
Ishtar
EditPanda
Ishtar
7
0
4
9
L
0
6
1
0.08
W
Horus
Madio4772
Horus
4
0
10
9
L
1
4
0
0.25
L
Zhong Kui
VLpatate
Zhong Kui
1
2
1
0.75
W
2
0
2
3
L
0
2
1
0.25
W
Anubis
lts Gmoney
Anubis
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,381
Damage
31,701
54,209
Taken
64,998
41,127
Mitigated
38,873
19,035
Healing
18,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BSL95
Cabrakan
6,180
547
0
873
15,094
13,180
0
6,229
8,865
81,597
1,339
L
Neith
CalPlush
Neith
7,296
2,457
0
2,548
11,541
3,980
0
177
11,364
0
73,972
W
Ishtar
EditPanda
Ishtar
13,803
9,963
0
5,103
9,520
4,781
742
1,964
7,556
0
107,339
L
5,634
643
0
2,412
16,174
6,946
0
4,281
11,893
46,621
13,132
W
Horus
Madio4772
Horus
7,266
2,872
2,501
3,549
11,989
10,045
189
5,553
6,436
1,098
30,530
L
7,036
808
504
1,739
9,913
3,078
0
4,263
5,598
67,379
0
L
Zhong Kui
VLpatate
Zhong Kui
6,563
1,289
0
8,324
15,235
14,678
0
1,976
12,165
74,744
2,670
W
10,044
2,163
0
3,426
8,334
7,794
232
5,494
2,840
0
76,293
L
5,172
881
309
3,030
12,135
10,191
0
4,873
7,165
31,640
0
W
Anubis
lts Gmoney
Anubis
9,088
202
0
3,583
9,272
5,327
35
4,957
4,315
70,252
2,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,986
Gold Earned
39,502
594
Minions Killed
516
0
Camps Cleared
0
1,554,629
Distance Traveled
1,471,465
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,268
517
119
7
0
310,446
0
L
Neith
7,981
499
131
8
0
295,887
4
W
Ishtar
10,776
674
165
10
0
309,401
4
L
Geb
7,143
446
87
5
0
341,100
1
W
Horus
9,164
573
40
3
0
321,069
0
L
Hel
7,629
477
121
8
0
294,883
0
L
Zhong Kui
9,253
578
146
9
0
235,649
0
W
Ravana
9,665
604
146
9
0
307,411
0
L
Eset
7,496
469
31
2
0
303,946
4
W
Anubis
9,113
570
124
8
0
306,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role