Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Caythleen
Hel
Level 157
God Stats
2W - 5L
1,348 SR
Queue Stats
170W - 179L
1,513 Elo+
Solo
Ymir
Ymir
DandiPl30
Ymir
Level 56
God Stats
2W - 1L
1,155 SR
Queue Stats
173W - 194L
1,476 Elo+
Solo
Fenrir
Fenrir
Nubadiin
Fenrir
Level 156
God Stats
1W - 3L
1,175 SR
Queue Stats
105W - 118L
1,490 Elo+
Party 1
Vulcan
Vulcan
tauriwabi
Vulcan
Level 129
God Stats
2W - 1L
1,358 SR
Queue Stats
111W - 99L
1,527 Elo+
Party 1
Team Averages
Level 130
1,307 SR
1,501 Elo+

VS

Team Averages
Level 156
1,415 SR
1,495 Elo+
Ao Kuang
Ao Kuang
Belzebueb
Ao Kuang
Level 221
God Stats
12W - 14L
1,119 SR
Queue Stats
629W - 648L
1,573 Elo+
Solo
Freya
Freya
Fanna
Freya
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
76W - 89L
1,482 Elo+
Party 2
Awilix
Awilix
HALCONNEN
Awilix
Level 144
God Stats
0W - 2L
1,285 SR
Queue Stats
37W - 38L
1,468 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kruttor
Cu Chulainn
Level 128
God Stats
1W - 2L
1,456 SR
Queue Stats
23W - 28L
1,473 Elo+
Party 2
Yemoja
Yemoja
Riliwyth
Yemoja
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 142L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
3 / 1 / 14
8,543
854
13,230
7,684
4,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 2 / 14
8,716
872
6,007
9,846
7,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ymir
14
2 / 2 / 14
8,904
890
6,946
10,067
10,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Nubadiin
Fenrir
13
3 / 3 / 9
8,045
805
2,876
8,531
8,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
tauriwabi
Vulcan
17
8 / 1 / 8
9,626
963
22,541
6,068
3,555
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Belzebueb
Ao Kuang
12
1 / 5 / 4
6,609
661
3,829
11,124
9,497
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
Fanna
Freya
13
1 / 3 / 4
6,951
695
5,772
11,440
4,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
HALCONNEN
Awilix
12
2 / 4 / 3
6,810
681
4,720
11,333
8,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Kruttor
Cu Chulainn
13
3 / 4 / 3
7,048
705
9,851
12,686
10,459
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Riliwyth
Yemoja
13
2 / 3 / 4
6,806
681
3,117
9,448
9,045
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
19
Kills
9
9
Deaths
19
59
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
1
14
10
L
Ao Kuang
Belzebueb
Ao Kuang
1
5
4
0.6
W
3
2
14
5
W
Ymir
2
2
14
4.5
L
Freya
Fanna
Freya
1
3
4
1
L
Awilix
HALCONNEN
Awilix
2
4
3
0.88
L
Cu Chulainn
Kruttor
Cu Chulainn
3
4
3
1.13
W
Fenrir
Nubadiin
Fenrir
3
3
9
2.5
L
Yemoja
Riliwyth
Yemoja
2
3
4
1.33
W
Vulcan
tauriwabi
Vulcan
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,600
Damage
27,289
42,196
Taken
56,031
33,489
Mitigated
42,704
20,474
Healing
15,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
13,230
6,008
404
688
7,684
4,520
4,066
3,475
3,974
0
22,451
L
Ao Kuang
Belzebueb
Ao Kuang
3,829
933
0
1,009
11,124
9,497
637
6,042
5,082
6,685
0
W
6,007
573
10,098
5,370
9,846
7,186
196
2,432
7,100
17,491
401
W
Ymir
6,946
521
0
1,813
10,067
10,130
319
2,427
7,316
13,980
0
L
Freya
Fanna
Freya
5,772
1,354
56
1,761
11,440
4,879
0
6,817
4,623
25,627
0
L
Awilix
HALCONNEN
Awilix
4,720
969
279
1,600
11,333
8,824
388
8,036
3,297
0
6,590
L
Cu Chulainn
Kruttor
Cu Chulainn
9,851
884
588
1,535
12,686
10,459
0
8,381
4,305
1,757
15,935
W
Fenrir
Nubadiin
Fenrir
2,876
710
808
841
8,531
8,098
774
2,730
5,380
0
3,052
L
Yemoja
Riliwyth
Yemoja
3,117
451
6,879
2,045
9,448
9,045
0
5,537
3,905
7,993
128
W
Vulcan
tauriwabi
Vulcan
22,541
12,301
380
72
6,068
3,555
2,082
2,373
3,337
38,409
694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,834
Gold Earned
34,224
112
Minions Killed
74
0
Camps Cleared
0
839,806
Distance Traveled
898,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,543
854
33
3
0
166,309
0
L
Ao Kuang
6,609
661
3
0
0
171,867
0
W
Hel
8,716
872
23
2
0
196,026
0
W
Ymir
8,904
890
9
1
0
180,561
0
L
Freya
6,951
695
38
4
0
161,317
0
L
Awilix
6,810
681
10
1
0
180,977
0
L
Cu Chulainn
7,048
705
17
2
0
175,221
0
W
Fenrir
8,045
805
0
0
0
121,627
0
L
Yemoja
6,806
681
6
1
0
209,364
0
W
Vulcan
9,626
963
47
5
0
175,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role