Player Matchup

Atlas
Atlas
Silver II
Atomic_L1nk
Atlas
Silver II
Level 129
God Stats
36W - 34L
1,521 SR
Queue Stats
489W - 524L
1,059 MMR
Solo
Medusa
Medusa
Silver II
LGMiraclex8
Medusa
Silver II
Level 103
God Stats
0W - 2L
1,307 SR
Queue Stats
24W - 33L
1,103 MMR
Solo
Thoth
Thoth
Bronze IV
brucelee_kinfolk
Thoth
Bronze IV
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 34L
1,064 MMR
Solo
Achilles
Achilles
Silver II
evoyo
Achilles
Silver II
Level 84
God Stats
32W - 39L
1,501 SR
Queue Stats
384W - 416L
1,105 MMR
Solo
Hun Batz
Hun Batz
Bronze I
screenedgold
Hun Batz
Bronze I
Level 114
God Stats
5W - 7L
1,315 SR
Queue Stats
284W - 288L
1,125 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,429 SR
1,091 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,643 SR
1,091 MMR
Awilix
Awilix
Silver II
Chiifuyo
Awilix
Silver II
Level 94
God Stats
4W - 3L
1,560 SR
Queue Stats
155W - 190L
1,080 MMR
Solo
Kukulkan
Kukulkan
Silver III
Cyrex72
Kukulkan
Silver III
Level 109
God Stats
3W - 4L
1,586 SR
Queue Stats
49W - 59L
1,132 MMR
Solo
Bake Kujira
Bake Kujira
Silver I
Playboiikobe367
Bake Kujira
Silver I
Level 102
God Stats
3W - 1L
1,781 SR
Queue Stats
196W - 210L
1,073 MMR
Solo
Hercules
Hercules
Silver I
SnaggedPencil5
Hercules
Silver I
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 113L
1,083 MMR
Solo
Ishtar
Ishtar
Silver IV
ckemper
Ishtar
Silver IV
Level 124
God Stats
1W - 0L
1,786 SR
Queue Stats
19W - 26L
1,087 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,525
435
3,987
14,732
10,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
12
2 / 5 / 1
7,329
489
4,983
10,758
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 7 / 0
5,785
386
1,888
9,154
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
evoyo
Achilles
11
2 / 6 / 0
6,957
464
7,620
15,217
11,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
screenedgold
Hun Batz
14
2 / 3 / 1
7,686
512
5,502
12,259
5,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BellonaAnhurThanatos

VS

Bans
ArachneAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Chiifuyo
Awilix
16
9 / 1 / 2
9,392
626
10,602
8,567
4,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
Cyrex72
Kukulkan
16
6 / 0 / 5
9,787
652
9,507
5,130
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
Playboiikobe367
Bake Kujira
13
3 / 2 / 7
8,689
579
8,128
13,664
13,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
14
3 / 2 / 2
9,037
602
9,029
13,167
12,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
ckemper
Ishtar
14
3 / 2 / 4
8,438
563
5,638
7,807
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
7
Kills
24
24
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Awilix
Chiifuyo
Awilix
9
1
2
10
W
Kukulkan
Cyrex72
Kukulkan
6
0
5
8.5
L
Medusa
2
5
1
0.5
W
Bake Kujira
Playboiikobe367
Bake Kujira
3
2
7
3.25
W
Hercules
3
2
2
2
L
1
7
0
0.14
W
Ishtar
ckemper
Ishtar
3
2
4
2.5
L
Achilles
evoyo
Achilles
2
6
0
0.33
L
Hun Batz
screenedgold
Hun Batz
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,980
Damage
42,904
62,120
Taken
48,335
34,587
Mitigated
35,713
7,833
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,987
1,471
0
3,393
14,732
10,977
0
5,701
8,855
28,787
0
W
Awilix
Chiifuyo
Awilix
10,602
4,484
0
716
8,567
4,257
478
608
7,959
0
81,457
W
Kukulkan
Cyrex72
Kukulkan
9,507
1,268
0
475
5,130
2,292
1,846
1,238
3,892
72,217
1,319
L
Medusa
4,983
1,978
0
1,657
10,758
3,854
900
3,009
7,728
0
54,058
W
Bake Kujira
Playboiikobe367
Bake Kujira
8,128
4,099
0
4,120
13,664
13,569
1,250
2,832
10,832
42,277
3,612
W
Hercules
9,029
1,874
0
4,116
13,167
12,222
253
155
13,012
0
55,109
L
1,888
187
0
578
9,154
2,823
0
4,806
3,992
22,969
0
W
Ishtar
ckemper
Ishtar
5,638
3,367
0
3,066
7,807
3,373
3,240
1,042
6,765
0
61,559
L
Achilles
evoyo
Achilles
7,620
2,381
0
1,740
15,217
11,656
0
0
14,339
0
40,558
L
Hun Batz
screenedgold
Hun Batz
5,502
1,734
0
465
12,259
5,277
0
2,900
9,049
0
66,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,282
Gold Earned
45,343
326
Minions Killed
500
0
Camps Cleared
0
1,350,005
Distance Traveled
1,520,925
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,525
435
28
2
0
242,860
5
W
Awilix
9,392
626
113
8
0
361,232
0
W
Kukulkan
9,787
652
137
9
0
308,530
1
L
Medusa
7,329
489
84
6
0
245,449
2
W
Bake Kujira
8,689
579
53
4
0
295,548
0
W
Hercules
9,037
602
91
6
0
296,987
0
L
Thoth
5,785
386
38
3
0
273,244
0
W
Ishtar
8,438
563
106
7
0
258,628
0
L
Achilles
6,957
464
69
5
0
249,748
0
L
Hun Batz
7,686
512
107
7
0
338,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role