Player Matchup

Ishtar
Ishtar
HanSoloV23
Ishtar
Level 104
God Stats
2W - 0L
1,749 SR
Queue Stats
66W - 74L
1,505 Elo+
Party 3
Aphrodite
Aphrodite
SumoNightraver
Aphrodite
Level 129
God Stats
5W - 1L
1,808 SR
Queue Stats
47W - 40L
1,569 Elo+
Solo
Izanami
Izanami
UGNAKAS
Izanami
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 20L
1,610 Elo+
Party 2
Anubis
Anubis
namechanged9876
Anubis
Level 127
God Stats
1W - 1L
1,257 SR
Queue Stats
63W - 72L
1,497 Elo+
Party 3
Mulan
Mulan
rabbit12380
Mulan
Level 120
God Stats
3W - 1L
1,732 SR
Queue Stats
50W - 37L
1,570 Elo+
Party 2
Team Averages
Level 119
1,609 SR
1,550 Elo+

VS

Team Averages
Level 147
1,394 SR
1,466 Elo+
Hercules
Hercules
Achılles
Hercules
Level 157
God Stats
0W - 5L
1,184 SR
Queue Stats
238W - 217L
1,597 Elo+
Solo
Fenrir
Fenrir
Arterius
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,591 Elo+
Solo
Cerberus
Cerberus
Kaabicakes
Cerberus
Level 157
God Stats
2W - 3L
1,285 SR
Queue Stats
167W - 175L
1,515 Elo+
Party 1
Aphrodite
Aphrodite
Nova_Stihl
Aphrodite
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,533 Elo+
Party 1
Hera
Hera
Vestro
Hera
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
HanSoloV23
Ishtar
16
2 / 4 / 15
9,592
799
17,870
12,665
6,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
SumoNightraver
Aphrodite
18
7 / 2 / 12
10,834
903
12,002
11,633
7,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
UGNAKAS
Izanami
17
3 / 3 / 14
10,204
850
21,373
10,457
5,040
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
6 / 2 / 10
10,278
857
16,099
12,332
8,332
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 2 / 16
10,076
840
13,354
16,801
21,137
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Achılles
Hercules
17
2 / 4 / 5
8,882
740
10,577
22,385
34,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Arterius
Fenrir
14
2 / 5 / 5
8,137
678
7,639
19,862
20,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
Kaabicakes
Cerberus
16
4 / 8 / 3
8,883
740
11,508
25,097
30,507
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Nova_Stihl
Aphrodite
18
4 / 3 / 6
10,027
836
11,931
17,339
11,540
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hera
Vestro
Hera
1
0 / 1 / 0
3,044
254
0
603
106

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
21
Kills
12
13
Deaths
21
67
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
Achılles
Hercules
2
4
5
1.13
L
Fenrir
Arterius
Fenrir
2
5
5
0.9
W
Ishtar
HanSoloV23
Ishtar
2
4
15
2.38
L
Cerberus
Kaabicakes
Cerberus
4
8
3
0.69
L
Aphrodite
Nova_Stihl
Aphrodite
4
3
6
2.33
W
Aphrodite
SumoNightraver
Aphrodite
7
2
12
6.5
W
Izanami
UGNAKAS
Izanami
3
3
14
3.33
L
Hera
Vestro
Hera
0
1
0
0
W
6
2
10
5.5
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,698
Damage
41,655
63,888
Taken
85,286
47,791
Mitigated
97,579
33,044
Healing
35,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Achılles
Hercules
10,577
2,061
1,714
8,016
22,385
34,864
0
7,941
14,444
0
18,820
L
Fenrir
Arterius
Fenrir
7,639
712
293
2,433
19,862
20,562
0
6,621
13,241
0
11,958
W
Ishtar
HanSoloV23
Ishtar
17,870
10,347
895
1,018
12,665
6,095
2,846
3,790
8,875
0
25,278
L
Cerberus
Kaabicakes
Cerberus
11,508
121
835
5,235
25,097
30,507
0
7,583
17,514
24,558
836
L
Aphrodite
Nova_Stihl
Aphrodite
11,931
750
7,196
9,301
17,339
11,540
0
6,597
10,742
34,981
0
W
Aphrodite
SumoNightraver
Aphrodite
12,002
506
11,236
7,636
11,633
7,187
542
4,599
7,034
27,374
1,170
W
Izanami
UGNAKAS
Izanami
21,373
13,691
1,167
1,660
10,457
5,040
2,485
4,320
6,137
0
44,245
L
Hera
Vestro
Hera
0
0
0
0
603
106
0
80
523
0
0
W
16,099
592
0
1,979
12,332
8,332
1,321
4,465
7,867
30,714
0
W
13,354
1,353
1,911
5,542
16,801
21,137
322
5,960
10,841
2,740
20,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,984
Gold Earned
38,973
153
Minions Killed
130
0
Camps Cleared
0
1,078,759
Distance Traveled
868,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,882
740
20
2
0
239,149
0
L
Fenrir
8,137
678
17
1
0
220,561
0
W
Ishtar
9,592
799
13
1
0
200,333
0
L
Cerberus
8,883
740
37
3
0
197,510
0
L
Aphrodite
10,027
836
56
5
0
210,716
0
W
Aphrodite
10,834
903
48
4
0
238,184
0
W
Izanami
10,204
850
41
3
0
204,536
0
L
Hera
3,044
254
0
0
0
355
0
W
Anubis
10,278
857
27
2
0
210,991
0
W
Mulan
10,076
840
24
2
0
224,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role