Player Matchup

Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
 
Morgan Le Fay
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold IV
Quiry
Artio
Gold IV
Level 144
God Stats
1W - 5L
1,500 SR
Queue Stats
125W - 118L
1,549 MMR
Solo
Mercury
Mercury
Gold III
TERREME2
Mercury
Gold III
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
243W - 253L
1,575 MMR
Solo
Tyr
Tyr
Gold I
tyrizzler
Tyr
Gold I
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 60L
1,569 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 158
1,500 SR
1,539 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,525 SR
1,558 MMR
Janus
Janus
Gold IV
ESPrieto
Janus
Gold IV
Level 131
God Stats
7W - 6L
1,179 SR
Queue Stats
112W - 106L
1,500 MMR
Party 2
Hachiman
Hachiman
Gold II
FEAR ROBSTA
Hachiman
Gold II
Level 145
God Stats
1W - 1L
1,317 SR
Queue Stats
170W - 158L
1,578 MMR
Solo
Jormungandr
Jormungandr
Silver II
Frybbalicious
Jormungandr
Silver II
Level 125
God Stats
1W - 0L
1,571 SR
Queue Stats
5W - 5L
1,458 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
Lga_92
Gilgamesh
Gold IV
Level 128
God Stats
6W - 3L
1,755 SR
Queue Stats
81W - 79L
1,586 MMR
Party 2
Bastet
Bastet
Gold I
THÛNDERBEARDD
Bastet
Gold I
Level 129
God Stats
2W - 0L
1,803 SR
Queue Stats
77W - 73L
1,671 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 3 / 0
6,778
565
5,416
6,046
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
 
Morgan Le Fay
12
2 / 2 / 1
6,489
541
6,285
5,729
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Quiry
Artio
9
0 / 2 / 3
5,822
485
5,438
14,601
10,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
TERREME2
Mercury
10
1 / 3 / 1
5,777
481
3,700
10,681
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 2 / 0
6,687
557
4,837
12,669
11,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThorBake KujiraThoth

VS

Bans
AthenaThanatosKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ESPrieto
Janus
12
0 / 1 / 2
6,790
566
2,746
5,596
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
FEAR ROBSTA
Hachiman
12
1 / 3 / 2
6,243
520
5,472
8,650
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Frybbalicious
Jormungandr
11
2 / 0 / 6
6,164
514
6,833
10,362
7,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Lga_92
Gilgamesh
13
0 / 0 / 4
7,704
642
7,323
10,864
8,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
9 / 0 / 3
7,597
633
8,952
9,149
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
12
12
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
0
0.33
L
Morgan Le Fay
 
Morgan Le Fay
2
2
1
1.25
W
Janus
ESPrieto
Janus
0
1
2
1
W
Hachiman
FEAR ROBSTA
Hachiman
1
3
2
0.67
W
Jormungandr
Frybbalicious
Jormungandr
2
0
6
5
W
Gilgamesh
Lga_92
Gilgamesh
0
0
4
2
L
Artio
Quiry
Artio
0
2
3
0.75
L
Mercury
TERREME2
Mercury
1
3
1
0.5
W
9
0
3
10.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,676
Damage
31,326
49,726
Taken
44,621
30,481
Mitigated
25,370
16,132
Healing
15,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,416
41
0
1,273
6,046
2,048
0
2,337
3,487
60,016
1,941
L
Morgan Le Fay
 
Morgan Le Fay
6,285
967
0
1,279
5,729
2,191
0
565
5,131
56,869
1,502
W
Janus
ESPrieto
Janus
2,746
125
0
1,375
5,596
2,110
0
3,504
2,092
49,552
0
W
Hachiman
FEAR ROBSTA
Hachiman
5,472
2,970
0
2,549
8,650
3,490
0
5,449
3,201
0
48,831
W
Jormungandr
Frybbalicious
Jormungandr
6,833
2,401
0
3,420
10,362
7,411
0
5,262
5,100
35,222
1,695
W
Gilgamesh
Lga_92
Gilgamesh
7,323
1,996
0
1,749
10,864
8,788
0
1,165
9,699
0
64,380
L
Artio
Quiry
Artio
5,438
1,214
585
5,374
14,601
10,898
0
3,954
10,054
17,712
0
L
Mercury
TERREME2
Mercury
3,700
1,314
0
1,545
10,681
4,149
0
1,289
9,300
0
41,806
W
8,952
3,235
0
5,977
9,149
3,571
0
2,242
6,907
0
47,511
L
4,837
983
0
6,076
12,669
11,195
0
411
12,213
0
59,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,553
Gold Earned
34,498
404
Minions Killed
391
0
Camps Cleared
0
1,173,828
Distance Traveled
1,243,166
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,778
565
117
10
0
215,242
2
L
Morgan Le Fay
6,489
541
106
9
0
215,846
0
W
Janus
6,790
566
92
8
0
229,826
2
W
Hachiman
6,243
520
71
6
0
229,578
2
W
Jormungandr
6,164
514
53
4
0
244,158
3
W
Gilgamesh
7,704
642
106
9
0
232,066
2
L
Artio
5,822
485
17
1
0
240,600
1
L
Mercury
5,777
481
56
5
0
280,547
0
W
Bastet
7,597
633
69
6
0
307,538
0
L
Tyr
6,687
557
108
9
0
221,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role