Player Matchup

Hel
Hel
F1ickshott
Hel
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 76L
1,584 Elo+
Solo
Yemoja
Yemoja
LadyDevilish741
Yemoja
Level 163
God Stats
4W - 3L
1,600 SR
Queue Stats
48W - 35L
1,530 Elo+
Solo
Rama
Rama
NoMoneeyy
Rama
Level 158
God Stats
0W - 1L
2,010 SR
Queue Stats
4W - 4L
1,641 Elo+
Party 1
Serqet
Serqet
ProphetHyPe
Serqet
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,641 Elo+
Party 1
Kukulkan
Kukulkan
Serving_fishh
Kukulkan
Level 123
God Stats
5W - 6L
1,554 SR
Queue Stats
111W - 99L
1,532 Elo+
Solo
Team Averages
Level 134
1,633 SR
1,585 Elo+

VS

Team Averages
Level 124
1,559 SR
1,560 Elo+
Chaac
Chaac
HeliosTheSun_God
Chaac
Level 47
God Stats
15W - 18L
1,439 SR
Queue Stats
128W - 150L
1,537 Elo+
Solo
Athena
Athena
Irradiant_Nova
Athena
Level 128
God Stats
4W - 4L
1,694 SR
Queue Stats
82W - 68L
1,623 Elo+
Solo
Sol
Sol
LT Memories
Sol
Level 118
God Stats
4W - 6L
1,372 SR
Queue Stats
157W - 173L
1,488 Elo+
Party 2
Arachne
Arachne
Shadowrellik77
Arachne
Level 182
God Stats
10W - 1L
1,792 SR
Queue Stats
174W - 174L
1,482 Elo+
Solo
Maman Brigitte
Maman Brigitte
ixSoulsxi
Maman Brigitte
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 78L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,748
484
6,771
12,710
10,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 3 / 1
6,355
397
5,133
9,185
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Rama
17
4 / 3 / 2
9,724
608
14,412
12,883
6,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
16
3 / 2 / 0
8,478
530
4,946
13,262
7,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Serving_fishh
Kukulkan
13
0 / 4 / 2
7,886
493
6,113
8,730
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 1
9,873
617
11,290
16,698
13,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 2 / 8
9,145
572
5,207
15,804
12,505
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 0 / 1
8,827
552
5,966
7,527
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 3 / 3
8,394
525
7,145
17,834
8,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Maman Brigitte
ixSoulsxi
Maman Brigitte
16
3 / 1 / 3
9,219
576
8,829
13,597
6,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
14
14
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
4
1
1
4.5
W
1
2
8
2.5
W
3
0
1
3.5
L
0
3
1
0.17
L
Rama
4
3
2
1.67
L
Serqet
3
2
0
1.5
L
Kukulkan
Serving_fishh
Kukulkan
0
4
2
0.25
W
3
3
3
1.5
W
Maman Brigitte
ixSoulsxi
Maman Brigitte
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,375
Damage
38,437
56,770
Taken
71,460
34,164
Mitigated
43,715
18,459
Healing
27,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,771
314
618
7,323
12,710
10,584
0
386
12,324
52,320
1,497
W
11,290
1,187
0
7,919
16,698
13,135
381
5,360
10,404
0
76,917
W
5,207
1,043
2,144
3,787
15,804
12,505
77
2,999
12,443
39,052
0
W
5,966
2,382
0
4,155
7,527
2,978
1,870
1,267
6,119
79,620
7,128
L
5,133
926
625
771
9,185
5,986
0
4,850
4,335
25,600
498
L
Rama
14,412
11,593
0
5,008
12,883
6,348
0
5,038
7,845
0
92,431
L
Serqet
4,946
1,244
0
3,044
13,262
7,484
0
1,865
11,397
0
82,289
L
Kukulkan
Serving_fishh
Kukulkan
6,113
631
0
1,070
8,730
3,762
0
7,333
1,397
60,156
965
W
7,145
5,132
0
4,774
17,834
8,880
265
2,558
14,992
0
64,674
W
Maman Brigitte
ixSoulsxi
Maman Brigitte
8,829
285
0
4,606
13,597
6,217
28
5,400
8,117
78,431
1,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,191
Gold Earned
45,458
522
Minions Killed
521
0
Camps Cleared
0
1,411,030
Distance Traveled
1,654,227
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,748
484
101
6
0
229,924
2
W
Chaac
9,873
617
111
7
0
301,075
0
W
Athena
9,145
572
69
4
0
350,934
5
W
Sol
8,827
552
132
8
0
288,209
1
L
Yemoja
6,355
397
39
2
0
261,741
6
L
Rama
9,724
608
160
10
0
281,013
2
L
Serqet
8,478
530
126
8
0
342,523
0
L
Kukulkan
7,886
493
96
6
0
295,829
0
W
Arachne
8,394
525
84
5
0
343,393
0
W
Maman Brigitte
9,219
576
125
8
0
370,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role