Player Matchup

Yemoja
Yemoja
Gerebere
Yemoja
Level 140
God Stats
1W - 1L
1,308 SR
Queue Stats
8W - 8L
1,529 Elo+
Party 2
Chaac
Chaac
Salicica
Chaac
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,503 Elo+
Party 2
Thoth
Thoth
Thechosenhun
Thoth
Level 122
God Stats
1W - 1L
1,242 SR
Queue Stats
5W - 6L
1,479 Elo+
Party 2
Zhong Kui
Zhong Kui
Urfi
Zhong Kui
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 42L
1,538 Elo+
Solo
Yu Huang
Yu Huang
Zoleekah
Yu Huang
Level 126
God Stats
2W - 0L
1,714 SR
Queue Stats
8W - 8L
1,529 Elo+
Party 2
Team Averages
Level 129
1,453 SR
1,516 Elo+

VS

Team Averages
Level 130
1,466 SR
1,483 Elo+
Ne Zha
Ne Zha
ColdArmada
Ne Zha
Level 101
God Stats
5W - 9L
1,242 SR
Queue Stats
309W - 308L
1,450 Elo+
Solo
Aphrodite
Aphrodite
NyxKaos
Aphrodite
Level 126
God Stats
2W - 1L
1,590 SR
Queue Stats
32W - 46L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
Pusti21
Zhong Kui
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 72L
1,463 Elo+
Party 1
Nox
Nox
StaatsoberhauptX
Nox
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 58L
1,421 Elo+
Party 1
Serqet
Serqet
nicsto98
Serqet
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gerebere
Yemoja
17
1 / 1 / 10
11,478
717
4,232
22,230
19,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chaac
Salicica
Chaac
17
3 / 6 / 8
11,319
707
12,823
28,325
32,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 2 / 7
12,377
774
25,659
18,742
10,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
Urfi
Zhong Kui
16
0 / 3 / 11
10,386
649
11,715
17,261
16,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Zoleekah
Yu Huang
19
5 / 1 / 6
11,493
718
18,781
18,471
10,379
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ColdArmada
Ne Zha
18
0 / 2 / 11
9,500
594
21,462
14,784
8,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
NyxKaos
Aphrodite
16
4 / 5 / 7
9,808
613
17,076
19,813
13,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Zhong Kui
Pusti21
Zhong Kui
18
5 / 4 / 8
10,638
665
23,334
24,421
25,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 3 / 7
10,032
627
17,108
11,576
6,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Serqet
nicsto98
Serqet
17
0 / 0 / 9
10,343
646
3,943
11,443
12,782
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
55
14
Kills
13
13
Deaths
14
42
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ColdArmada
Ne Zha
0
2
11
2.75
W
Yemoja
Gerebere
Yemoja
1
1
10
6
L
Aphrodite
NyxKaos
Aphrodite
4
5
7
1.5
L
Zhong Kui
Pusti21
Zhong Kui
5
4
8
2.25
W
Chaac
Salicica
Chaac
3
6
8
1.17
L
4
3
7
2.5
W
5
2
7
4.25
W
Zhong Kui
Urfi
Zhong Kui
0
3
11
1.83
W
Yu Huang
Zoleekah
Yu Huang
5
1
6
8
L
Serqet
nicsto98
Serqet
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,210
Damage
82,923
105,029
Taken
82,037
88,982
Mitigated
65,716
49,422
Healing
41,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ColdArmada
Ne Zha
21,462
1,005
2,013
1,675
14,784
8,612
212
11,994
2,790
0
54,523
W
Yemoja
Gerebere
Yemoja
4,232
942
22,080
8,970
22,230
19,198
870
13,647
7,973
8,021
0
L
Aphrodite
NyxKaos
Aphrodite
17,076
710
11,825
10,132
19,813
13,058
200
14,568
5,245
27,856
0
L
Zhong Kui
Pusti21
Zhong Kui
23,334
1,888
1,090
7,081
24,421
25,258
742
16,973
7,448
36,729
0
W
Chaac
Salicica
Chaac
12,823
1,042
1,111
6,824
28,325
32,988
502
11,693
15,883
0
26,053
L
17,108
984
211
2,518
11,576
6,006
444
8,338
3,238
23,521
442
W
25,659
575
3,515
3,540
18,742
10,182
2,099
10,336
8,184
63,584
293
W
Zhong Kui
Urfi
Zhong Kui
11,715
1,416
825
1,754
17,261
16,235
2,119
9,147
7,530
23,427
25
W
Yu Huang
Zoleekah
Yu Huang
18,781
1,612
476
327
18,471
10,379
3,042
11,220
6,807
34,328
768
L
Serqet
nicsto98
Serqet
3,943
218
2,022
2,955
11,443
12,782
0
8,249
3,194
0
4,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,053
Gold Earned
50,321
171
Minions Killed
145
0
Camps Cleared
0
1,455,492
Distance Traveled
1,545,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,500
594
28
2
0
330,619
0
W
Yemoja
11,478
717
14
1
0
296,033
0
L
Aphrodite
9,808
613
25
2
0
301,604
0
L
Zhong Kui
10,638
665
50
3
0
276,712
0
W
Chaac
11,319
707
8
1
0
296,093
0
L
Nox
10,032
627
34
2
0
298,936
0
W
Thoth
12,377
774
74
5
0
297,260
0
W
Zhong Kui
10,386
649
40
3
0
276,091
0
W
Yu Huang
11,493
718
35
2
0
290,015
0
L
Serqet
10,343
646
8
1
0
337,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role