Player Matchup

King Arthur
King Arthur
Silver III
PanossMate
King Arthur
Silver III
Level 115
God Stats
2W - 2L
1,712 SR
Queue Stats
6W - 11L
1,193 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze III
Parnacke
Ao Kuang
Bronze III
Level 114
God Stats
0W - 1L
1,568 SR
Queue Stats
0W - 4L
1,352 MMR
Party 1
Awilix
Awilix
Silver III
Patetox
Awilix
Silver III
Level 145
God Stats
1W - 1L
1,719 SR
Queue Stats
6W - 11L
1,193 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,666 SR
1,246 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 150
1,650 SR
1,141 MMR
Bacchus
Bacchus
Silver IV
Feohektor11
Bacchus
Silver IV
Level 150
God Stats
61W - 58L
1,601 SR
Queue Stats
184W - 222L
1,269 MMR
Solo
Anubis
Anubis
Silver II
Kaviien
Anubis
Silver II
Level 147
God Stats
3W - 1L
1,651 SR
Queue Stats
37W - 53L
1,027 MMR
Party 2
Mulan
Mulan
Silver I
rooie94
Mulan
Silver I
Level 154
God Stats
6W - 4L
1,699 SR
Queue Stats
43W - 63L
1,128 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PanossMate
King Arthur
14
1 / 2 / 1
8,686
620
5,810
13,674
12,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Parnacke
Ao Kuang
13
0 / 5 / 1
8,168
583
3,879
11,399
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
Patetox
Awilix
13
1 / 3 / 0
8,249
589
6,135
10,789
3,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
KuzenboThothAchillesNe ZhaGilgamesh

VS

Bans
DiscordiaPersephoneAresHou YiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Feohektor11
Bacchus
16
2 / 0 / 7
9,986
713
9,942
10,048
13,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Kaviien
Anubis
17
7 / 1 / 3
11,635
831
11,848
7,995
4,391
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Mulan
rooie94
Mulan
16
1 / 1 / 9
10,264
733
9,839
8,958
8,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
10
10
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Feohektor11
Bacchus
2
0
7
5.5
W
Anubis
Kaviien
Anubis
7
1
3
8.5
L
King Arthur
PanossMate
King Arthur
1
2
1
0.75
L
Ao Kuang
Parnacke
Ao Kuang
0
5
1
0.1
L
Awilix
Patetox
Awilix
1
3
0
0.33
W
Mulan
rooie94
Mulan
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,824
Damage
31,629
35,862
Taken
27,001
20,750
Mitigated
26,548
2,912
Healing
14,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Feohektor11
Bacchus
9,942
383
0
4,876
10,048
13,357
34
1,065
8,983
27,773
4,128
W
Anubis
Kaviien
Anubis
11,848
564
0
4,355
7,995
4,391
1,181
1,371
6,624
75,616
1,615
L
King Arthur
PanossMate
King Arthur
5,810
842
0
1,106
13,674
12,373
0
7,360
5,210
0
26,070
L
Ao Kuang
Parnacke
Ao Kuang
3,879
834
0
1,184
11,399
4,596
0
6,613
4,247
14,273
0
L
Awilix
Patetox
Awilix
6,135
1,427
0
622
10,789
3,781
0
5,440
4,874
0
38,055
W
Mulan
rooie94
Mulan
9,839
1,150
346
4,474
8,958
8,800
500
1,751
7,207
0
42,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,103
Gold Earned
31,885
130
Minions Killed
219
0
Camps Cleared
0
773,206
Distance Traveled
790,212
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,986
713
35
3
0
276,284
0
W
Anubis
11,635
831
116
8
0
234,492
0
L
King Arthur
8,686
620
48
3
0
234,136
2
L
Ao Kuang
8,168
583
29
2
0
251,016
2
L
Awilix
8,249
589
53
4
0
288,054
5
W
Mulan
10,264
733
68
5
0
279,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role