Player Matchup

Agni
Agni
 
Agni
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BUNBNO
Kuzenbo
Level 81
God Stats
1W - 1L
1,262 SR
Queue Stats
20W - 17L
1,407 Elo+
Party 2
Cernunnos
Cernunnos
MKBTYRANT
Cernunnos
Level 53
God Stats
7W - 7L
1,640 SR
Queue Stats
21W - 19L
1,422 Elo+
Party 2
Chang'e
Chang'e
MZV_Dark
Chang'e
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 114L
1,514 Elo+
Party 1
Chaac
Chaac
Solitzz_HD
Chaac
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 214L
1,469 Elo+
Party 1
Team Averages
Level 112
1,480 SR
1,462 Elo+

VS

Team Averages
Level 100
1,450 SR
1,455 Elo+
Jing Wei
Jing Wei
ChubThump
Jing Wei
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,395 Elo+
Solo
Kukulkan
Kukulkan
LastLegendd7589
Kukulkan
Level 107
God Stats
3W - 4L
1,567 SR
Queue Stats
15W - 15L
1,467 Elo+
Party 3
Atlas
Atlas
Shepherd5962
Atlas
Level 159
God Stats
4W - 6L
1,629 SR
Queue Stats
680W - 675L
1,429 Elo+
Party 3
Surtr
Surtr
TropperEddy
Surtr
Level 124
God Stats
9W - 11L
1,345 SR
Queue Stats
115W - 122L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
iblewjfkmind
Sun Wukong
Level 61
God Stats
0W - 1L
1,209 SR
Queue Stats
66W - 61L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 1 / 0
8,376
558
7,089
5,205
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
BUNBNO
Kuzenbo
11
1 / 2 / 1
7,220
481
4,533
12,076
14,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
MKBTYRANT
Cernunnos
12
1 / 1 / 1
6,702
447
9,010
8,678
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
MZV_Dark
Chang'e
14
5 / 1 / 2
8,307
554
9,306
11,878
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
15
3 / 0 / 3
8,669
578
10,205
12,461
14,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChubThump
Jing Wei
10
0 / 3 / 0
5,878
392
3,443
9,346
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
13
0 / 3 / 1
7,419
495
2,211
8,137
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 1
7,329
489
5,905
13,404
11,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 0
6,996
466
7,949
15,427
10,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
iblewjfkmind
Sun Wukong
13
4 / 1 / 0
7,320
488
6,846
14,417
9,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
11
Kills
5
5
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
0
1
W
Kuzenbo
BUNBNO
Kuzenbo
1
2
1
0.75
L
Jing Wei
ChubThump
Jing Wei
0
3
0
0
L
Kukulkan
0
3
1
0.17
W
Cernunnos
MKBTYRANT
Cernunnos
1
1
1
1.5
W
Chang'e
MZV_Dark
Chang'e
5
1
2
6
L
1
0
1
1.5
W
Chaac
3
0
3
4.5
L
0
4
0
0
L
Sun Wukong
iblewjfkmind
Sun Wukong
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,143
Damage
26,354
50,298
Taken
60,731
38,971
Mitigated
37,362
16,104
Healing
15,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,089
308
0
862
5,205
2,129
0
2,368
2,837
58,899
0
W
Kuzenbo
BUNBNO
Kuzenbo
4,533
1,798
0
1,430
12,076
14,096
93
1,299
10,777
32,341
2,571
L
Jing Wei
ChubThump
Jing Wei
3,443
1,622
0
1,805
9,346
3,185
0
3,395
5,951
0
34,401
L
Kukulkan
2,211
76
0
500
8,137
3,170
375
5,144
2,437
57,594
978
W
Cernunnos
MKBTYRANT
Cernunnos
9,010
4,049
0
2,987
8,678
3,315
506
1,762
6,916
0
41,459
W
Chang'e
MZV_Dark
Chang'e
9,306
1,061
642
6,600
11,878
4,526
0
1,718
9,937
60,499
0
L
5,905
2,422
62
2,913
13,404
11,218
0
5,957
6,944
26,676
1,131
W
Chaac
10,205
2,059
0
3,583
12,461
14,905
0
1,100
10,619
0
66,336
L
7,949
3,667
0
3,995
15,427
10,583
0
2,685
12,742
1,157
55,978
L
Sun Wukong
iblewjfkmind
Sun Wukong
6,846
2,326
0
5,879
14,417
9,206
0
2,439
11,912
0
61,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,274
Gold Earned
34,942
430
Minions Killed
403
0
Camps Cleared
0
1,451,000
Distance Traveled
1,502,242
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,376
558
126
8
0
307,469
5
W
Kuzenbo
7,220
481
48
3
0
273,205
3
L
Jing Wei
5,878
392
56
4
0
300,125
0
L
Kukulkan
7,419
495
124
8
0
278,125
0
W
Cernunnos
6,702
447
48
3
0
274,176
1
W
Chang'e
8,307
554
88
6
0
326,797
0
L
Atlas
7,329
489
22
1
0
317,506
0
W
Chaac
8,669
578
120
8
0
269,353
0
L
Surtr
6,996
466
99
7
0
265,191
0
L
Sun Wukong
7,320
488
102
7
0
341,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role