Player Matchup

Danzaburou
Danzaburou
Fellxz69
Danzaburou
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
105W - 91L
1,394 Elo+
Party 2
Baron Samedi
Baron Samedi
Furrulk
Baron Samedi
Level 97
God Stats
175W - 137L
1,527 SR
Queue Stats
319W - 312L
1,457 Elo+
Solo
Ares
Ares
TOMBULPENGUEN
Ares
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,328 Elo+
Party 3
Hel
Hel
william234
Hel
Level 40
God Stats
4W - 8L
1,430 SR
Queue Stats
124W - 100L
1,394 Elo+
Party 2
Nu Wa
Nu Wa
xxcrazykatil2005
Nu Wa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,333 Elo+
Party 3
Team Averages
Level 51
1,491 SR
1,381 Elo+

VS

Team Averages
Level 64
1,478 SR
1,448 Elo+
Loki
Loki
AfroSjors
Loki
Level 80
God Stats
24W - 29L
1,547 SR
Queue Stats
261W - 247L
1,441 Elo+
Solo
Nu Wa
Nu Wa
God_IRaven
Nu Wa
Level 104
God Stats
1W - 2L
1,583 SR
Queue Stats
55W - 54L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
GumyBea
Sun Wukong
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 66L
1,550 Elo+
Party 1
Cupid
Cupid
MrArckam
Cupid
Level 38
God Stats
0W - 2L
1,262 SR
Queue Stats
73W - 94L
1,308 Elo+
Solo
Cabrakan
Cabrakan
ZekoO_116
Cabrakan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fellxz69
Danzaburou
12
4 / 0 / 3
7,777
518
7,410
9,649
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Furrulk
Baron Samedi
15
7 / 2 / 1
9,669
645
9,041
7,528
4,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 3
7,845
523
5,275
13,327
8,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
3 / 2 / 7
7,323
488
9,556
11,408
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 2 / 4
8,292
553
7,437
8,456
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
3 / 3 / 1
7,015
468
5,807
11,584
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
13
5 / 4 / 1
7,988
533
11,183
9,283
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
GumyBea
Sun Wukong
13
1 / 4 / 2
6,944
463
4,763
12,699
8,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
MrArckam
Cupid
11
0 / 6 / 2
5,994
400
2,983
11,009
4,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
ZekoO_116
Cabrakan
9
0 / 3 / 2
6,120
408
4,993
14,684
11,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
20
Kills
9
9
Deaths
20
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
3
3
1
1.17
W
Danzaburou
Fellxz69
Danzaburou
4
0
3
5.5
W
Baron Samedi
Furrulk
Baron Samedi
7
2
1
3.75
L
Nu Wa
5
4
1
1.38
L
Sun Wukong
GumyBea
Sun Wukong
1
4
2
0.5
L
Cupid
MrArckam
Cupid
0
6
2
0.17
W
4
3
3
1.83
L
Cabrakan
ZekoO_116
Cabrakan
0
3
2
0.33
W
3
2
7
3.25
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,719
Damage
29,729
50,368
Taken
59,259
24,585
Mitigated
32,463
20,004
Healing
11,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,807
1,427
0
3,786
11,584
4,406
0
5,235
6,267
0
45,948
W
Danzaburou
Fellxz69
Danzaburou
7,410
4,393
153
3,369
9,649
4,028
1,470
3,334
6,315
0
41,626
W
Baron Samedi
Furrulk
Baron Samedi
9,041
486
197
2,165
7,528
4,327
159
1,343
5,807
61,003
1,634
L
Nu Wa
11,183
1,651
0
1,000
9,283
3,441
261
6,932
2,291
58,303
2,738
L
Sun Wukong
GumyBea
Sun Wukong
4,763
763
0
2,052
12,699
8,737
0
7,023
5,005
0
42,683
L
Cupid
MrArckam
Cupid
2,983
1,513
191
1,997
11,009
4,039
0
4,361
6,598
0
33,725
W
5,275
451
208
1,956
13,327
8,752
0
3,785
9,495
50,477
3,805
L
Cabrakan
ZekoO_116
Cabrakan
4,993
429
0
2,512
14,684
11,840
0
6,414
8,270
16,257
2,349
W
9,556
1,589
4,318
5,998
11,408
4,262
527
3,620
7,741
42,147
2,002
W
7,437
1,856
0
1,640
8,456
3,216
604
3,819
4,637
58,487
1,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,906
Gold Earned
34,061
406
Minions Killed
295
0
Camps Cleared
0
1,281,681
Distance Traveled
1,291,408
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,015
468
72
5
0
307,197
2
W
Danzaburou
7,777
518
52
3
0
239,730
0
W
Baron Samedi
9,669
645
119
8
0
244,669
2
L
Nu Wa
7,988
533
93
6
0
244,239
0
L
Sun Wukong
6,944
463
61
4
0
247,983
1
L
Cupid
5,994
400
47
3
0
256,826
0
W
Ares
7,845
523
76
5
0
270,205
1
L
Cabrakan
6,120
408
22
1
0
235,163
5
W
Hel
7,323
488
69
5
0
283,556
0
W
Nu Wa
8,292
553
90
6
0
243,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role