Player Matchup

Set
Set
Anxenomoon
Set
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 248L
1,510 Elo+
Party 1
Ao Kuang
Ao Kuang
ArxAnge1
Ao Kuang
Level 148
God Stats
6W - 8L
1,262 SR
Queue Stats
254W - 247L
1,510 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FougereMan
Tsukuyomi
Level 147
God Stats
15W - 21L
1,496 SR
Queue Stats
479W - 480L
1,490 Elo+
Solo
Yemoja
Yemoja
Schwarzvater
Yemoja
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,497 Elo+
Solo
Nox
Nox
batmal034
Nox
Level 107
God Stats
0W - 1L
1,253 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 133
1,402 SR
1,501 Elo+

VS

Team Averages
Level 131
1,539 SR
1,505 Elo+
Yemoja
Yemoja
CalebWidowgast
Yemoja
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 109L
1,489 Elo+
Party 2
Awilix
Awilix
Peludomart
Awilix
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 147L
1,534 Elo+
Party 2
Hou Yi
Hou Yi
huebers_92
Hou Yi
Level 125
God Stats
5W - 1L
1,696 SR
Queue Stats
200W - 207L
1,501 Elo+
Solo
King Arthur
King Arthur
logan-davis
King Arthur
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 69L
1,477 Elo+
Solo
Chiron
Chiron
wichosiek
Chiron
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 54L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
9,313
548
7,270
14,705
17,357
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
ArxAnge1
Ao Kuang
16
5 / 2 / 4
9,802
577
10,011
12,810
9,320
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
FougereMan
Tsukuyomi
19
1 / 0 / 6
9,290
546
19,536
14,136
7,923
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Yemoja
19
0 / 1 / 6
10,594
623
5,831
20,278
17,279
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 3 / 4
9,822
578
9,396
16,505
9,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 8
11,974
704
10,545
14,321
17,654
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Peludomart
Awilix
17
3 / 1 / 3
10,648
626
10,352
9,615
5,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
huebers_92
Hou Yi
18
1 / 2 / 5
11,290
664
15,185
12,841
7,474
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
logan-davis
King Arthur
14
0 / 3 / 5
9,710
571
8,738
16,393
21,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
wichosiek
Chiron
20
5 / 1 / 3
12,754
750
25,362
9,682
5,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
10
Kills
10
10
Deaths
10
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Ao Kuang
ArxAnge1
Ao Kuang
5
2
4
3.5
W
1
3
8
1.67
L
Tsukuyomi
FougereMan
Tsukuyomi
1
0
6
4
W
Awilix
Peludomart
Awilix
3
1
3
4.5
L
Yemoja
0
1
6
3
L
3
3
4
1.67
W
Hou Yi
huebers_92
Hou Yi
1
2
5
1.75
W
King Arthur
logan-davis
King Arthur
0
3
5
0.83
W
Chiron
wichosiek
Chiron
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,044
Damage
70,182
78,434
Taken
62,852
61,866
Mitigated
58,201
41,057
Healing
23,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,270
2,096
1,571
765
14,705
17,357
0
2,474
12,231
0
12,592
L
Ao Kuang
ArxAnge1
Ao Kuang
10,011
1,760
0
2,515
12,810
9,320
0
1,147
11,663
14,035
0
W
10,545
1,097
5,042
3,224
14,321
17,654
100
4,733
9,449
21,409
1,038
L
Tsukuyomi
FougereMan
Tsukuyomi
19,536
3,136
3,989
1,730
14,136
7,923
0
1,670
12,466
0
41,621
W
Awilix
Peludomart
Awilix
10,352
2,025
1,743
651
9,615
5,886
256
4,739
4,876
0
14,386
L
Yemoja
5,831
1,068
16,449
9,674
20,278
17,279
0
2,852
17,426
20,469
1,268
L
9,396
787
1,114
3,250
16,505
9,987
0
2,062
14,443
31,778
0
W
Hou Yi
huebers_92
Hou Yi
15,185
4,559
1,071
2,558
12,841
7,474
2,695
5,409
7,289
0
41,937
W
King Arthur
logan-davis
King Arthur
8,738
865
1,334
1,670
16,393
21,206
54
5,786
10,363
0
14,349
W
Chiron
wichosiek
Chiron
25,362
8,179
3,817
2,740
9,682
5,981
1,250
3,520
6,068
0
66,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,821
Gold Earned
56,376
141
Minions Killed
211
0
Camps Cleared
0
1,574,708
Distance Traveled
1,514,967
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,313
548
13
1
0
294,930
0
L
Ao Kuang
9,802
577
10
1
0
285,962
0
W
Yemoja
11,974
704
22
1
0
281,806
1
L
Tsukuyomi
9,290
546
19
1
0
379,179
0
W
Awilix
10,648
626
6
0
0
343,594
0
L
Yemoja
10,594
623
36
2
0
320,135
0
L
Nox
9,822
578
63
4
0
294,502
0
W
Hou Yi
11,290
664
79
5
0
296,915
0
W
King Arthur
9,710
571
11
1
0
283,417
0
W
Chiron
12,754
750
93
5
0
309,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role