Player Matchup

Cliodhna
Cliodhna
Silver I
Dies2Nox
Cliodhna
Silver I
Level 106
God Stats
19W - 17L
1,597 SR
Queue Stats
304W - 307L
1,366 MMR
Solo
Martichoras
Martichoras
Silver II
IeruptionI
Martichoras
Silver II
Level 124
God Stats
1W - 4L
1,229 SR
Queue Stats
24W - 33L
1,367 MMR
Solo
Artio
Artio
Bronze III
Scimmia245
Artio
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 125L
1,363 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
SirOsam
Zhong Kui
Gold IV
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
294W - 292L
1,324 MMR
Solo
Ravana
Ravana
Gold III
lExtiinctionl
Ravana
Gold III
Level 166
God Stats
6W - 3L
1,655 SR
Queue Stats
172W - 171L
1,335 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,496 SR
1,351 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,530 SR
1,379 MMR
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
GeorgeLucas20
Gilgamesh
Bronze III
Level 107
God Stats
2W - 4L
1,613 SR
Queue Stats
10W - 9L
1,362 MMR
Solo
Lancelot
Lancelot
Bronze IV
Kimikayuuga
Lancelot
Bronze IV
Level 123
God Stats
0W - 2L
1,622 SR
Queue Stats
0W - 5L
1,361 MMR
Solo
Bake Kujira
Bake Kujira
Gold V
MonGoLoko312
Bake Kujira
Gold V
Level 129
God Stats
4W - 3L
1,440 SR
Queue Stats
128W - 127L
1,315 MMR
Solo
Thoth
Thoth
Gold V
TheLittleDip
Thoth
Gold V
Level 66
God Stats
4W - 6L
1,475 SR
Queue Stats
46W - 56L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dies2Nox
Cliodhna
13
5 / 1 / 0
6,987
635
5,269
9,363
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Martichoras
IeruptionI
Martichoras
11
0 / 0 / 0
6,578
598
2,805
3,701
1,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artio
10
0 / 2 / 3
5,803
528
3,577
9,647
7,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
SirOsam
Zhong Kui
12
1 / 3 / 2
6,790
617
6,849
7,010
4,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 0 / 1
7,060
642
3,532
3,134
1,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
KukulkanAresHachimanAnhur

VS

Bans
BellonaThanatosAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 2 / 1
6,251
568
2,924
7,673
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
GeorgeLucas20
Gilgamesh
5
0 / 1 / 0
4,217
383
1,284
3,909
2,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Kimikayuuga
Lancelot
12
4 / 1 / 1
6,556
596
4,833
9,414
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bake Kujira
MonGoLoko312
Bake Kujira
8
0 / 1 / 1
4,838
440
2,750
8,111
5,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 0
5,406
491
3,528
3,865
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
6
Kills
5
6
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
2
1
0.75
W
Cliodhna
Dies2Nox
Cliodhna
5
1
0
5
L
Gilgamesh
GeorgeLucas20
Gilgamesh
0
1
0
0
W
Martichoras
IeruptionI
Martichoras
0
0
0
0
L
Lancelot
Kimikayuuga
Lancelot
4
1
1
4.5
L
Bake Kujira
MonGoLoko312
Bake Kujira
0
1
1
0.5
W
Artio
0
2
3
0.75
W
Zhong Kui
SirOsam
Zhong Kui
1
3
2
0.67
L
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,032
Damage
15,319
32,855
Taken
32,972
18,322
Mitigated
16,366
15,853
Healing
7,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,924
1,541
0
2,733
7,673
2,863
0
3,208
4,465
0
45,661
W
Cliodhna
Dies2Nox
Cliodhna
5,269
1,080
0
7,043
9,363
3,390
0
819
8,544
0
57,647
L
Gilgamesh
GeorgeLucas20
Gilgamesh
1,284
463
0
857
3,909
2,352
0
0
3,597
0
9,900
W
Martichoras
IeruptionI
Martichoras
2,805
839
0
1,002
3,701
1,357
511
2,935
766
0
51,265
L
Lancelot
Kimikayuuga
Lancelot
4,833
1,964
0
1,323
9,414
4,374
0
2,969
6,358
0
50,682
L
Bake Kujira
MonGoLoko312
Bake Kujira
2,750
1,327
0
1,387
8,111
5,704
0
3,238
4,873
16,550
0
W
Artio
3,577
763
524
2,727
9,647
7,115
0
1,997
7,650
16,065
0
W
Zhong Kui
SirOsam
Zhong Kui
6,849
2,839
0
2,811
7,010
4,848
1,105
527
6,483
46,644
15,229
L
3,528
93
0
792
3,865
1,073
0
110
3,755
42,396
0
W
3,532
530
0
1,746
3,134
1,612
450
0
2,988
0
45,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,218
Gold Earned
27,268
389
Minions Killed
290
0
Camps Cleared
0
1,077,832
Distance Traveled
970,056
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,251
568
80
7
0
207,689
2
W
Cliodhna
6,987
635
86
8
0
251,994
1
L
Gilgamesh
4,217
383
17
2
0
94,828
1
W
Martichoras
6,578
598
95
9
0
205,085
2
L
Lancelot
6,556
596
77
7
0
264,057
0
L
Bake Kujira
4,838
440
39
4
0
207,744
2
W
Artio
5,803
528
22
2
0
238,354
2
W
Zhong Kui
6,790
617
107
10
0
187,000
0
L
Thoth
5,406
491
77
7
0
195,738
0
W
Ravana
7,060
642
79
7
0
195,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role