Player Matchup

King Arthur
King Arthur
Gold V
MrFr33zyPop
King Arthur
Gold V
Level 122
God Stats
3W - 6L
1,557 SR
Queue Stats
166W - 165L
1,392 MMR
Solo
Serqet
Serqet
Silver I
Sarada_F
Serqet
Silver I
Level 144
God Stats
5W - 1L
1,291 SR
Queue Stats
78W - 89L
1,407 MMR
Solo
Charybdis
Charybdis
Gold V
Unorthodox_Boxer
Charybdis
Gold V
Level 147
God Stats
1W - 4L
1,276 SR
Queue Stats
45W - 41L
1,427 MMR
Solo
Geb
Geb
Silver II
WantedSellOut
Geb
Silver II
Level 86
God Stats
1W - 1L
1,674 SR
Queue Stats
12W - 19L
1,404 MMR
Solo
Ra
Ra
Bronze III
lutolete
Ra
Bronze III
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,408 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,460 SR
1,408 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,468 SR
1,408 MMR
Arachne
Arachne
Gold III
BbyPayter007
Arachne
Gold III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 63L
1,437 MMR
Solo
Rama
Rama
Gold V
Diegoalax5
Rama
Gold V
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 187L
1,380 MMR
Solo
Janus
Janus
Gold V
DrugDealingPuma
Janus
Gold V
Level 106
God Stats
4W - 9L
1,689 SR
Queue Stats
36W - 41L
1,446 MMR
Solo
Athena
Athena
Gold IV
Matsuko_G-G_507
Athena
Gold IV
Level 165
God Stats
1W - 2L
1,338 SR
Queue Stats
195W - 195L
1,371 MMR
Solo
Nike
Nike
Bronze III
Quakety
Nike
Bronze III
Level 88
God Stats
0W - 1L
1,313 SR
Queue Stats
9W - 16L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MrFr33zyPop
King Arthur
11
0 / 2 / 0
6,103
610
3,099
9,337
6,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Serqet
Sarada_F
Serqet
11
2 / 1 / 0
5,756
576
2,164
6,488
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
13
3 / 0 / 1
7,070
707
5,262
4,546
1,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 2
5,882
588
4,548
8,206
5,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
2 / 1 / 0
5,815
582
4,245
4,851
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
BellonaAchillesMaman BrigitteKukulkan

VS

Bans
ThanatosOsirisTsukuyomiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BbyPayter007
Arachne
11
0 / 0 / 1
5,362
536
2,075
8,853
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

7
0 / 4 / 0
4,196
420
1,412
6,420
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 1
5,633
563
4,510
3,510
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
2 / 1 / 0
5,632
563
2,786
7,844
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Nike
Quakety
Nike
11
2 / 1 / 1
5,803
580
5,516
6,252
5,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
7
Kills
4
4
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
BbyPayter007
Arachne
0
0
1
0.5
L
0
4
0
0
L
0
1
1
0.5
L
2
1
0
2
W
King Arthur
MrFr33zyPop
King Arthur
0
2
0
0
L
Nike
Quakety
Nike
2
1
1
2.5
W
Serqet
Sarada_F
Serqet
2
1
0
2
W
Charybdis
3
0
1
3.5
W
0
0
2
1
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,318
Damage
16,299
33,428
Taken
32,879
19,095
Mitigated
18,231
9,954
Healing
9,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BbyPayter007
Arachne
2,075
1,249
0
3,893
8,853
3,740
0
1,177
7,676
0
47,470
L
1,412
1,285
0
1,778
6,420
1,715
0
685
5,735
0
15,513
L
4,510
81
0
625
3,510
1,389
0
2,291
1,100
45,127
0
L
2,786
599
0
1,878
7,844
5,566
0
4,200
3,644
11,312
0
W
King Arthur
MrFr33zyPop
King Arthur
3,099
156
0
1,440
9,337
6,384
0
277
8,513
0
41,046
L
Nike
Quakety
Nike
5,516
273
0
1,204
6,252
5,821
0
32
6,070
0
34,271
W
Serqet
Sarada_F
Serqet
2,164
275
0
869
6,488
3,167
0
230
6,109
0
45,228
W
Charybdis
5,262
2,133
0
2,806
4,546
1,663
528
403
4,143
0
65,498
W
4,548
618
0
2,854
8,206
5,974
14
2,473
5,493
20,353
3,050
W
4,245
191
764
1,221
4,851
1,907
0
3,379
1,194
40,691
671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,626
Gold Earned
26,626
390
Minions Killed
279
0
Camps Cleared
0
1,089,533
Distance Traveled
990,438
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,362
536
77
8
0
244,062
0
L
Rama
4,196
420
26
3
0
143,220
0
L
Janus
5,633
563
96
10
0
204,482
4
L
Athena
5,632
563
16
2
0
197,335
4
W
King Arthur
6,103
610
73
7
0
206,527
1
L
Nike
5,803
580
64
6
0
201,339
1
W
Serqet
5,756
576
89
9
0
247,773
0
W
Charybdis
7,070
707
117
12
0
184,000
0
W
Geb
5,882
588
23
2
0
227,079
0
W
Ra
5,815
582
88
9
0
224,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role