Player Matchup

Poseidon
Poseidon
CriminelJohnn59
Poseidon
Level 130
God Stats
0W - 3L
1,265 SR
Queue Stats
358W - 364L
1,508 Elo+
Party 3
Merlin
Merlin
Driigo
Merlin
Level 115
God Stats
0W - 1L
1,521 SR
Queue Stats
1W - 4L
1,330 Elo+
Party 2
Amaterasu
Amaterasu
Layall
Amaterasu
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
73W - 64L
1,495 Elo+
Solo
He Bo
He Bo
MajinSully
He Bo
Level 145
God Stats
3W - 7L
1,286 SR
Queue Stats
413W - 419L
1,529 Elo+
Party 3
Chronos
Chronos
SeijuroA
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 2
Team Averages
Level 106
1,414 SR
1,423 Elo+

VS

Team Averages
Level 68
1,566 SR
1,404 Elo+
Camazotz
Camazotz
EnderGamer2908
Camazotz
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,325 Elo+
Party 1
Bacchus
Bacchus
MenceyRT
Bacchus
Level 107
God Stats
4W - 2L
1,615 SR
Queue Stats
181W - 198L
1,501 Elo+
Solo
Charybdis
Charybdis
Ochakion
Charybdis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,411 Elo+
Solo
Neith
Neith
myaiyamisu
Neith
Level 28
God Stats
5W - 2L
1,715 SR
Queue Stats
186W - 203L
1,416 Elo+
Solo
Bellona
Bellona
xImMaestro
Bellona
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
0 / 6 / 5
7,145
715
7,589
8,814
3,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Driigo
Merlin
15
2 / 5 / 1
8,405
841
6,896
7,361
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Layall
Amaterasu
13
2 / 4 / 4
7,811
781
8,080
12,093
13,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
14
4 / 4 / 1
7,927
793
10,290
6,495
2,205
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
SeijuroA
Chronos
11
0 / 3 / 3
6,387
639
1,438
4,978
1,760
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
17
10 / 1 / 7
9,538
954
12,544
10,380
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
MenceyRT
Bacchus
14
5 / 2 / 9
8,727
873
7,115
10,677
12,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Ochakion
Charybdis
14
3 / 2 / 14
8,341
834
4,600
7,211
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Neith
14
2 / 1 / 13
8,250
825
7,885
7,831
3,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
xImMaestro
Bellona
15
2 / 3 / 13
8,336
834
5,407
11,993
11,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
8
Kills
22
22
Deaths
9
14
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
6
5
0.42
L
Merlin
Driigo
Merlin
2
5
1
0.5
W
Camazotz
10
1
7
13.5
L
Amaterasu
Layall
Amaterasu
2
4
4
1
L
He Bo
4
4
1
1.13
W
Bacchus
MenceyRT
Bacchus
5
2
9
4.75
W
Charybdis
Ochakion
Charybdis
3
2
14
5
L
Chronos
SeijuroA
Chronos
0
3
3
0.5
W
Neith
2
1
13
8.5
W
Bellona
xImMaestro
Bellona
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,293
Damage
37,551
39,741
Taken
48,092
23,176
Mitigated
34,538
6,742
Healing
21,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
7,589
451
191
350
8,814
3,081
0
1,824
6,870
17,189
83
L
Merlin
Driigo
Merlin
6,896
252
226
174
7,361
3,054
0
2,069
5,197
22,520
0
W
Camazotz
12,544
2,315
1,938
4,900
10,380
4,495
0
6,807
3,440
0
26,264
L
Amaterasu
Layall
Amaterasu
8,080
2,546
1,087
3,258
12,093
13,076
0
1,462
10,234
0
13,424
L
He Bo
10,290
258
507
244
6,495
2,205
0
1,057
5,390
14,903
648
W
Bacchus
MenceyRT
Bacchus
7,115
283
1,338
3,393
10,677
12,224
135
4,653
5,755
14,971
0
W
Charybdis
Ochakion
Charybdis
4,600
1,724
237
1,162
7,211
3,018
769
5,306
1,861
0
14,749
L
Chronos
SeijuroA
Chronos
1,438
176
203
502
4,978
1,760
0
703
4,200
4,926
0
W
Neith
7,885
1,468
0
2,766
7,831
3,375
358
3,072
4,669
0
19,360
W
Bellona
xImMaestro
Bellona
5,407
800
1,772
3,734
11,993
11,426
423
5,759
6,059
0
11,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,675
Gold Earned
43,192
92
Minions Killed
122
0
Camps Cleared
0
847,883
Distance Traveled
995,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,145
715
24
2
0
188,366
0
L
Merlin
8,405
841
43
4
0
155,936
0
W
Camazotz
9,538
954
24
2
0
214,736
0
L
Amaterasu
7,811
781
10
1
0
179,897
0
L
He Bo
7,927
793
8
1
0
190,275
0
W
Bacchus
8,727
873
16
2
0
200,582
0
W
Charybdis
8,341
834
26
3
0
181,698
0
L
Chronos
6,387
639
7
1
0
133,409
0
W
Neith
8,250
825
32
3
0
182,478
0
W
Bellona
8,336
834
24
2
0
216,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role