Player Matchup

Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
HellumWiski
Thanatos
Level 87
God Stats
3W - 0L
1,692 SR
Queue Stats
96W - 92L
1,507 Elo+
Solo
Chaac
Chaac
Pir8K1ng
Chaac
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,546 Elo+
Solo
Ares
Ares
crisiscoree
Ares
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 37L
1,383 Elo+
Solo
Danzaburou
Danzaburou
thirtyonebees
Danzaburou
Level 65
God Stats
14W - 15L
1,581 SR
Queue Stats
137W - 128L
1,458 Elo+
Solo
Team Averages
Level 104
1,555 SR
1,479 Elo+

VS

Team Averages
Level 102
1,547 SR
1,449 Elo+
Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Friggai
Baba Yaga
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
330W - 313L
1,364 Elo+
Solo
Cliodhna
Cliodhna
arkthebestxxprey
Cliodhna
Level 101
God Stats
2W - 4L
1,763 SR
Queue Stats
562W - 545L
1,459 Elo+
Party 1
Horus
Horus
jonsnow540
Horus
Level 67
God Stats
5W - 5L
1,527 SR
Queue Stats
164W - 166L
1,468 Elo+
Party 1
Bakasura
Bakasura
thacker92
Bakasura
Level 84
God Stats
41W - 36L
1,447 SR
Queue Stats
488W - 469L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 0 / 0
3,920
784
539
1,637
671
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
HellumWiski
Thanatos
6
1 / 1 / 1
3,415
683
1,438
4,544
1,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chaac
Pir8K1ng
Chaac
7
2 / 0 / 0
3,949
790
1,411
4,239
1,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

5
1 / 1 / 1
3,320
664
1,241
4,704
2,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
thirtyonebees
Danzaburou
4
0 / 1 / 1
2,955
591
1,794
2,925
714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
5
0 / 2 / 1
3,044
609
2,184
3,605
1,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Friggai
Baba Yaga
3
0 / 0 / 0
2,738
548
650
1,052
235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 0 / 0
3,950
790
3,422
3,271
1,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
6
0 / 1 / 1
3,485
697
2,302
3,536
2,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
thacker92
Bakasura
6
1 / 1 / 1
3,586
717
838
4,470
1,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
3
3
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
0
0
0
L
Ishtar
 
Ishtar
0
2
1
0.25
L
Baba Yaga
Friggai
Baba Yaga
0
0
0
0
W
Thanatos
HellumWiski
Thanatos
1
1
1
1.5
W
Chaac
Pir8K1ng
Chaac
2
0
0
2
L
2
0
0
2
W
1
1
1
1.5
L
Horus
0
1
1
0.5
L
Bakasura
thacker92
Bakasura
1
1
1
1.5
W
Danzaburou
thirtyonebees
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,423
Damage
9,396
18,049
Taken
15,934
6,215
Mitigated
6,382
8,913
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
539
87
0
988
1,637
671
0
547
1,090
24,722
245
L
Ishtar
 
Ishtar
2,184
1,898
58
1,151
3,605
1,088
0
878
2,727
0
10,398
L
Baba Yaga
Friggai
Baba Yaga
650
71
0
250
1,052
235
0
376
676
5,514
0
W
Thanatos
HellumWiski
Thanatos
1,438
450
0
3,537
4,544
1,231
0
103
4,375
0
19,485
W
Chaac
Pir8K1ng
Chaac
1,411
518
0
2,056
4,239
1,387
0
0
4,034
0
17,338
L
3,422
368
0
695
3,271
1,395
0
363
2,908
0
16,821
W
1,241
74
0
1,899
4,704
2,212
0
0
4,693
5,180
0
L
Horus
2,302
1,116
0
1,370
3,536
2,050
0
0
3,536
0
14,006
L
Bakasura
thacker92
Bakasura
838
594
0
1,072
4,470
1,614
0
163
4,307
0
12,203
W
Danzaburou
thirtyonebees
Danzaburou
1,794
638
127
306
2,925
714
0
0
2,925
0
12,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,559
Gold Earned
16,803
136
Minions Killed
95
0
Camps Cleared
0
521,988
Distance Traveled
441,382
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,920
784
43
9
0
89,593
0
L
Ishtar
3,044
609
11
2
0
87,970
0
L
Baba Yaga
2,738
548
6
1
0
36,979
0
W
Thanatos
3,415
683
35
7
0
110,011
0
W
Chaac
3,949
790
38
8
0
100,960
0
L
Cliodhna
3,950
790
26
5
0
110,381
1
W
Ares
3,320
664
7
1
0
119,710
0
L
Horus
3,485
697
20
4
0
87,581
0
L
Bakasura
3,586
717
32
6
0
118,471
0
W
Danzaburou
2,955
591
13
3
0
101,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role