Player Matchup

Scylla
Scylla
Bosmic-
Scylla
Level 57
God Stats
1W - 5L
1,218 SR
Queue Stats
98W - 98L
1,461 Elo+
Party 3
Shiva
Shiva
DarklordRevan95
Shiva
Level 122
God Stats
4W - 7L
1,589 SR
Queue Stats
335W - 340L
1,470 Elo+
Solo
Maui
Maui
Furry Man2040
Maui
Level 18
God Stats
5W - 7L
1,496 SR
Queue Stats
10W - 22L
1,368 Elo+
Party 2
Izanami
Izanami
LeeJZ28
Izanami
Level 54
God Stats
4W - 2L
1,766 SR
Queue Stats
83W - 88L
1,405 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RagingB3ast226
Tsukuyomi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,421 Elo+
Party 2
Team Averages
Level 64
1,514 SR
1,425 Elo+

VS

Team Averages
Level 77
1,594 SR
1,452 Elo+
King Arthur
King Arthur
BildoSagginz
King Arthur
Level 121
God Stats
6W - 9L
1,567 SR
Queue Stats
541W - 538L
1,505 Elo+
Solo
Fenrir
Fenrir
FLExEdZz
Fenrir
Level 17
God Stats
2W - 4L
1,360 SR
Queue Stats
8W - 15L
1,372 Elo+
Party 1
Geb
Geb
FORZ3ND3R
Geb
Level 65
God Stats
5W - 3L
1,701 SR
Queue Stats
25W - 34L
1,415 Elo+
Party 1
Hou Yi
Hou Yi
Tempest114
Hou Yi
Level 71
God Stats
6W - 3L
1,500 SR
Queue Stats
44W - 50L
1,490 Elo+
Solo
Ix Chel
Ix Chel
zmankiller1
Ix Chel
Level 112
God Stats
8W - 7L
1,841 SR
Queue Stats
177W - 200L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bosmic-
Scylla
15
4 / 4 / 0
8,642
480
6,753
10,992
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 1 / 1
7,252
403
4,690
8,690
9,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 3 / 0
7,435
413
2,739
13,486
10,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
LeeJZ28
Izanami
12
0 / 4 / 1
7,262
403
6,443
12,716
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
RagingB3ast226
Tsukuyomi
12
1 / 6 / 2
7,168
398
7,255
15,813
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BildoSagginz
King Arthur
18
3 / 0 / 0
11,122
618
7,898
16,148
18,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
FLExEdZz
Fenrir
14
4 / 4 / 1
8,534
474
7,547
15,624
8,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 9
9,711
540
6,578
15,000
12,749
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
Tempest114
Hou Yi
17
6 / 1 / 4
10,162
565
15,048
11,621
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
zmankiller1
Ix Chel
20
3 / 1 / 2
12,030
668
6,913
10,710
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
17
18
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BildoSagginz
King Arthur
3
0
0
3
L
Scylla
Bosmic-
Scylla
4
4
0
1
L
0
1
1
0.5
W
Fenrir
FLExEdZz
Fenrir
4
4
1
1.13
W
1
1
9
5.5
L
1
3
0
0.33
L
Izanami
LeeJZ28
Izanami
0
4
1
0.13
L
Tsukuyomi
RagingB3ast226
Tsukuyomi
1
6
2
0.33
W
Hou Yi
Tempest114
Hou Yi
6
1
4
8
W
Ix Chel
zmankiller1
Ix Chel
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,880
Damage
43,984
61,697
Taken
69,103
36,092
Mitigated
48,963
15,009
Healing
18,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BildoSagginz
King Arthur
7,898
331
0
542
16,148
18,405
196
213
15,090
1,010
84,244
L
Scylla
Bosmic-
Scylla
6,753
575
0
500
10,992
4,679
0
6,431
4,561
65,012
0
L
4,690
416
220
2,902
8,690
9,142
0
1,020
7,670
1,073
35,544
W
Fenrir
FLExEdZz
Fenrir
7,547
2,082
0
1,955
15,624
8,056
1,076
1,291
14,333
0
56,248
W
6,578
595
0
4,750
15,000
12,749
781
2,753
12,247
32,391
0
L
2,739
408
1,440
2,463
13,486
10,793
0
2,709
10,777
18,255
0
L
Izanami
LeeJZ28
Izanami
6,443
4,147
0
2,367
12,716
4,783
0
1,671
11,045
0
48,562
L
Tsukuyomi
RagingB3ast226
Tsukuyomi
7,255
1,884
0
5,117
15,813
6,695
0
1,784
14,029
0
42,010
W
Hou Yi
Tempest114
Hou Yi
15,048
7,188
0
6,202
11,621
4,945
1,992
2,058
9,563
0
87,043
W
Ix Chel
zmankiller1
Ix Chel
6,913
140
1,360
4,059
10,710
4,808
2,664
3,616
7,094
112,947
1,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,759
Gold Earned
51,559
346
Minions Killed
546
0
Camps Cleared
0
1,424,272
Distance Traveled
1,754,511
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,122
618
135
8
0
345,375
3
L
Scylla
8,642
480
128
7
0
340,238
1
L
Shiva
7,252
403
47
3
0
197,910
4
W
Fenrir
8,534
474
79
4
0
380,233
0
W
Geb
9,711
540
47
3
0
369,622
1
L
Maui
7,435
413
28
2
0
291,622
4
L
Izanami
7,262
403
85
5
0
307,871
1
L
Tsukuyomi
7,168
398
58
3
0
286,631
2
W
Hou Yi
10,162
565
102
6
0
299,170
0
W
Ix Chel
12,030
668
183
10
0
360,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role