Player Matchup

Cthulhu
Cthulhu
BreadBrezzy53
Cthulhu
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 12L
1,380 Elo+
Solo
Thor
Thor
Critst3r
Thor
Level 88
God Stats
5W - 3L
1,500 SR
Queue Stats
237W - 249L
1,470 Elo+
Solo
Scylla
Scylla
DegenMonke2k
Scylla
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Charon
Charon
FluffySide_Up
Charon
Level 101
God Stats
5W - 11L
1,388 SR
Queue Stats
89W - 108L
1,368 Elo+
Solo
Hachiman
Hachiman
FuriousProphet6
Hachiman
Level 143
God Stats
0W - 2L
1,470 SR
Queue Stats
81W - 75L
1,421 Elo+
Solo
Team Averages
Level 88
1,472 SR
1,428 Elo+

VS

Team Averages
Level 100
1,541 SR
1,480 Elo+
Ra
Ra
 
Ra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Icarus_Farwind
Persephone
Level 53
God Stats
8W - 5L
1,504 SR
Queue Stats
90W - 108L
1,447 Elo+
Solo
Bacchus
Bacchus
KoenmasReturn
Bacchus
Level 137
God Stats
54W - 35L
1,735 SR
Queue Stats
251W - 225L
1,471 Elo+
Solo
Hun Batz
Hun Batz
TMOSSY33
Hun Batz
Level 128
God Stats
20W - 14L
1,463 SR
Queue Stats
169W - 154L
1,532 Elo+
Solo
Sol
Sol
offbeat-cup24
Sol
Level 76
God Stats
435W - 395L
1,503 SR
Queue Stats
437W - 399L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
2 / 3 / 0
6,764
483
5,242
11,631
7,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
12
0 / 4 / 1
6,493
464
3,699
13,466
6,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
9
0 / 6 / 1
5,895
421
4,143
8,338
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 3 / 0
6,152
439
4,079
11,929
8,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
12
1 / 2 / 0
6,749
482
3,229
5,397
1,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 1 / 2
8,330
595
3,090
6,049
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Icarus_Farwind
Persephone
12
2 / 1 / 3
7,953
568
6,714
6,076
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
11
4 / 0 / 4
6,813
487
6,009
9,801
8,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
TMOSSY33
Hun Batz
15
2 / 0 / 2
8,314
594
5,617
10,376
4,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 1 / 3
9,572
684
11,746
15,147
4,998
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
17
18
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
2
3
L
Cthulhu
2
3
0
0.67
L
Thor
0
4
1
0.13
L
Scylla
0
6
1
0.08
L
0
3
0
0
L
Hachiman
1
2
0
0.5
W
Persephone
Icarus_Farwind
Persephone
2
1
3
3.5
W
Bacchus
4
0
4
6
W
Hun Batz
TMOSSY33
Hun Batz
2
0
2
3
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,392
Damage
33,176
50,761
Taken
47,449
27,282
Mitigated
23,680
9,525
Healing
21,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,090
223
312
1,853
6,049
2,744
0
1,239
4,770
56,609
1,013
L
Cthulhu
5,242
484
89
2,518
11,631
7,741
262
6,890
4,657
35,299
0
L
Thor
3,699
910
0
2,781
13,466
6,229
0
3,501
9,965
0
54,715
L
Scylla
4,143
272
0
440
8,338
2,992
268
5,465
2,699
22,814
0
L
4,079
637
0
2,033
11,929
8,471
0
7,716
3,816
25,279
0
L
Hachiman
3,229
1,967
0
1,664
5,397
1,849
0
2,617
2,490
0
45,821
W
Persephone
Icarus_Farwind
Persephone
6,714
376
0
2,531
6,076
2,293
0
3,222
2,604
47,628
1,346
W
Bacchus
6,009
794
0
2,460
9,801
8,826
0
3,952
5,743
12,164
0
W
Hun Batz
TMOSSY33
Hun Batz
5,617
1,119
0
2,328
10,376
4,819
36
1,744
8,512
0
81,444
W
11,746
5,209
0
11,740
15,147
4,998
4,764
3,521
11,480
71,654
4,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,053
Gold Earned
40,982
284
Minions Killed
429
0
Camps Cleared
0
1,259,013
Distance Traveled
1,395,184
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,330
595
109
8
0
296,430
3
L
Cthulhu
6,764
483
52
4
0
270,316
0
L
Thor
6,493
464
85
6
0
282,090
0
L
Scylla
5,895
421
53
4
0
235,558
0
L
Charon
6,152
439
30
2
0
253,148
1
L
Hachiman
6,749
482
64
5
0
217,901
0
W
Persephone
7,953
568
79
6
0
270,697
0
W
Bacchus
6,813
487
17
1
0
264,647
4
W
Hun Batz
8,314
594
118
8
0
314,453
1
W
Sol
9,572
684
106
8
0
248,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role