Player Matchup

Tsukuyomi
Tsukuyomi
AxelRomeruf
Tsukuyomi
Level 65
God Stats
22W - 7L
1,500 SR
Queue Stats
39W - 32L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
Imafknweeb
Cthulhu
Level 14
God Stats
2W - 0L
1,510 SR
Queue Stats
14W - 12L
1,498 Elo+
Party 1
Mulan
Mulan
PredatorArc
Mulan
Level 12
God Stats
8W - 2L
1,742 SR
Queue Stats
26W - 22L
1,466 Elo+
Party 1
Team Averages
Level 30
1,584 SR
1,473 Elo+

VS

Team Averages
Level 52
1,612 SR
1,453 Elo+
Bakasura
Bakasura
LuigiFun
Bakasura
Level 47
God Stats
12W - 15L
1,455 SR
Queue Stats
53W - 46L
1,534 Elo+
Party 2
Scylla
Scylla
Nitro_S_
Scylla
Level 49
God Stats
5W - 5L
1,500 SR
Queue Stats
27W - 32L
1,290 Elo+
Solo
Chaac
Chaac
STILES34
Chaac
Level 59
God Stats
2W - 3L
1,880 SR
Queue Stats
55W - 48L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AxelRomeruf
Tsukuyomi
18
7 / 2 / 5
12,564
785
17,859
16,846
9,598
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Imafknweeb
Cthulhu
17
4 / 4 / 5
11,503
719
12,955
18,696
23,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 4 / 10
11,083
693
14,887
22,193
25,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LuigiFun
Bakasura
16
4 / 3 / 3
11,087
693
14,156
17,629
12,146
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Nitro_S_
Scylla
17
2 / 4 / 7
11,537
721
9,570
10,239
4,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
STILES34
Chaac
17
4 / 5 / 6
11,610
726
13,421
22,324
31,680
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
12
Kills
10
10
Deaths
12
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AxelRomeruf
Tsukuyomi
7
2
5
4.75
W
Cthulhu
Imafknweeb
Cthulhu
4
4
5
1.63
L
Bakasura
LuigiFun
Bakasura
4
3
3
1.83
L
Scylla
Nitro_S_
Scylla
2
4
7
1.38
W
1
4
10
1.5
L
Chaac
STILES34
Chaac
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,701
Damage
37,147
57,735
Taken
50,192
58,681
Mitigated
48,297
11,134
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AxelRomeruf
Tsukuyomi
17,859
3,503
0
6,138
16,846
9,598
1,531
3,014
13,172
0
70,932
W
Cthulhu
Imafknweeb
Cthulhu
12,955
694
588
1,555
18,696
23,480
312
3,673
14,198
42,995
1,227
L
Bakasura
LuigiFun
Bakasura
14,156
7,262
0
2,258
17,629
12,146
1,008
3,779
13,842
0
28,724
L
Scylla
Nitro_S_
Scylla
9,570
586
0
250
10,239
4,471
286
2,411
7,824
50,424
243
W
14,887
1,977
0
2,853
22,193
25,603
577
3,165
17,091
0
50,145
L
Chaac
STILES34
Chaac
13,421
2,177
0
2,554
22,324
31,680
106
5,612
16,706
0
35,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,150
Gold Earned
34,234
219
Minions Killed
171
0
Camps Cleared
0
868,888
Distance Traveled
830,880
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,564
785
89
6
0
312,932
0
W
Cthulhu
11,503
719
61
4
0
266,031
4
L
Bakasura
11,087
693
72
5
0
307,392
2
L
Scylla
11,537
721
71
4
0
254,688
0
W
Mulan
11,083
693
69
4
0
289,925
0
L
Chaac
11,610
726
28
2
0
268,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role