Player Matchup

Cerberus
Cerberus
COLA02
Cerberus
Level 69
God Stats
1W - 0L
1,711 SR
Queue Stats
102W - 85L
1,500 Elo+
Party 1
Bakasura
Bakasura
CRIMSONxCRUSADER
Bakasura
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
73W - 87L
1,480 Elo+
Solo
Ix Chel
Ix Chel
Muffin Mafia06
Ix Chel
Level 134
God Stats
10W - 12L
1,612 SR
Queue Stats
202W - 214L
1,512 Elo+
Solo
Jing Wei
Jing Wei
uu MAD Brah
Jing Wei
Level 84
God Stats
2W - 0L
1,508 SR
Queue Stats
8W - 10L
1,404 Elo+
Party 1
Surtr
Surtr
zerothejester
Surtr
Level 159
God Stats
8W - 8L
1,508 SR
Queue Stats
151W - 139L
1,534 Elo+
Solo
Team Averages
Level 114
1,568 SR
1,486 Elo+

VS

Team Averages
Level 120
1,459 SR
1,492 Elo+
Anhur
Anhur
DashingEnds
Anhur
Level 107
God Stats
1W - 1L
1,427 SR
Queue Stats
252W - 237L
1,495 Elo+
Party 2
Athena
Athena
TestingSin
Athena
Level 137
God Stats
41W - 40L
1,287 SR
Queue Stats
163W - 169L
1,464 Elo+
Solo
Hades
Hades
Tuzutka
Hades
Level 125
God Stats
2W - 6L
1,491 SR
Queue Stats
211W - 201L
1,532 Elo+
Solo
Set
Set
Unoriginal12
Set
Level 136
God Stats
1W - 4L
1,500 SR
Queue Stats
309W - 297L
1,534 Elo+
Party 2
Merlin
Merlin
cumoracle
Merlin
Level 97
God Stats
4W - 2L
1,591 SR
Queue Stats
78W - 78L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
COLA02
Cerberus
11
1 / 2 / 6
7,142
510
5,037
16,501
9,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 3 / 1
8,130
581
6,927
14,141
6,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 4 / 5
7,658
547
7,690
10,109
4,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jing Wei
uu MAD Brah
Jing Wei
12
1 / 2 / 3
6,728
481
2,939
5,955
1,541
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 1 / 3
8,661
619
7,981
10,260
6,390
Mystical Earring

Mystical Earring

+15
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,607
543
6,925
8,418
3,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
TestingSin
Athena
11
2 / 2 / 4
7,235
517
6,286
12,039
9,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Tuzutka
Hades
10
1 / 2 / 2
6,601
472
5,282
8,636
6,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 4 / 1
7,305
522
7,994
14,029
7,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
cumoracle
Merlin
11
2 / 3 / 4
6,685
478
6,277
6,585
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
13
Kills
12
12
Deaths
13
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
COLA02
Cerberus
1
2
6
2
W
4
3
1
1.5
L
3
2
2
2
W
2
4
5
1.13
L
Athena
TestingSin
Athena
2
2
4
2
L
Hades
Tuzutka
Hades
1
2
2
1
L
4
4
1
1.13
L
Merlin
cumoracle
Merlin
2
3
4
1.33
W
Jing Wei
uu MAD Brah
Jing Wei
1
2
3
1.25
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,574
Damage
32,764
56,966
Taken
49,707
27,590
Mitigated
30,108
19,167
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
COLA02
Cerberus
5,037
553
0
7,558
16,501
9,017
159
6,370
10,131
23,189
0
W
6,927
5,019
0
5,061
14,141
6,405
786
2,931
11,210
0
49,161
L
6,925
3,485
0
2,549
8,418
3,651
0
957
7,395
0
63,138
W
7,690
1,184
308
2,230
10,109
4,237
0
3,020
7,089
49,423
1,062
L
Athena
TestingSin
Athena
6,286
2,700
0
2,942
12,039
9,840
0
5,267
6,269
22,750
677
L
Hades
Tuzutka
Hades
5,282
794
39
3,521
8,636
6,733
0
1,056
7,506
38,314
782
L
7,994
3,318
0
718
14,029
7,411
0
2,045
11,714
0
56,468
L
Merlin
cumoracle
Merlin
6,277
381
0
1,712
6,585
2,473
50
2,645
3,593
43,287
0
W
Jing Wei
uu MAD Brah
Jing Wei
2,939
1,950
0
0
5,955
1,541
2,114
971
4,984
0
35,027
W
7,981
2,860
0
4,010
10,260
6,390
0
4,122
6,138
724
47,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,319
Gold Earned
35,433
400
Minions Killed
358
0
Camps Cleared
0
1,436,334
Distance Traveled
1,254,279
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,142
510
73
5
0
305,340
0
W
Bakasura
8,130
581
96
7
0
336,076
0
L
Anhur
7,607
543
105
8
0
263,239
2
W
Ix Chel
7,658
547
85
6
0
230,979
0
L
Athena
7,235
517
31
2
0
300,965
0
L
Hades
6,601
472
70
5
0
161,878
1
L
Set
7,305
522
76
5
0
290,065
0
L
Merlin
6,685
478
76
5
0
238,132
0
W
Jing Wei
6,728
481
61
4
0
261,718
2
W
Surtr
8,661
619
85
6
0
302,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role