Player Matchup

Tyr
Tyr
Clúmsy
Tyr
Level 127
God Stats
5W - 3L
1,778 SR
Queue Stats
121W - 95L
1,567 Elo+
Solo
Poseidon
Poseidon
Neckerblyatlord
Poseidon
Level 107
God Stats
47W - 22L
1,608 SR
Queue Stats
296W - 286L
1,456 Elo+
Solo
Apollo
Apollo
TTVJUMBOMANIAC
Apollo
Level 145
God Stats
3W - 5L
1,500 SR
Queue Stats
56W - 58L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
krepin52
Tsukuyomi
Level 137
God Stats
21W - 29L
1,427 SR
Queue Stats
893W - 906L
1,504 Elo+
Solo
Kuzenbo
Kuzenbo
minowaster
Kuzenbo
Level 154
God Stats
9W - 10L
1,572 SR
Queue Stats
411W - 366L
1,590 Elo+
Solo
Team Averages
Level 134
1,577 SR
1,532 Elo+

VS

Team Averages
Level 90
1,626 SR
1,504 Elo+
Bastet
Bastet
Accidia69
Bastet
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,612 Elo+
Party 1
Merlin
Merlin
Gruffyard7
Merlin
Level 159
God Stats
1W - 3L
1,532 SR
Queue Stats
318W - 288L
1,532 Elo+
Solo
Charybdis
Charybdis
LigmaBawlls
Charybdis
Level 63
God Stats
1W - 1L
1,733 SR
Queue Stats
40W - 45L
1,529 Elo+
Solo
Cabrakan
Cabrakan
Romen700
Cabrakan
Level 77
God Stats
2W - 3L
1,866 SR
Queue Stats
89W - 66L
1,549 Elo+
Solo
Amaterasu
Amaterasu
Satariello
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
8 / 4 / 7
12,381
619
16,994
22,268
12,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
17
1 / 4 / 8
10,639
532
9,603
14,588
6,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
6 / 0 / 2
13,078
654
9,665
12,273
5,532
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
krepin52
Tsukuyomi
19
8 / 4 / 9
11,713
586
15,121
19,698
8,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
minowaster
Kuzenbo
14
1 / 4 / 7
9,770
489
5,979
22,726
27,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Accidia69
Bastet
16
4 / 6 / 4
9,593
480
9,175
19,327
8,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Gruffyard7
Merlin
17
6 / 3 / 5
10,348
517
19,979
11,642
7,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
LigmaBawlls
Charybdis
13
1 / 3 / 0
8,467
423
10,101
11,177
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Romen700
Cabrakan
13
1 / 4 / 4
8,775
439
7,239
18,817
22,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Satariello
Amaterasu
15
3 / 8 / 2
9,647
482
9,877
25,869
23,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
24
Kills
15
16
Deaths
24
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
Accidia69
Bastet
4
6
4
1
W
Tyr
8
4
7
2.88
L
Merlin
Gruffyard7
Merlin
6
3
5
2.83
L
Charybdis
LigmaBawlls
Charybdis
1
3
0
0.33
W
Poseidon
1
4
8
1.25
L
Cabrakan
Romen700
Cabrakan
1
4
4
0.75
L
Amaterasu
Satariello
Amaterasu
3
8
2
0.5
W
6
0
2
7
W
Tsukuyomi
krepin52
Tsukuyomi
8
4
9
3.13
W
Kuzenbo
minowaster
Kuzenbo
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,362
Damage
56,371
91,553
Taken
86,832
60,890
Mitigated
65,306
24,051
Healing
24,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Accidia69
Bastet
9,175
1,696
0
4,937
19,327
8,041
0
920
18,407
0
70,665
W
Tyr
16,994
3,494
0
7,813
22,268
12,709
1,025
2,860
18,942
97
77,080
L
Merlin
Gruffyard7
Merlin
19,979
1,133
0
3,058
11,642
7,018
0
3,800
7,842
88,793
944
L
Charybdis
LigmaBawlls
Charybdis
10,101
5,206
0
5,303
11,177
4,346
886
1,803
9,374
0
77,161
W
Poseidon
9,603
1,304
0
460
14,588
6,393
1,402
6,401
7,107
86,850
806
L
Cabrakan
Romen700
Cabrakan
7,239
1,108
0
3,391
18,817
22,357
0
6,200
12,617
27,330
0
L
Amaterasu
Satariello
Amaterasu
9,877
3,188
0
7,864
25,869
23,544
25
2,511
23,358
0
65,997
W
9,665
6,167
0
5,306
12,273
5,532
6,068
1,257
10,730
0
122,536
W
Tsukuyomi
krepin52
Tsukuyomi
15,121
4,001
0
7,439
19,698
8,898
0
4,505
14,432
0
102,629
W
Kuzenbo
minowaster
Kuzenbo
5,979
1,863
0
3,033
22,726
27,358
48
8,361
12,802
27,039
1,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,581
Gold Earned
46,830
632
Minions Killed
505
0
Camps Cleared
0
1,968,788
Distance Traveled
1,677,416
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,593
480
87
4
0
430,269
3
W
Tyr
12,381
619
117
6
0
371,270
0
L
Merlin
10,348
517
155
8
0
317,433
2
L
Charybdis
8,467
423
124
6
0
219,505
1
W
Poseidon
10,639
532
148
7
0
424,406
4
L
Cabrakan
8,775
439
32
2
0
345,935
3
L
Amaterasu
9,647
482
107
5
0
364,274
0
W
Apollo
13,078
654
209
10
0
394,261
1
W
Tsukuyomi
11,713
586
133
7
0
428,399
1
W
Kuzenbo
9,770
489
25
1
0
350,452
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role