Player Matchup

Hou Yi
Hou Yi
BxneUrSister
Hou Yi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 81L
1,499 Elo+
Solo
Bacchus
Bacchus
TommyGotGame
Bacchus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Nut
Nut
heyyyybabe
Nut
Level 44
God Stats
14W - 12L
1,549 SR
Queue Stats
17W - 17L
1,479 Elo+
Solo
Chaac
Chaac
kadinDon
Chaac
Level 127
God Stats
19W - 17L
1,597 SR
Queue Stats
288W - 271L
1,534 Elo+
Solo
Vulcan
Vulcan
z52Romano
Vulcan
Level 125
God Stats
5W - 7L
1,689 SR
Queue Stats
58W - 61L
1,530 Elo+
Solo
Team Averages
Level 91
1,567 SR
1,508 Elo+

VS

Team Averages
Level 121
1,396 SR
1,529 Elo+
Nu Wa
Nu Wa
AbrahamPalomo
Nu Wa
Level 129
God Stats
19W - 5L
1,297 SR
Queue Stats
216W - 203L
1,479 Elo+
Solo
Aphrodite
Aphrodite
BrotherCommander
Aphrodite
Level 153
God Stats
9W - 4L
1,311 SR
Queue Stats
320W - 301L
1,525 Elo+
Solo
Hachiman
Hachiman
CadeisCat
Hachiman
Level 87
God Stats
30W - 20L
1,655 SR
Queue Stats
89W - 82L
1,582 Elo+
Party 1
Nike
Nike
I_DemiGod247_I
Nike
Level 94
God Stats
24W - 26L
1,486 SR
Queue Stats
419W - 388L
1,481 Elo+
Solo
Awilix
Awilix
NutNoReach
Awilix
Level 140
God Stats
2W - 2L
1,232 SR
Queue Stats
91W - 82L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
0 / 4 / 1
7,357
490
3,874
12,162
4,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
TommyGotGame
Bacchus
10
0 / 3 / 0
6,229
415
2,617
11,099
10,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
5 / 2 / 0
8,204
547
8,522
16,090
6,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
kadinDon
Chaac
15
1 / 0 / 1
9,216
614
9,554
13,579
12,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
z52Romano
Vulcan
11
1 / 5 / 1
7,190
479
7,220
9,544
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,509
501
7,259
7,858
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
12
2 / 1 / 6
8,254
550
5,254
13,053
10,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
CadeisCat
Hachiman
14
4 / 2 / 3
8,324
555
8,796
10,700
4,171
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
0 / 1 / 0
8,362
557
6,047
11,870
8,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
NutNoReach
Awilix
15
7 / 0 / 2
8,180
545
11,669
12,507
6,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
7
Kills
14
14
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
W
Aphrodite
2
1
6
5
L
Hou Yi
0
4
1
0.13
W
Hachiman
CadeisCat
Hachiman
4
2
3
2.75
W
0
1
0
0
W
Awilix
NutNoReach
Awilix
7
0
2
8
L
Bacchus
TommyGotGame
Bacchus
0
3
0
0
L
5
2
0
2.5
L
Chaac
kadinDon
Chaac
1
0
1
1.5
L
Vulcan
z52Romano
Vulcan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,787
Damage
39,025
62,474
Taken
55,988
36,968
Mitigated
33,182
19,091
Healing
17,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,259
3,221
0
786
7,858
2,748
104
2,584
4,994
49,732
828
W
Aphrodite
5,254
430
3,852
7,076
13,053
10,748
0
2,427
10,426
30,932
1,148
L
Hou Yi
3,874
1,545
0
2,323
12,162
4,657
569
1,000
11,162
0
59,709
W
Hachiman
CadeisCat
Hachiman
8,796
5,216
0
4,156
10,700
4,171
344
1,409
9,287
0
60,565
W
6,047
492
0
755
11,870
8,952
0
900
10,970
0
78,045
W
Awilix
NutNoReach
Awilix
11,669
4,250
0
971
12,507
6,563
0
3,478
8,715
0
78,803
L
Bacchus
TommyGotGame
Bacchus
2,617
54
0
2,499
11,099
10,251
0
3,740
7,359
14,068
135
L
8,522
5,509
0
5,044
16,090
6,274
549
3,346
12,744
0
67,596
L
Chaac
kadinDon
Chaac
9,554
709
0
6,563
13,579
12,673
0
1,446
12,133
1,924
86,988
L
Vulcan
z52Romano
Vulcan
7,220
2,604
0
2,662
9,544
3,113
0
2,704
6,840
55,368
1,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,196
Gold Earned
40,629
447
Minions Killed
452
0
Camps Cleared
0
1,372,157
Distance Traveled
1,493,919
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,509
501
85
6
0
287,960
0
W
Aphrodite
8,254
550
30
2
0
293,532
6
L
Hou Yi
7,357
490
86
6
0
250,672
0
W
Hachiman
8,324
555
95
6
0
275,740
0
W
Nike
8,362
557
137
9
0
268,176
0
W
Awilix
8,180
545
105
7
0
368,511
2
L
Bacchus
6,229
415
12
1
0
296,807
0
L
Nut
8,204
547
109
7
0
248,487
0
L
Chaac
9,216
614
137
9
0
299,806
2
L
Vulcan
7,190
479
103
7
0
276,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role