Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
BE774297
Hercules
Level 89
God Stats
6W - 5L
1,733 SR
Queue Stats
593W - 626L
1,524 Elo+
Solo
Anubis
Anubis
YceeRO
Anubis
Level 116
God Stats
2W - 1L
1,595 SR
Queue Stats
20W - 30L
1,397 Elo+
Solo
Ao Kuang
Ao Kuang
fabian13170
Ao Kuang
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,489 Elo+
Party 2
Team Averages
Level 108
1,566 SR
1,482 Elo+

VS

Team Averages
Level 118
1,457 SR
1,508 Elo+
Maui
Maui
Dawsanoo
Maui
Level 104
God Stats
1W - 4L
1,133 SR
Queue Stats
123W - 126L
1,522 Elo+
Solo
Chernobog
Chernobog
SegodnyaZavtra
Chernobog
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
246W - 263L
1,290 Elo+
Party 1
Hades
Hades
sikkmedia
Hades
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,775 Elo+
Party 3
Tsukuyomi
Tsukuyomi
tauriwabi
Tsukuyomi
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 99L
1,529 Elo+
Party 3
Medusa
Medusa
Аntari
Medusa
Level 141
God Stats
6W - 5L
1,654 SR
Queue Stats
112W - 125L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
7 / 2 / 15
9,428
857
9,779
9,711
10,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
 
Fenrir
15
6 / 1 / 15
9,177
834
5,761
7,088
5,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
BE774297
Hercules
16
5 / 3 / 16
9,608
873
13,334
14,395
18,453
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
YceeRO
Anubis
17
5 / 1 / 17
9,839
894
16,677
7,281
4,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
fabian13170
Ao Kuang
15
2 / 2 / 16
8,815
801
4,329
10,127
11,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
1 / 3 / 7
7,555
687
4,645
10,621
10,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
SegodnyaZavtra
Chernobog
14
1 / 4 / 6
7,638
694
9,187
9,440
4,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
sikkmedia
Hades
15
2 / 4 / 5
8,020
729
8,632
9,353
5,543
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
tauriwabi
Tsukuyomi
13
2 / 7 / 4
7,504
682
9,027
13,897
9,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Аntari
Medusa
13
3 / 7 / 4
8,288
753
9,448
11,887
4,359
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
35
25
Kills
9
9
Deaths
25
79
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
2
15
7.25
W
Fenrir
 
Fenrir
6
1
15
13.5
W
Hercules
BE774297
Hercules
5
3
16
4.33
L
Maui
1
3
7
1.5
L
Chernobog
SegodnyaZavtra
Chernobog
1
4
6
1
W
Anubis
YceeRO
Anubis
5
1
17
13.5
W
Ao Kuang
fabian13170
Ao Kuang
2
2
16
5
L
Hades
sikkmedia
Hades
2
4
5
1.13
L
Tsukuyomi
tauriwabi
Tsukuyomi
2
7
4
0.57
L
Medusa
Аntari
Medusa
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,880
Damage
40,939
48,602
Taken
55,198
50,631
Mitigated
34,761
22,416
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,779
735
1,800
2,215
9,711
10,361
1,092
2,301
7,236
0
14,840
W
Fenrir
 
Fenrir
5,761
849
148
1,349
7,088
5,542
1,687
1,825
5,219
0
8,086
W
Hercules
BE774297
Hercules
13,334
2,817
2,075
6,404
14,395
18,453
677
3,813
10,065
4,807
17,679
L
Maui
4,645
475
1,033
2,423
10,621
10,611
23
5,318
5,036
5,455
579
L
Chernobog
SegodnyaZavtra
Chernobog
9,187
3,669
730
1,366
9,440
4,465
115
3,173
6,132
0
23,200
W
Anubis
YceeRO
Anubis
16,677
654
2,217
3,453
7,281
4,778
1,790
2,723
4,472
44,904
87
W
Ao Kuang
fabian13170
Ao Kuang
4,329
1,421
690
2,065
10,127
11,497
2,377
2,152
7,846
6,957
1,514
L
Hades
sikkmedia
Hades
8,632
1,254
209
1,773
9,353
5,543
0
4,685
4,544
14,450
0
L
Tsukuyomi
tauriwabi
Tsukuyomi
9,027
1,145
341
1,665
13,897
9,783
0
4,960
8,577
0
14,575
L
Medusa
Аntari
Medusa
9,448
3,163
342
1,224
11,887
4,359
144
5,409
6,305
0
24,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,867
Gold Earned
39,005
109
Minions Killed
95
0
Camps Cleared
0
960,145
Distance Traveled
826,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,428
857
12
1
0
197,661
0
W
Fenrir
9,177
834
12
1
0
196,275
0
W
Hercules
9,608
873
23
2
0
176,203
0
L
Maui
7,555
687
4
0
0
135,477
0
L
Chernobog
7,638
694
38
3
0
160,951
0
W
Anubis
9,839
894
48
4
0
193,545
0
W
Ao Kuang
8,815
801
14
1
0
196,461
0
L
Hades
8,020
729
10
1
0
183,036
0
L
Tsukuyomi
7,504
682
22
2
0
181,399
0
L
Medusa
8,288
753
21
2
0
166,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role