Player Matchup

Ymir
Ymir
CrazyMonkeyii
Ymir
Level 64
God Stats
12W - 8L
1,352 SR
Queue Stats
262W - 271L
1,495 Elo+
Solo
Nut
Nut
KovuVitani4288
Nut
Level 69
God Stats
2W - 7L
1,084 SR
Queue Stats
215W - 209L
1,509 Elo+
Solo
Ix Chel
Ix Chel
Naughty_DogxX
Ix Chel
Level 193
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 106L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheRealBradNeely
Ah Muzen Cab
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 160L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
ops Vengeance
Tsukuyomi
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 102L
1,520 Elo+
Solo
Team Averages
Level 101
1,387 SR
1,499 Elo+

VS

Team Averages
Level 90
1,466 SR
1,462 Elo+
Ra
Ra
CashkillerrHenry
Ra
Level 102
God Stats
1W - 3L
1,584 SR
Queue Stats
14W - 36L
1,300 Elo+
Solo
Bellona
Bellona
Coach_Benjo
Bellona
Level 29
God Stats
0W - 4L
1,275 SR
Queue Stats
36W - 47L
1,527 Elo+
Party 1
Cerberus
Cerberus
Gmyster1999
Cerberus
Level 136
God Stats
2W - 5L
1,500 SR
Queue Stats
81W - 88L
1,502 Elo+
Party 1
Anhur
Anhur
Huntertwist01
Anhur
Level 29
God Stats
1W - 2L
1,462 SR
Queue Stats
20W - 34L
1,490 Elo+
Party 1
Achilles
Achilles
LuhTupac
Achilles
Level 153
God Stats
23W - 16L
1,508 SR
Queue Stats
139W - 133L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
7,969
613
8,565
13,089
9,863
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

12
3 / 2 / 1
7,388
568
8,771
11,861
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
12
1 / 0 / 3
7,311
562
6,468
7,119
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
TheRealBradNeely
Ah Muzen Cab
15
5 / 0 / 2
8,850
681
8,281
8,385
3,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
ops Vengeance
Tsukuyomi
14
4 / 0 / 4
7,594
584
5,105
10,539
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,741
442
3,443
8,762
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Coach_Benjo
Bellona
12
0 / 0 / 0
6,708
516
4,085
12,798
10,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Gmyster1999
Cerberus
10
1 / 5 / 1
5,633
433
8,703
12,542
8,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 0
6,250
481
5,014
9,475
3,497
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
LuhTupac
Achilles
11
0 / 4 / 0
5,895
453
3,838
12,712
7,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
17
Kills
2
2
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Bellona
Coach_Benjo
Bellona
0
0
0
0
W
4
0
5
6.5
L
Cerberus
Gmyster1999
Cerberus
1
5
1
0.3
L
1
3
0
0.33
W
3
2
1
1.75
L
Achilles
LuhTupac
Achilles
0
4
0
0
W
Ix Chel
1
0
3
2.5
W
Ah Muzen Cab
TheRealBradNeely
Ah Muzen Cab
5
0
2
6
W
Tsukuyomi
ops Vengeance
Tsukuyomi
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,190
Damage
25,083
50,993
Taken
56,289
25,475
Mitigated
33,063
20,344
Healing
12,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,443
202
212
936
8,762
2,936
0
516
8,246
39,318
0
L
Bellona
Coach_Benjo
Bellona
4,085
1,312
0
5,999
12,798
10,988
0
6,114
6,684
0
44,016
W
8,565
2,826
1,693
3,823
13,089
9,863
0
3,017
9,426
27,995
372
L
Cerberus
Gmyster1999
Cerberus
8,703
216
0
2,842
12,542
8,445
0
2,310
10,232
24,467
0
L
5,014
2,886
0
1,361
9,475
3,497
0
4,073
5,402
0
36,233
W
8,771
5,111
0
5,424
11,861
3,763
960
3,578
7,588
0
57,120
L
Achilles
LuhTupac
Achilles
3,838
1,268
0
1,629
12,712
7,197
0
1,683
11,029
0
46,048
W
Ix Chel
6,468
1,078
788
3,230
7,119
4,529
128
0
7,119
42,104
1,470
W
Ah Muzen Cab
TheRealBradNeely
Ah Muzen Cab
8,281
3,016
0
1,316
8,385
3,284
801
2,290
5,951
0
78,940
W
Tsukuyomi
ops Vengeance
Tsukuyomi
5,105
881
0
4,070
10,539
4,036
376
1,544
8,763
0
45,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,112
Gold Earned
30,227
374
Minions Killed
352
0
Camps Cleared
0
1,259,431
Distance Traveled
1,208,680
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,741
442
71
5
0
237,856
1
L
Bellona
6,708
516
70
5
0
271,848
0
W
Ymir
7,969
613
28
2
0
253,803
2
L
Cerberus
5,633
433
69
5
0
252,576
0
L
Anhur
6,250
481
61
5
0
226,075
0
W
Nut
7,388
568
94
7
0
228,508
0
L
Achilles
5,895
453
81
6
0
220,325
1
W
Ix Chel
7,311
562
66
5
0
214,268
2
W
Ah Muzen Cab
8,850
681
119
9
0
283,343
0
W
Tsukuyomi
7,594
584
67
5
0
279,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role