Player Matchup

Arachne
Arachne
Andrew42088
Arachne
Level 101
God Stats
12W - 18L
1,705 SR
Queue Stats
80W - 95L
1,441 Elo+
Solo
Charon
Charon
Lord 2nd5547
Charon
Level 40
God Stats
13W - 6L
1,713 SR
Queue Stats
34W - 20L
1,530 Elo+
Solo
Heimdallr
Heimdallr
Toppzzz6
Heimdallr
Level 135
God Stats
9W - 8L
1,668 SR
Queue Stats
755W - 767L
1,487 Elo+
Solo
Discordia
Discordia
nevenkali
Discordia
Level 107
God Stats
31W - 17L
1,655 SR
Queue Stats
248W - 239L
1,536 Elo+
Solo
Mulan
Mulan
tonybruahTTV
Mulan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,513 Elo+
Solo
Team Averages
Level 101
1,648 SR
1,501 Elo+

VS

Team Averages
Level 100
1,466 SR
1,538 Elo+
Geb
Geb
Agente2114
Geb
Level 153
God Stats
2W - 4L
1,754 SR
Queue Stats
184W - 194L
1,520 Elo+
Solo
Ullr
Ullr
AxellSt
Ullr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,798 Elo+
Solo
Anubis
Anubis
CR7_CV11
Anubis
Level 172
God Stats
6W - 16L
1,265 SR
Queue Stats
113W - 128L
1,537 Elo+
Solo
Ix Chel
Ix Chel
LipeGuinfer
Ix Chel
Level 47
God Stats
2W - 7L
1,313 SR
Queue Stats
37W - 44L
1,380 Elo+
Solo
Arachne
Arachne
WarGirl26
Arachne
Level 82
God Stats
6W - 4L
1,500 SR
Queue Stats
367W - 391L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andrew42088
Arachne
11
0 / 0 / 4
5,798
1,160
3,353
4,561
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charon
11
0 / 0 / 5
6,576
1,315
3,209
2,908
2,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Toppzzz6
Heimdallr
11
1 / 0 / 5
5,990
1,198
4,305
4,434
1,928
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
nevenkali
Discordia
11
2 / 0 / 3
6,210
1,242
4,393
1,616
564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 3
7,019
1,404
11,500
6,567
4,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

406

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,987
1,197
5,096
6,126
4,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
AxellSt
Ullr
10
0 / 3 / 0
5,493
1,099
6,527
8,575
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
CR7_CV11
Anubis
9
0 / 0 / 0
3,608
722
0
0
0
Ix Chel
LipeGuinfer
Ix Chel
10
0 / 1 / 0
5,754
1,151
2,441
4,910
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
WarGirl26
Arachne
10
0 / 2 / 0
5,551
1,110
3,005
9,575
4,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
7
Kills
0
0
Deaths
7
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Arachne
Andrew42088
Arachne
0
0
4
2
L
Ullr
AxellSt
Ullr
0
3
0
0
L
Anubis
CR7_CV11
Anubis
0
0
0
0
L
Ix Chel
LipeGuinfer
Ix Chel
0
1
0
0
W
Charon
0
0
5
2.5
W
Heimdallr
Toppzzz6
Heimdallr
1
0
5
3.5
L
Arachne
WarGirl26
Arachne
0
2
0
0
W
Discordia
nevenkali
Discordia
2
0
3
3.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,760
Damage
17,069
20,086
Taken
29,186
12,203
Mitigated
15,392
5,620
Healing
2,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,096
475
0
253
6,126
4,920
0
1,083
4,960
10,737
0
W
Arachne
Andrew42088
Arachne
3,353
2,233
0
1,304
4,561
2,252
0
1,448
3,113
0
8,561
L
Ullr
AxellSt
Ullr
6,527
2,060
0
155
8,575
3,503
0
3,280
5,171
0
16,102
L
Anubis
CR7_CV11
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
LipeGuinfer
Ix Chel
2,441
540
585
653
4,910
1,979
0
840
3,950
19,368
0
W
Charon
3,209
440
0
712
2,908
2,530
0
1,264
1,644
9,906
2,580
W
Heimdallr
Toppzzz6
Heimdallr
4,305
1,343
0
132
4,434
1,928
0
1,296
3,138
0
11,846
L
Arachne
WarGirl26
Arachne
3,005
2,226
0
914
9,575
4,990
0
1,832
7,476
0
6,725
W
Discordia
nevenkali
Discordia
4,393
381
0
0
1,616
564
0
454
1,162
15,079
328
W
11,500
2,451
0
3,472
6,567
4,929
0
3,075
3,492
80
28,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,593
Gold Earned
26,393
124
Minions Killed
95
5
Camps Cleared
3
532,201
Distance Traveled
486,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,987
1,197
17
3
0
140,870
0
W
Arachne
5,798
1,160
16
3
2
126,441
0
L
Ullr
5,493
1,099
23
5
1
99,439
0
L
Anubis
3,608
722
0
0
0
0
0
L
Ix Chel
5,754
1,151
42
8
1
127,844
0
W
Charon
6,576
1,315
22
4
0
95,199
0
W
Heimdallr
5,990
1,198
12
2
1
105,533
0
L
Arachne
5,551
1,110
13
3
1
118,756
0
W
Discordia
6,210
1,242
19
4
0
91,798
0
W
Mulan
7,019
1,404
55
11
2
113,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role