Player Matchup

Izanami
Izanami
ArceonMage
Izanami
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 44L
1,309 Elo+
Party 1
Agni
Agni
JakeFromIT
Agni
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 8L
1,647 Elo+
Solo
Zeus
Zeus
Rivenryu
Zeus
Level 159
God Stats
204W - 181L
1,539 SR
Queue Stats
791W - 857L
1,391 Elo+
Solo
Artemis
Artemis
TheCrimsonFlood
Artemis
Level 48
God Stats
21W - 24L
1,286 SR
Queue Stats
51W - 66L
1,309 Elo+
Party 1
Maman Brigitte
Maman Brigitte
ojsbronco88
Maman Brigitte
Level 109
God Stats
2W - 5L
1,346 SR
Queue Stats
22W - 28L
1,439 Elo+
Solo
Team Averages
Level 98
1,477 SR
1,419 Elo+

VS

Team Averages
Level 117
1,490 SR
1,443 Elo+
Surtr
Surtr
AllHeilVash
Surtr
Level 146
God Stats
16W - 13L
1,520 SR
Queue Stats
202W - 207L
1,466 Elo+
Solo
Kukulkan
Kukulkan
Duke
Kukulkan
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
123W - 122L
1,480 Elo+
Solo
Vulcan
Vulcan
EdsonCirino
Vulcan
Level 91
God Stats
2W - 1L
1,269 SR
Queue Stats
43W - 45L
1,393 Elo+
Party 2
Ao Kuang
Ao Kuang
general_luck13
Ao Kuang
Level 29
God Stats
19W - 14L
1,519 SR
Queue Stats
36W - 35L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
iSmiteUoften
Danzaburou
Level 158
God Stats
27W - 14L
1,640 SR
Queue Stats
389W - 397L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArceonMage
Izanami
16
0 / 1 / 7
9,544
954
4,060
10,081
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
4 / 7 / 4
10,948
1,095
11,371
15,999
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
15
2 / 1 / 7
10,202
1,020
14,321
4,348
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 7
10,384
1,038
10,489
11,327
4,335
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Maman Brigitte
ojsbronco88
Maman Brigitte
15
1 / 6 / 3
9,772
977
3,845
11,497
4,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

185

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 7
10,377
1,038
8,919
15,214
12,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Duke
Kukulkan
17
7 / 0 / 7
11,955
1,196
15,781
7,939
3,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
16
2 / 1 / 9
10,487
1,049
14,338
9,499
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ao Kuang
17
5 / 3 / 10
11,433
1,143
6,606
10,996
5,441
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
iSmiteUoften
Danzaburou
16
0 / 0 / 7
10,526
1,053
3,771
4,565
2,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
58
9
Kills
18
18
Deaths
9
28
Assists
40
Player
Kills
Deaths
Assists
KDA
W
4
5
7
1.5
L
Izanami
ArceonMage
Izanami
0
1
7
3.5
W
Kukulkan
Duke
Kukulkan
7
0
7
10.5
W
Vulcan
2
1
9
6.5
L
4
7
4
0.86
L
Zeus
2
1
7
5.5
L
2
3
7
1.83
W
Ao Kuang
5
3
10
3.33
W
Danzaburou
iSmiteUoften
Danzaburou
0
0
7
3.5
L
Maman Brigitte
ojsbronco88
Maman Brigitte
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,086
Damage
49,415
53,252
Taken
48,213
19,256
Mitigated
27,496
3,372
Healing
3,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,919
2,973
0
1,430
15,214
12,254
0
8,592
6,230
80
15,556
L
Izanami
ArceonMage
Izanami
4,060
2,611
0
945
10,081
3,774
0
7,403
2,678
0
19,476
W
Kukulkan
Duke
Kukulkan
15,781
603
0
0
7,939
3,567
0
5,770
1,850
31,155
471
W
Vulcan
14,338
5,218
0
239
9,499
4,165
0
6,123
3,115
38,961
0
L
11,371
898
248
1,813
15,999
5,622
0
11,076
4,923
37,214
0
L
Zeus
14,321
543
0
0
4,348
1,272
0
3,229
1,119
26,835
0
L
10,489
2,995
0
93
11,327
4,335
0
7,557
3,770
0
29,744
W
Ao Kuang
6,606
2,227
0
930
10,996
5,441
0
5,496
5,143
18,002
282
W
Danzaburou
iSmiteUoften
Danzaburou
3,771
302
0
636
4,565
2,069
0
2,168
2,338
0
33,428
L
Maman Brigitte
ojsbronco88
Maman Brigitte
3,845
129
0
273
11,497
4,253
0
7,395
4,102
26,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,850
Gold Earned
54,778
252
Minions Killed
226
5
Camps Cleared
10
820,926
Distance Traveled
956,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,377
1,038
21
2
0
165,824
0
L
Izanami
9,544
954
49
5
2
170,397
0
W
Kukulkan
11,955
1,196
51
5
0
200,631
0
W
Vulcan
10,487
1,049
58
6
0
205,368
0
L
Agni
10,948
1,095
73
7
2
190,456
0
L
Zeus
10,202
1,020
41
4
0
146,173
0
L
Artemis
10,384
1,038
39
4
0
159,864
0
W
Ao Kuang
11,433
1,143
24
2
5
200,618
0
W
Danzaburou
10,526
1,053
72
7
5
183,788
0
L
Maman Brigitte
9,772
977
50
5
1
154,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role