Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BoiMois
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,544 Elo+
Party 1
Scylla
Scylla
EpicGamerOwO
Scylla
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,477 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Irmaki
Ah Muzen Cab
Level 145
God Stats
3W - 0L
1,866 SR
Queue Stats
33W - 32L
1,537 Elo+
Party 1
Cabrakan
Cabrakan
Justice4KazlarV2
Cabrakan
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,556 Elo+
Solo
Team Averages
Level 115
1,573 SR
1,523 Elo+

VS

Team Averages
Level 120
1,565 SR
1,518 Elo+
Ravana
Ravana
 
Ravana
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
EzDrMz
Kumbhakarna
Level 145
God Stats
1W - 1L
1,732 SR
Queue Stats
230W - 218L
1,512 Elo+
Solo
Nox
Nox
L3thal Kam1Kaze
Nox
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
233W - 261L
1,504 Elo+
Solo
Merlin
Merlin
pabculerocky80
Merlin
Level 32
God Stats
3W - 3L
1,593 SR
Queue Stats
96W - 92L
1,551 Elo+
Solo
Jing Wei
Jing Wei
xHunTerv3
Jing Wei
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 131L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 1 / 3
5,305
1,061
2,469
4,352
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
BoiMois
Chaac
9
2 / 1 / 3
5,300
1,060
3,949
3,611
3,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
11
2 / 0 / 2
5,985
1,197
2,958
2,146
1,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Irmaki
Ah Muzen Cab
10
2 / 1 / 2
5,453
1,091
7,009
3,572
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 3
5,504
1,101
1,171
4,032
3,783
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
2 / 2 / 0
5,144
1,029
2,622
4,496
2,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
EzDrMz
Kumbhakarna
10
0 / 0 / 2
5,198
1,040
1,515
5,262
3,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

6
0 / 1 / 0
4,343
869
583
1,637
705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 1
5,396
1,079
4,323
3,194
1,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
xHunTerv3
Jing Wei
9
0 / 2 / 2
4,964
993
2,591
3,813
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
6
Kills
3
3
Deaths
6
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
3
1.5
L
Ravana
 
Ravana
2
2
0
1
W
Chaac
BoiMois
Chaac
2
1
3
3.5
W
Scylla
2
0
2
3
L
Kumbhakarna
EzDrMz
Kumbhakarna
0
0
2
1
W
Ah Muzen Cab
Irmaki
Ah Muzen Cab
2
1
2
3
W
0
0
3
1.5
L
0
1
0
0
L
1
1
1
1.5
L
Jing Wei
xHunTerv3
Jing Wei
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,556
Damage
11,634
17,713
Taken
18,402
13,852
Mitigated
8,789
6,289
Healing
7,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,469
48
730
1,652
4,352
4,160
0
550
3,802
5,667
0
L
Ravana
 
Ravana
2,622
414
1,151
1,196
4,496
2,116
0
1,966
2,530
0
4,967
W
Chaac
BoiMois
Chaac
3,949
130
79
429
3,611
3,143
0
1,553
2,058
0
6,158
W
Scylla
2,958
94
0
250
2,146
1,073
0
1,065
1,081
10,174
0
L
Kumbhakarna
EzDrMz
Kumbhakarna
1,515
37
998
1,872
5,262
3,181
0
1,621
3,641
2,444
0
W
Ah Muzen Cab
Irmaki
Ah Muzen Cab
7,009
1,256
355
330
3,572
1,693
19
1,775
1,797
0
14,089
W
1,171
190
1,243
1,221
4,032
3,783
0
1,286
2,746
2,273
998
L
583
0
0
250
1,637
705
0
866
771
858
0
L
4,323
329
69
987
3,194
1,238
0
679
2,515
16,558
330
L
Jing Wei
xHunTerv3
Jing Wei
2,591
2,142
394
232
3,813
1,549
0
1,449
2,364
0
5,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,547
Gold Earned
25,045
53
Minions Killed
53
0
Camps Cleared
0
535,356
Distance Traveled
436,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,305
1,061
8
2
0
121,533
0
L
Ravana
5,144
1,029
5
1
0
87,371
0
W
Chaac
5,300
1,060
5
1
0
112,647
0
W
Scylla
5,985
1,197
24
5
0
110,628
0
L
Kumbhakarna
5,198
1,040
2
0
0
104,188
0
W
Ah Muzen Cab
5,453
1,091
12
2
0
95,449
0
W
Cabrakan
5,504
1,101
4
1
0
95,099
0
L
Nox
4,343
869
2
0
0
34,090
0
L
Merlin
5,396
1,079
29
6
0
104,313
0
L
Jing Wei
4,964
993
15
3
0
106,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role