Player Matchup

Vulcan
Vulcan
Tiptoor
Vulcan
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 278L
1,466 Elo+
Solo
Surtr
Surtr
Unfortt
Surtr
Level 154
God Stats
0W - 1L
1,714 SR
Queue Stats
2W - 2L
1,524 Elo+
Solo
Danzaburou
Danzaburou
Xx_ivancito9_xX
Danzaburou
Level 48
God Stats
0W - 4L
1,639 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Bacchus
Bacchus
alamilla98
Bacchus
Level 42
God Stats
4W - 3L
1,832 SR
Queue Stats
32W - 33L
1,406 Elo+
Party 1
Thanatos
Thanatos
chopimlg28
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 69
1,637 SR
1,479 Elo+

VS

Team Averages
Level 83
1,593 SR
1,467 Elo+
Kuzenbo
Kuzenbo
JEJOUEASMITE
Kuzenbo
Level 65
God Stats
30W - 37L
1,553 SR
Queue Stats
33W - 42L
1,437 Elo+
Party 2
Chernobog
Chernobog
Kajojus
Chernobog
Level 68
God Stats
17W - 15L
1,446 SR
Queue Stats
77W - 71L
1,500 Elo+
Solo
Ix Chel
Ix Chel
MrSnakemag
Ix Chel
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 116L
1,504 Elo+
Solo
Ymir
Ymir
QuaxEU
Ymir
Level 48
God Stats
5W - 4L
1,849 SR
Queue Stats
151W - 160L
1,425 Elo+
Solo
Arachne
Arachne
SancTuary_Flooo
Arachne
Level 105
God Stats
31W - 33L
1,617 SR
Queue Stats
39W - 44L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Tiptoor
Vulcan
14
1 / 4 / 1
8,015
471
5,996
8,776
3,804
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
Unfortt
Surtr
15
3 / 4 / 0
9,164
539
10,108
15,215
12,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
Xx_ivancito9_xX
Danzaburou
13
3 / 2 / 1
8,361
492
8,162
8,710
3,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
alamilla98
Bacchus
13
2 / 5 / 4
7,559
445
8,109
16,440
17,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
chopimlg28
Thanatos
13
1 / 5 / 2
7,301
429
3,511
16,704
7,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JEJOUEASMITE
Kuzenbo
15
2 / 1 / 5
9,782
575
6,287
11,656
10,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Kajojus
Chernobog
16
5 / 3 / 5
9,909
583
13,588
13,353
6,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Ix Chel
MrSnakemag
Ix Chel
15
4 / 3 / 4
9,953
585
9,659
9,827
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ymir
QuaxEU
Ymir
15
1 / 3 / 7
9,106
536
7,112
18,548
18,811
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

18
8 / 0 / 3
10,684
628
10,385
13,201
6,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
10
Kills
20
20
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
JEJOUEASMITE
Kuzenbo
2
1
5
4.5
W
Chernobog
Kajojus
Chernobog
5
3
5
2.5
W
Ix Chel
MrSnakemag
Ix Chel
4
3
4
2
W
Ymir
QuaxEU
Ymir
1
3
7
1.5
W
8
0
3
9.5
L
Vulcan
Tiptoor
Vulcan
1
4
1
0.38
L
Surtr
Unfortt
Surtr
3
4
0
0.75
L
Danzaburou
Xx_ivancito9_xX
Danzaburou
3
2
1
1.75
L
Bacchus
alamilla98
Bacchus
2
5
4
0.8
L
Thanatos
chopimlg28
Thanatos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,886
Damage
47,031
65,845
Taken
66,585
44,568
Mitigated
46,883
14,419
Healing
19,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
JEJOUEASMITE
Kuzenbo
6,287
2,065
0
3,578
11,656
10,088
49
877
10,140
47,463
2,275
W
Chernobog
Kajojus
Chernobog
13,588
9,368
0
4,934
13,353
6,586
3,426
4,198
8,654
0
92,555
W
Ix Chel
MrSnakemag
Ix Chel
9,659
1,243
1,397
1,929
9,827
4,422
1,031
3,037
6,405
84,358
445
W
Ymir
QuaxEU
Ymir
7,112
1,596
0
4,058
18,548
18,811
135
4,956
12,788
39,399
2,928
W
10,385
8,157
0
3,979
13,201
6,976
84
996
11,868
0
101,277
L
Vulcan
Tiptoor
Vulcan
5,996
3,848
0
740
8,776
3,804
0
4,522
4,254
51,987
2,711
L
Surtr
Unfortt
Surtr
10,108
2,975
0
3,246
15,215
12,112
0
5,046
9,859
4,085
59,638
L
Danzaburou
Xx_ivancito9_xX
Danzaburou
8,162
4,252
0
1,659
8,710
3,690
0
2,927
5,731
0
53,352
L
Bacchus
alamilla98
Bacchus
8,109
670
293
1,959
16,440
17,670
0
6,477
9,774
24,512
0
L
Thanatos
chopimlg28
Thanatos
3,511
1,086
0
6,522
16,704
7,292
0
2,671
13,967
0
48,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,400
Gold Earned
49,434
386
Minions Killed
597
0
Camps Cleared
0
1,525,380
Distance Traveled
1,629,388
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,782
575
110
6
0
258,517
3
W
Chernobog
9,909
583
150
9
0
329,961
0
W
Ix Chel
9,953
585
132
8
0
313,012
2
W
Ymir
9,106
536
52
3
0
314,095
3
W
Arachne
10,684
628
153
9
0
413,803
0
L
Vulcan
8,015
471
90
5
0
279,991
0
L
Surtr
9,164
539
106
6
0
268,679
0
L
Danzaburou
8,361
492
95
6
0
321,612
0
L
Bacchus
7,559
445
29
2
0
322,914
0
L
Thanatos
7,301
429
66
4
0
332,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role