Player Matchup

Anhur
Anhur
Guella
Anhur
Level 109
God Stats
9W - 6L
1,680 SR
Queue Stats
63W - 66L
1,486 Elo+
Solo
Tyr
Tyr
GuilloteMoreno
Tyr
Level 102
God Stats
7W - 7L
1,277 SR
Queue Stats
205W - 212L
1,277 Elo+
Solo
Cerberus
Cerberus
Kill_LeleBR
Cerberus
Level 157
God Stats
6W - 7L
1,804 SR
Queue Stats
389W - 393L
1,492 Elo+
Solo
Fenrir
Fenrir
Matias84614
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,241 Elo+
Party 1
Chernobog
Chernobog
TroPa_EliTe-V8_2
Chernobog
Level 44
God Stats
0W - 3L
1,221 SR
Queue Stats
33W - 78L
1,276 Elo+
Party 1
Team Averages
Level 88
1,496 SR
1,354 Elo+

VS

Team Averages
Level 126
1,429 SR
1,487 Elo+
Ne Zha
Ne Zha
Luneco99
Ne Zha
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 218L
1,568 Elo+
Party 2
Agni
Agni
Manubonicalzi999
Agni
Level 83
God Stats
9W - 13L
1,345 SR
Queue Stats
68W - 72L
1,509 Elo+
Solo
Sylvanus
Sylvanus
RsngX
Sylvanus
Level 146
God Stats
4W - 1L
1,680 SR
Queue Stats
38W - 35L
1,351 Elo+
Solo
Anhur
Anhur
TheJoako06
Anhur
Level 142
God Stats
2W - 2L
1,187 SR
Queue Stats
192W - 195L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
sjupiterr
Baron Samedi
Level 103
God Stats
4W - 8L
1,430 SR
Queue Stats
235W - 224L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Guella
Anhur
15
5 / 3 / 0
9,811
577
15,745
13,714
5,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
1 / 0 / 1
8,191
482
5,173
8,967
4,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Kill_LeleBR
Cerberus
12
0 / 1 / 3
7,771
457
7,618
17,477
12,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
14
0 / 4 / 3
7,613
448
5,627
17,538
9,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
14
4 / 1 / 0
8,385
493
5,097
10,587
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Luneco99
Ne Zha
15
3 / 3 / 4
8,237
485
12,212
18,113
7,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
1 / 0 / 6
8,412
495
9,942
7,639
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
RsngX
Sylvanus
13
1 / 4 / 2
7,972
469
6,324
15,763
13,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
15
1 / 4 / 1
8,101
477
3,382
13,500
3,557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
sjupiterr
Baron Samedi
13
3 / 1 / 5
8,359
492
8,802
14,210
10,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
10
Kills
9
9
Deaths
12
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
Guella
Anhur
5
3
0
1.67
L
1
0
1
1.5
L
Cerberus
Kill_LeleBR
Cerberus
0
1
3
1.5
W
Ne Zha
Luneco99
Ne Zha
3
3
4
1.67
W
1
0
6
4
L
Fenrir
0
4
3
0.38
W
Sylvanus
RsngX
Sylvanus
1
4
2
0.5
W
Anhur
1
4
1
0.38
L
Chernobog
4
1
0
4
W
Baron Samedi
sjupiterr
Baron Samedi
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,260
Damage
40,662
68,283
Taken
69,225
37,152
Mitigated
37,624
25,487
Healing
29,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Guella
Anhur
15,745
9,139
0
6,548
13,714
5,648
543
3,242
10,472
0
89,767
L
5,173
724
0
5,745
8,967
4,859
0
3,187
5,780
0
57,037
L
Cerberus
Kill_LeleBR
Cerberus
7,618
500
1,738
6,183
17,477
12,998
0
7,901
9,528
29,789
0
W
Ne Zha
Luneco99
Ne Zha
12,212
4,011
0
8,883
18,113
7,402
0
1,690
16,423
0
67,702
W
9,942
1,404
0
1,727
7,639
2,994
110
1,051
6,588
77,299
0
L
Fenrir
5,627
2,015
0
1,966
17,538
9,180
0
3,650
13,842
0
77,830
W
Sylvanus
RsngX
Sylvanus
6,324
1,795
682
4,906
15,763
13,136
0
162
15,601
44,695
13,190
W
Anhur
3,382
1,617
0
3,768
13,500
3,557
0
794
12,706
0
67,613
L
Chernobog
5,097
2,083
0
3,307
10,587
4,467
0
6,106
4,390
0
57,519
W
Baron Samedi
sjupiterr
Baron Samedi
8,802
1,194
3,039
6,519
14,210
10,535
55
3,921
10,289
26,901
877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,771
Gold Earned
41,081
487
Minions Killed
457
0
Camps Cleared
0
1,559,778
Distance Traveled
1,549,182
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,811
577
131
8
0
285,432
0
L
Tyr
8,191
482
112
7
0
220,617
1
L
Cerberus
7,771
457
49
3
0
362,703
6
W
Ne Zha
8,237
485
81
5
0
346,268
0
W
Agni
8,412
495
132
8
0
327,245
3
L
Fenrir
7,613
448
103
6
0
358,875
0
W
Sylvanus
7,972
469
100
6
0
248,586
1
W
Anhur
8,101
477
119
7
0
296,350
0
L
Chernobog
8,385
493
92
5
0
332,151
0
W
Baron Samedi
8,359
492
25
1
0
330,733
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role