Player Matchup

Ishtar
Ishtar
GDChupacabruh
Ishtar
Level 128
God Stats
11W - 16L
1,500 SR
Queue Stats
1,327W - 1,372L
1,613 Elo+
Solo
Fafnir
Fafnir
Kittyana
Fafnir
Level 110
God Stats
0W - 3L
1,733 SR
Queue Stats
136W - 155L
1,508 Elo+
Solo
Persephone
Persephone
KungFuYuPanda
Persephone
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Prima_Nocta_
Cthulhu
Level 124
God Stats
1W - 1L
1,689 SR
Queue Stats
31W - 34L
1,452 Elo+
Party 1
Artemis
Artemis
Random-Crusher_
Artemis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,489 Elo+
Party 1
Team Averages
Level 102
1,584 SR
1,512 Elo+

VS

Team Averages
Level 122
1,506 SR
1,493 Elo+
Camazotz
Camazotz
DibbsiYT19081995
Camazotz
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 200L
1,527 Elo+
Solo
Arachne
Arachne
Fulumbo
Arachne
Level 157
God Stats
4W - 2L
1,775 SR
Queue Stats
330W - 310L
1,504 Elo+
Solo
Shiva
Shiva
MasterSlignSh0t
Shiva
Level 132
God Stats
6W - 4L
1,255 SR
Queue Stats
279W - 256L
1,479 Elo+
Solo
Zeus
Zeus
PattoxD
Zeus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,377 Elo+
Solo
Danzaburou
Danzaburou
TTvTizyyy
Danzaburou
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
52W - 40L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 6
9,789
699
14,669
15,754
9,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Kittyana
Fafnir
17
2 / 5 / 8
10,741
767
7,051
23,348
36,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
KungFuYuPanda
Persephone
14
0 / 4 / 7
8,764
626
6,809
8,995
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Prima_Nocta_
Cthulhu
14
3 / 7 / 5
9,513
680
12,235
25,207
38,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 5 / 5
10,263
733
17,548
15,203
9,044
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 14
9,341
667
8,257
17,201
13,014
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
Fulumbo
Arachne
18
6 / 1 / 13
11,055
790
13,942
11,372
13,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 4 / 14
10,867
776
17,338
18,582
20,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
PattoxD
Zeus
18
9 / 4 / 7
11,243
803
18,861
11,431
4,912
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TTvTizyyy
Danzaburou
19
6 / 3 / 14
11,832
845
19,560
15,761
8,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
90
14
Kills
28
27
Deaths
16
31
Assists
62
Player
Kills
Deaths
Assists
KDA
W
0
4
14
1.75
W
Arachne
Fulumbo
Arachne
6
1
13
12.5
L
4
6
6
1.17
L
Fafnir
Kittyana
Fafnir
2
5
8
1.2
L
Persephone
KungFuYuPanda
Persephone
0
4
7
0.88
W
7
4
14
3.5
W
Zeus
PattoxD
Zeus
9
4
7
3.13
L
Cthulhu
Prima_Nocta_
Cthulhu
3
7
5
0.79
L
5
5
5
1.5
W
Danzaburou
TTvTizyyy
Danzaburou
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,312
Damage
77,958
88,507
Taken
74,347
97,344
Mitigated
59,693
19,264
Healing
27,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,257
2,478
3,142
3,928
17,201
13,014
159
6,360
10,841
0
14,414
W
Arachne
Fulumbo
Arachne
13,942
10,665
1,174
3,641
11,372
13,069
1,520
2,984
8,388
0
26,262
L
14,669
5,014
1,246
1,163
15,754
9,514
77
4,863
10,847
0
35,037
L
Fafnir
Kittyana
Fafnir
7,051
2,162
3,212
5,889
23,348
36,445
707
4,318
18,749
14,937
0
L
Persephone
KungFuYuPanda
Persephone
6,809
809
72
464
8,995
4,206
62
2,825
6,070
13,829
1,157
W
17,338
1,186
1,847
3,529
18,582
20,103
930
7,010
11,572
5,806
24,296
W
Zeus
PattoxD
Zeus
18,861
1,849
141
2,972
11,431
4,912
1,460
3,472
7,959
41,430
343
L
Cthulhu
Prima_Nocta_
Cthulhu
12,235
457
1,564
2,115
25,207
38,135
0
4,429
20,474
25,615
1,512
L
17,548
7,286
1,142
2,397
15,203
9,044
1,146
5,795
9,325
0
42,268
W
Danzaburou
TTvTizyyy
Danzaburou
19,560
10,370
566
6,297
15,761
8,595
3,722
4,366
11,395
0
43,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,070
Gold Earned
54,338
171
Minions Killed
145
0
Camps Cleared
0
1,139,761
Distance Traveled
1,200,146
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,341
667
13
1
0
246,257
4
W
Arachne
11,055
790
16
1
0
244,238
0
L
Ishtar
9,789
699
42
3
0
219,442
0
L
Fafnir
10,741
767
21
2
0
214,831
0
L
Persephone
8,764
626
21
2
0
240,002
0
W
Shiva
10,867
776
11
1
0
265,356
0
W
Zeus
11,243
803
49
4
0
216,340
0
L
Cthulhu
9,513
680
27
2
0
225,410
0
L
Artemis
10,263
733
60
4
0
240,076
0
W
Danzaburou
11,832
845
56
4
0
227,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role