Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
EnderGamer2908
Lancelot
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,360 Elo+
Party 2
Ra
Ra
Jugg411
Ra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,360 Elo+
Solo
Merlin
Merlin
Quezak
Merlin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 196L
1,467 Elo+
Solo
Tyr
Tyr
xImMaestro
Tyr
Level 39
God Stats
0W - 1L
1,256 SR
Queue Stats
9W - 18L
1,403 Elo+
Party 2
Team Averages
Level 114
1,451 SR
1,418 Elo+

VS

Team Averages
Level 116
1,566 SR
1,490 Elo+
Bastet
Bastet
KingRitze
Bastet
Level 129
God Stats
3W - 4L
1,577 SR
Queue Stats
98W - 110L
1,466 Elo+
Solo
Cernunnos
Cernunnos
MUGllWARA-Yo
Cernunnos
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
96W - 92L
1,487 Elo+
Solo
Horus
Horus
cepnime
Horus
Level 157
God Stats
3W - 2L
1,715 SR
Queue Stats
252W - 253L
1,525 Elo+
Solo
Kuzenbo
Kuzenbo
worsammaks
Kuzenbo
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
185W - 149L
1,486 Elo+
Party 1
Agni
Agni
yourgoddesss
Agni
Level 82
God Stats
2W - 5L
1,539 SR
Queue Stats
184W - 144L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
1 / 6 / 4
7,968
724
6,387
8,355
3,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
14
5 / 3 / 2
8,183
744
11,408
13,421
11,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 2 / 6
8,653
787
10,168
8,356
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Quezak
Merlin
11
1 / 4 / 6
7,208
655
5,822
8,768
4,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 4 / 4
8,053
732
7,912
15,100
17,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KingRitze
Bastet
16
4 / 2 / 12
9,643
877
14,984
12,617
6,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
MUGllWARA-Yo
Cernunnos
17
8 / 2 / 7
9,999
909
14,784
9,006
4,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
cepnime
Horus
12
0 / 0 / 11
8,250
750
2,016
9,806
7,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
worsammaks
Kuzenbo
15
3 / 3 / 11
9,399
854
9,772
14,445
20,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 3 / 7
8,997
818
8,991
9,568
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
10
Kills
19
19
Deaths
10
22
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
6
4
0.5
L
Lancelot
5
3
2
2
L
1
2
6
2
W
Bastet
KingRitze
Bastet
4
2
12
5
W
Cernunnos
MUGllWARA-Yo
Cernunnos
8
2
7
5.75
L
Merlin
Quezak
Merlin
1
4
6
1
W
Horus
cepnime
Horus
0
0
11
5.5
W
Kuzenbo
worsammaks
Kuzenbo
3
3
11
2.83
L
2
4
4
1
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,697
Damage
50,547
54,000
Taken
55,442
40,906
Mitigated
43,791
16,602
Healing
28,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,387
785
236
257
8,355
3,337
0
3,320
5,035
20,442
0
L
Lancelot
11,408
1,796
511
1,224
13,421
11,038
0
4,247
9,174
157
19,965
L
10,168
589
5,291
3,864
8,356
4,479
0
2,689
5,667
27,202
0
W
Bastet
KingRitze
Bastet
14,984
2,852
2,164
4,152
12,617
6,441
878
4,064
8,386
0
31,663
W
Cernunnos
MUGllWARA-Yo
Cernunnos
14,784
8,521
0
1,600
9,006
4,940
2,494
4,493
4,304
0
35,522
L
Merlin
Quezak
Merlin
5,822
89
1,840
1,313
8,768
4,340
0
2,740
6,028
11,616
0
W
Horus
cepnime
Horus
2,016
961
5,369
6,408
9,806
7,497
390
2,904
6,902
0
3,985
W
Kuzenbo
worsammaks
Kuzenbo
9,772
3,615
1,248
2,491
14,445
20,336
281
5,333
8,996
15,597
419
L
7,912
751
181
1,885
15,100
17,712
0
5,348
9,752
0
13,362
W
8,991
985
2,375
2,490
9,568
4,577
806
5,167
4,320
14,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,065
Gold Earned
46,288
134
Minions Killed
120
0
Camps Cleared
0
957,759
Distance Traveled
1,105,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,968
724
27
2
0
140,055
0
L
Lancelot
8,183
744
28
3
0
234,138
0
L
Ra
8,653
787
50
5
0
219,124
0
W
Bastet
9,643
877
36
3
0
271,667
0
W
Cernunnos
9,999
909
51
5
0
195,998
0
L
Merlin
7,208
655
20
2
0
148,130
0
W
Horus
8,250
750
3
0
0
211,061
0
W
Kuzenbo
9,399
854
8
1
0
224,097
0
L
Tyr
8,053
732
9
1
0
216,312
0
W
Agni
8,997
818
22
2
0
202,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role