Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Refuzxx
Anubis
Level 42
God Stats
25W - 19L
1,498 SR
Queue Stats
117W - 122L
1,442 Elo+
Party 2
Ares
Ares
Vestyx
Ares
Level 125
God Stats
3W - 3L
1,514 SR
Queue Stats
62W - 61L
1,505 Elo+
Solo
Bastet
Bastet
o K r y t p
Bastet
Level 125
God Stats
19W - 9L
1,770 SR
Queue Stats
66W - 62L
1,472 Elo+
Party 2
Apollo
Apollo
Çhris
Apollo
Level 125
God Stats
11W - 10L
1,570 SR
Queue Stats
15W - 14L
1,564 Elo+
Solo
Team Averages
Level 113
1,570 SR
1,496 Elo+

VS

Team Averages
Level 128
1,319 SR
1,365 Elo+
Thor
Thor
Hoku
Thor
Level 169
God Stats
4W - 5L
1,067 SR
Queue Stats
288W - 291L
1,548 Elo+
Solo
Mulan
Mulan
Luzorrillo
Mulan
Level 127
God Stats
0W - 5L
1,471 SR
Queue Stats
38W - 37L
1,381 Elo+
Party 1
Bacchus
Bacchus
alejgomez45
Bacchus
Level 66
God Stats
2W - 7L
1,126 SR
Queue Stats
8W - 17L
1,116 Elo+
Party 1
Merlin
Merlin
kvothe78945621
Merlin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,275 Elo+
Party 1
Skadi
Skadi
xTHE_VIOLATOR
Skadi
Level 153
God Stats
43W - 52L
1,433 SR
Queue Stats
540W - 555L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 0 / 0
6,921
629
7,356
7,356
6,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Refuzxx
Anubis
12
2 / 0 / 1
6,350
577
2,624
5,107
2,573
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ares
Vestyx
Ares
9
0 / 0 / 5
5,552
505
4,158
8,263
6,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
11
5 / 0 / 2
6,457
587
3,519
7,905
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Apollo
Çhris
Apollo
10
1 / 1 / 3
5,958
542
5,885
6,263
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Hoku
Thor
11
0 / 1 / 1
5,538
503
2,076
8,252
2,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
10
0 / 2 / 0
5,172
470
3,476
10,667
5,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
alejgomez45
Bacchus
8
0 / 2 / 0
5,222
475
2,489
6,550
5,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 0
5,498
500
2,790
4,544
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 3 / 0
5,650
514
3,526
7,902
2,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
1
1
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
0
2
L
Thor
Hoku
Thor
0
1
1
0.5
L
Mulan
0
2
0
0
W
Anubis
Refuzxx
Anubis
2
0
1
2.5
W
Ares
Vestyx
Ares
0
0
5
2.5
L
Bacchus
alejgomez45
Bacchus
0
2
0
0
L
0
2
0
0
W
Bastet
5
0
2
6
L
1
3
0
0.33
W
Apollo
Çhris
Apollo
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,542
Damage
14,357
34,894
Taken
37,915
21,155
Mitigated
18,076
13,947
Healing
12,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,356
3,494
0
3,798
7,356
6,420
0
540
6,816
803
34,402
L
Thor
Hoku
Thor
2,076
167
0
5,388
8,252
2,992
0
1,050
7,202
0
44,597
L
Mulan
3,476
454
0
2,303
10,667
5,577
0
1,323
6,908
0
32,916
W
Anubis
Refuzxx
Anubis
2,624
161
0
2,762
5,107
2,573
0
2,966
2,141
42,495
0
W
Ares
Vestyx
Ares
4,158
292
0
2,352
8,263
6,393
0
821
7,442
19,544
0
L
Bacchus
alejgomez45
Bacchus
2,489
84
0
2,045
6,550
5,547
0
2,125
4,425
17,855
0
L
2,790
31
0
601
4,544
1,243
0
2,002
2,542
36,463
1,407
W
Bastet
3,519
1,114
0
3,313
7,905
3,376
0
523
7,382
0
51,989
L
3,526
1,628
0
2,633
7,902
2,717
0
779
7,123
0
42,874
W
Apollo
Çhris
Apollo
5,885
3,931
0
1,722
6,263
2,393
0
829
5,434
0
51,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,238
Gold Earned
27,080
333
Minions Killed
310
0
Camps Cleared
0
1,042,873
Distance Traveled
1,040,433
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,921
629
79
7
0
221,553
0
L
Thor
5,538
503
86
8
0
228,946
0
L
Mulan
5,172
470
56
5
0
208,057
0
W
Anubis
6,350
577
74
7
0
192,803
0
W
Ares
5,552
505
25
2
0
224,792
6
L
Bacchus
5,222
475
28
3
0
221,771
0
L
Merlin
5,498
500
75
7
0
188,365
1
W
Bastet
6,457
587
78
7
0
203,289
0
L
Skadi
5,650
514
65
6
0
193,294
0
W
Apollo
5,958
542
77
7
0
200,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role