Player Matchup

Ix Chel
Ix Chel
Gold I
Fifftycali
Ix Chel
Gold I
Level 170
God Stats
68W - 71L
1,711 SR
Queue Stats
464W - 471L
1,922 MMR
Solo
Fenrir
Fenrir
Masters
JyuVG
Fenrir
Masters
Level 154
God Stats
6W - 5L
1,691 SR
Queue Stats
139W - 128L
2,382 MMR
Solo
Da Ji
Da Ji
Gold II
KingDemanded
Da Ji
Gold II
Level 128
God Stats
0W - 1L
1,715 SR
Queue Stats
74W - 78L
1,558 MMR
Solo
Danzaburou
Danzaburou
Gold I
KyroSatoru
Danzaburou
Gold I
Level 159
God Stats
0W - 3L
1,240 SR
Queue Stats
131W - 131L
1,655 MMR
Solo
Charon
Charon
Gold I
iKaleb
Charon
Gold I
Level 159
God Stats
2W - 6L
1,264 SR
Queue Stats
128W - 127L
1,729 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,524 SR
1,849 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,636 SR
1,739 MMR
Vulcan
Vulcan
Platinum I
 
Vulcan
Platinum I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond I
CarmichaeI
Heimdallr
Diamond I
Level 61
God Stats
23W - 10L
1,903 SR
Queue Stats
68W - 44L
2,508 MMR
Solo
Yemoja
Yemoja
Gold IV
SEE_gabo
Yemoja
Gold IV
Level 87
God Stats
2W - 0L
1,787 SR
Queue Stats
9W - 9L
1,612 MMR
Solo
Tyr
Tyr
Gold I
太阳下的熊孩子
Tyr
Gold I
Level 128
God Stats
2W - 3L
1,489 SR
Queue Stats
254W - 256L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Fifftycali
Ix Chel
15
2 / 3 / 2
9,046
532
7,524
12,936
6,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
JyuVG
Fenrir
14
1 / 4 / 1
8,632
508
7,069
15,742
12,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 3 / 1
8,296
488
6,292
14,702
6,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
KyroSatoru
Danzaburou
14
1 / 1 / 0
8,637
508
5,038
7,970
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
iKaleb
Charon
13
1 / 2 / 4
8,417
495
7,640
13,689
10,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Bake KujiraPoseidonKukulkanAthena

VS

Bans
SusanoBacchusBellonaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 1 / 3
8,908
524
10,385
8,310
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
 
Awilix
15
3 / 3 / 5
8,829
519
10,488
14,213
6,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heimdallr
CarmichaeI
Heimdallr
20
3 / 1 / 2
11,504
677
12,748
10,094
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
SEE_gabo
Yemoja
15
2 / 1 / 5
9,108
536
4,540
10,338
7,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 1 / 3
10,290
605
10,517
13,797
14,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
13
13
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
1
3
3.5
W
Awilix
 
Awilix
3
3
5
1.83
W
Heimdallr
CarmichaeI
Heimdallr
3
1
2
4
L
Ix Chel
Fifftycali
Ix Chel
2
3
2
1
L
Fenrir
JyuVG
Fenrir
1
4
1
0.38
L
2
3
1
0.83
L
Danzaburou
KyroSatoru
Danzaburou
1
1
0
1
W
Yemoja
SEE_gabo
Yemoja
2
1
5
4.5
L
Charon
iKaleb
Charon
1
2
4
1.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,563
Damage
48,678
65,039
Taken
56,752
38,937
Mitigated
36,535
22,396
Healing
20,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,385
1,066
0
861
8,310
3,417
481
3,667
4,643
70,765
2,786
W
Awilix
 
Awilix
10,488
2,797
0
1,522
14,213
6,316
215
4,572
9,641
0
74,285
W
Heimdallr
CarmichaeI
Heimdallr
12,748
7,719
0
6,413
10,094
5,245
1,119
2,087
8,007
0
146,881
L
Ix Chel
Fifftycali
Ix Chel
7,524
665
1,261
4,038
12,936
6,461
816
4,779
7,749
86,302
2,323
L
Fenrir
JyuVG
Fenrir
7,069
2,529
0
5,567
15,742
12,547
0
551
15,151
0
57,220
L
6,292
561
0
6,504
14,702
6,602
0
2,847
11,669
0
75,761
L
Danzaburou
KyroSatoru
Danzaburou
5,038
2,041
0
3,413
7,970
2,783
0
680
7,290
0
70,916
W
Yemoja
SEE_gabo
Yemoja
4,540
582
3,752
3,607
10,338
7,424
145
4,088
6,250
28,203
2,139
L
Charon
iKaleb
Charon
7,640
1,485
0
1,613
13,689
10,544
461
4,083
9,301
20,200
0
W
10,517
1,804
0
4,299
13,797
14,133
0
702
13,095
0
74,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,028
Gold Earned
48,639
591
Minions Killed
631
0
Camps Cleared
0
1,722,830
Distance Traveled
1,760,815
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,908
524
133
8
0
376,579
1
W
Awilix
8,829
519
90
5
0
380,310
0
W
Heimdallr
11,504
677
227
13
0
331,370
0
L
Ix Chel
9,046
532
181
11
0
322,676
3
L
Fenrir
8,632
508
125
7
0
316,396
2
L
Da Ji
8,296
488
121
7
0
388,927
1
L
Danzaburou
8,637
508
141
8
0
319,188
2
W
Yemoja
9,108
536
41
2
0
325,234
2
L
Charon
8,417
495
23
1
0
375,643
8
W
Tyr
10,290
605
140
8
0
347,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role