Player Matchup

Poseidon
Poseidon
Girroo
Poseidon
Level 154
God Stats
1W - 1L
1,757 SR
Queue Stats
41W - 34L
1,771 Elo+
Solo
Sun Wukong
Sun Wukong
Mustasurma
Sun Wukong
Level 158
God Stats
13W - 9L
1,863 SR
Queue Stats
604W - 575L
1,514 Elo+
Solo
Kuzenbo
Kuzenbo
Rodrigancik
Kuzenbo
Level 42
God Stats
3W - 1L
1,864 SR
Queue Stats
33W - 22L
1,624 Elo+
Party 1
Athena
Athena
ShrimpOfLeeds
Athena
Level 156
God Stats
143W - 98L
1,570 SR
Queue Stats
185W - 149L
1,578 Elo+
Solo
Medusa
Medusa
aqusher
Medusa
Level 100
God Stats
4W - 3L
1,911 SR
Queue Stats
46W - 28L
1,618 Elo+
Party 1
Team Averages
Level 122
1,793 SR
1,621 Elo+

VS

Team Averages
Level 147
1,505 SR
1,504 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Edanatos
Cu Chulainn
Level 159
God Stats
32W - 32L
1,403 SR
Queue Stats
255W - 242L
1,471 Elo+
Solo
Loki
Loki
MiltoniusLord
Loki
Level 153
God Stats
7W - 6L
1,594 SR
Queue Stats
127W - 145L
1,551 Elo+
Solo
Ah Puch
Ah Puch
dor1
Ah Puch
Level 136
God Stats
30W - 25L
1,527 SR
Queue Stats
142W - 131L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Girroo
Poseidon
10
1 / 4 / 0
5,797
527
3,942
6,627
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Mustasurma
Sun Wukong
11
1 / 0 / 0
6,253
568
4,301
8,572
6,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
Rodrigancik
Kuzenbo
8
0 / 1 / 2
4,635
421
4,288
6,378
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
3 / 1 / 1
5,883
535
4,257
10,034
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
aqusher
Medusa
8
1 / 5 / 1
5,219
474
5,328
7,732
2,416
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 1 / 1
6,890
626
3,212
7,318
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
 
Sobek
8
3 / 2 / 3
5,965
542
4,699
9,404
7,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Edanatos
Cu Chulainn
12
0 / 0 / 0
6,635
603
6,295
9,122
6,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 0
6,403
582
5,058
7,325
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
dor1
Ah Puch
11
2 / 2 / 2
6,564
597
5,075
5,622
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
11
11
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
1
2.5
W
Sobek
 
Sobek
3
2
3
2.25
W
Cu Chulainn
Edanatos
Cu Chulainn
0
0
0
0
L
Poseidon
Girroo
Poseidon
1
4
0
0.25
W
4
1
0
4
L
Sun Wukong
Mustasurma
Sun Wukong
1
0
0
1
L
Kuzenbo
Rodrigancik
Kuzenbo
0
1
2
1
L
3
1
1
3.5
L
Medusa
aqusher
Medusa
1
5
1
0.3
W
Ah Puch
dor1
Ah Puch
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,116
Damage
24,339
39,343
Taken
38,791
21,116
Mitigated
21,574
12,333
Healing
15,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,212
1,165
0
2,938
7,318
2,886
506
1,388
5,798
0
59,592
W
Sobek
 
Sobek
4,699
936
0
2,833
9,404
7,775
0
3,908
5,199
13,005
0
W
Cu Chulainn
Edanatos
Cu Chulainn
6,295
606
0
3,164
9,122
6,100
0
1,096
7,231
0
55,395
L
Poseidon
Girroo
Poseidon
3,942
1,012
0
468
6,627
2,379
0
3,435
3,192
44,679
648
W
5,058
1,926
0
4,104
7,325
2,832
0
2,053
5,220
0
41,008
L
Sun Wukong
Mustasurma
Sun Wukong
4,301
683
0
4,460
8,572
6,508
0
920
7,652
0
47,342
L
Kuzenbo
Rodrigancik
Kuzenbo
4,288
2,062
0
1,971
6,378
4,968
5
2,392
3,986
14,183
0
L
4,257
1,923
0
3,812
10,034
4,845
0
1,401
8,633
33,018
1,818
L
Medusa
aqusher
Medusa
5,328
2,317
0
1,622
7,732
2,416
0
1,626
6,106
0
30,746
W
Ah Puch
dor1
Ah Puch
5,075
706
0
2,403
5,622
1,981
0
3,094
2,240
50,691
184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,787
Gold Earned
32,457
336
Minions Killed
363
0
Camps Cleared
0
1,139,262
Distance Traveled
1,119,355
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,890
626
93
8
0
198,950
0
W
Sobek
5,965
542
13
1
0
230,713
5
W
Cu Chulainn
6,635
603
93
8
0
213,106
4
L
Poseidon
5,797
527
89
8
0
197,013
0
W
Loki
6,403
582
66
6
0
254,674
1
L
Sun Wukong
6,253
568
98
9
0
235,419
4
L
Kuzenbo
4,635
421
22
2
0
212,484
2
L
Athena
5,883
535
66
6
0
267,700
0
L
Medusa
5,219
474
61
6
0
226,646
0
W
Ah Puch
6,564
597
98
9
0
221,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role