Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nach8
Morgan Le Fay
Level 49
God Stats
0W - 1L
1,330 SR
Queue Stats
26W - 28L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
Smiterritorio77
Gilgamesh
Level 18
God Stats
1W - 2L
1,518 SR
Queue Stats
4W - 8L
1,378 Elo+
Party 1
Neith
Neith
falifaliyo1
Neith
Level 16
God Stats
4W - 5L
1,770 SR
Queue Stats
8W - 15L
1,419 Elo+
Party 1
Fenrir
Fenrir
frikismite63
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,396 Elo+
Party 1
Team Averages
Level 45
1,524 SR
1,437 Elo+

VS

Team Averages
Level 130
1,373 SR
1,471 Elo+
Cernunnos
Cernunnos
BR1984
Cernunnos
Level 139
God Stats
6W - 5L
1,396 SR
Queue Stats
426W - 423L
1,460 Elo+
Solo
Ravana
Ravana
Depression1998
Ravana
Level 125
God Stats
11W - 13L
1,449 SR
Queue Stats
45W - 52L
1,444 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ThelLaw
Ah Muzen Cab
Level 152
God Stats
28W - 21L
1,612 SR
Queue Stats
100W - 93L
1,559 Elo+
Party 2
Achilles
Achilles
ZengaJr
Achilles
Level 107
God Stats
5W - 8L
1,253 SR
Queue Stats
99W - 76L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
Øsli
Baron Samedi
Level 127
God Stats
17W - 26L
1,154 SR
Queue Stats
80W - 84L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
5
0 / 1 / 0
3,780
540
1,767
6,265
3,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Nach8
Morgan Le Fay
8
0 / 1 / 0
4,382
626
1,638
3,431
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Smiterritorio77
Gilgamesh
8
0 / 2 / 0
4,123
589
1,880
6,617
3,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 2 / 0
3,558
508
2,064
4,538
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
8
0 / 3 / 0
4,141
592
4,150
8,332
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BR1984
Cernunnos
9
0 / 0 / 0
5,045
721
2,435
3,363
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 0 / 1
5,285
755
3,975
4,558
3,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
ThelLaw
Ah Muzen Cab
9
4 / 0 / 2
5,148
735
7,582
5,999
2,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
ZengaJr
Achilles
9
2 / 0 / 0
4,662
666
2,798
6,811
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Øsli
Baron Samedi
8
1 / 0 / 3
5,020
717
2,819
4,892
2,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
9
9
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
0
0
W
Cernunnos
BR1984
Cernunnos
0
0
0
0
W
2
0
1
2.5
L
Morgan Le Fay
Nach8
Morgan Le Fay
0
1
0
0
L
Gilgamesh
Smiterritorio77
Gilgamesh
0
2
0
0
W
Ah Muzen Cab
ThelLaw
Ah Muzen Cab
4
0
2
5
W
Achilles
ZengaJr
Achilles
2
0
0
2
L
0
2
0
0
L
Fenrir
0
3
0
0
W
Baron Samedi
Øsli
Baron Samedi
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,499
Damage
19,609
29,183
Taken
25,623
13,001
Mitigated
12,057
6,725
Healing
12,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,767
343
0
1,110
6,265
3,412
0
1,204
5,061
10,777
0
W
Cernunnos
BR1984
Cernunnos
2,435
297
0
2,459
3,363
1,169
0
913
2,450
0
35,130
W
3,975
901
0
1,826
4,558
3,336
0
0
4,310
0
25,012
L
Morgan Le Fay
Nach8
Morgan Le Fay
1,638
263
0
710
3,431
1,309
0
0
3,431
29,816
1,018
L
Gilgamesh
Smiterritorio77
Gilgamesh
1,880
725
0
1,488
6,617
3,703
0
0
6,131
673
16,303
W
Ah Muzen Cab
ThelLaw
Ah Muzen Cab
7,582
3,906
0
1,170
5,999
2,331
627
1,089
4,910
0
41,047
W
Achilles
ZengaJr
Achilles
2,798
417
0
3,910
6,811
2,570
0
498
6,313
0
31,454
L
2,064
693
0
809
4,538
1,354
0
984
3,554
0
16,558
L
Fenrir
4,150
1,532
0
2,608
8,332
3,223
0
255
7,994
0
23,202
W
Baron Samedi
Øsli
Baron Samedi
2,819
1,024
938
2,180
4,892
2,651
192
727
4,165
16,407
1,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,984
Gold Earned
25,160
173
Minions Killed
251
0
Camps Cleared
0
778,091
Distance Traveled
759,196
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,780
540
11
2
0
136,630
0
W
Cernunnos
5,045
721
64
9
0
128,858
0
W
Ravana
5,285
755
43
6
0
145,960
1
L
Morgan Le Fay
4,382
626
53
8
0
145,239
0
L
Gilgamesh
4,123
589
24
3
0
139,825
4
W
Ah Muzen Cab
5,148
735
67
10
0
139,746
0
W
Achilles
4,662
666
59
8
0
195,854
0
L
Neith
3,558
508
39
6
0
169,299
0
L
Fenrir
4,141
592
46
7
0
187,098
0
W
Baron Samedi
5,020
717
18
3
0
148,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role