Player Matchup

Jormungandr
Jormungandr
Fu55yA5tr0
Jormungandr
Level 153
God Stats
8W - 4L
2,071 SR
Queue Stats
281W - 302L
1,458 Elo+
Party 1
Cernunnos
Cernunnos
JinxKrash
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 94L
1,277 Elo+
Party 1
Horus
Horus
SettoKiirby
Horus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,127 Elo+
Party 1
Ullr
Ullr
YPainTakoY
Ullr
Level 141
God Stats
1W - 5L
1,402 SR
Queue Stats
193W - 181L
1,536 Elo+
Party 1
Athena
Athena
itzzrenz
Athena
Level 174
God Stats
6W - 7L
1,500 SR
Queue Stats
346W - 356L
1,452 Elo+
Party 1
Team Averages
Level 121
1,594 SR
1,370 Elo+

VS

Team Averages
Level 122
1,560 SR
1,504 Elo+
Nike
Nike
ChrisEC
Nike
Level 155
God Stats
1W - 1L
1,335 SR
Queue Stats
168W - 177L
1,517 Elo+
Solo
Vulcan
Vulcan
Hersheys Candy
Vulcan
Level 109
God Stats
9W - 2L
1,515 SR
Queue Stats
419W - 447L
1,496 Elo+
Solo
Sylvanus
Sylvanus
Noogggz
Sylvanus
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
54W - 65L
1,487 Elo+
Solo
Janus
Janus
Shiisxi
Janus
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 74L
1,508 Elo+
Solo
Amaterasu
Amaterasu
zockio
Amaterasu
Level 129
God Stats
1W - 1L
1,736 SR
Queue Stats
61W - 53L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fu55yA5tr0
Jormungandr
18
4 / 8 / 5
11,166
798
25,508
24,395
34,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
JinxKrash
Cernunnos
15
1 / 9 / 4
8,907
636
11,956
18,653
10,170
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 6 / 7
9,524
680
5,792
23,229
26,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
3 / 5 / 4
9,137
653
12,290
17,919
10,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
itzzrenz
Athena
14
0 / 5 / 7
8,074
577
4,987
18,432
21,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
ChrisEC
Nike
17
5 / 4 / 22
10,745
768
20,562
21,023
27,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
12 / 1 / 16
12,729
909
35,134
15,112
12,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Noogggz
Sylvanus
17
2 / 2 / 20
11,240
803
11,063
17,558
22,241
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Janus
Shiisxi
Janus
18
2 / 1 / 20
10,657
761
13,548
9,892
5,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Amaterasu
zockio
Amaterasu
18
11 / 3 / 16
11,612
829
14,542
21,075
21,979
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
126
9
Kills
32
33
Deaths
11
27
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Nike
ChrisEC
Nike
5
4
22
4
L
Jormungandr
Fu55yA5tr0
Jormungandr
4
8
5
0.81
W
12
1
16
20
L
Cernunnos
JinxKrash
Cernunnos
1
9
4
0.33
W
Sylvanus
Noogggz
Sylvanus
2
2
20
6
L
1
6
7
0.75
W
Janus
Shiisxi
Janus
2
1
20
12
L
3
5
4
1
L
Athena
itzzrenz
Athena
0
5
7
0.7
W
Amaterasu
zockio
Amaterasu
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,533
Damage
94,849
102,628
Taken
84,660
103,057
Mitigated
90,177
21,565
Healing
47,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
ChrisEC
Nike
20,562
1,326
640
4,099
21,023
27,280
0
5,611
14,932
5,917
30,766
L
Jormungandr
Fu55yA5tr0
Jormungandr
25,508
4,574
595
1,633
24,395
34,213
0
16,059
7,468
51,958
3,108
W
35,134
20,180
626
2,354
15,112
12,910
2,649
6,345
8,419
67,937
1,339
L
Cernunnos
JinxKrash
Cernunnos
11,956
4,965
716
1,354
18,653
10,170
0
12,055
6,053
0
32,397
W
Sylvanus
Noogggz
Sylvanus
11,063
811
18,657
8,989
17,558
22,241
826
5,843
11,300
17,547
0
L
5,792
1,768
5,229
5,766
23,229
26,595
0
14,910
7,361
2,042
8,524
W
Janus
Shiisxi
Janus
13,548
340
721
759
9,892
5,767
2,685
3,602
6,104
25,588
991
L
12,290
4,017
529
1,090
17,919
10,793
0
8,953
8,648
0
30,545
L
Athena
itzzrenz
Athena
4,987
615
2,041
2,612
18,432
21,286
0
10,945
6,911
9,838
0
W
Amaterasu
zockio
Amaterasu
14,542
3,340
2,728
7,994
21,075
21,979
1,820
5,572
15,125
4,591
15,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,808
Gold Earned
56,983
175
Minions Killed
158
0
Camps Cleared
0
1,127,943
Distance Traveled
1,401,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,745
768
16
1
0
286,765
0
L
Jormungandr
11,166
798
51
4
0
220,158
0
W
Vulcan
12,729
909
79
6
0
250,492
0
L
Cernunnos
8,907
636
50
4
0
187,597
0
W
Sylvanus
11,240
803
3
0
0
255,554
0
L
Horus
9,524
680
11
1
0
242,650
0
W
Janus
10,657
761
43
3
0
297,262
0
L
Ullr
9,137
653
49
4
0
225,527
0
L
Athena
8,074
577
14
1
0
252,011
0
W
Amaterasu
11,612
829
17
1
0
311,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role